Bug fixes for put and added bag to every player. Added password protection
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7 changed files
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44 additions
and
17 deletions
... | @@ -14,12 +14,14 @@ def put(id, tokens, players, mud): | ... | @@ -14,12 +14,14 @@ def put(id, tokens, players, mud): |
14 | if dest in players[id]['inventory'] or dest in room_data['inventory']: | 14 | if dest in players[id]['inventory'] or dest in room_data['inventory']: |
15 | 15 | ||
16 | if dest in room_data['inventory']: | 16 | if dest in room_data['inventory']: |
17 | if subject in room_data['inventory'][dest][0]["inventory"].get(subject): | 17 | if len(room_data['inventory'][dest][0]["inventory"]) == 0 and not room_data['inventory'][dest][0]["inventory"].get(subject): |
18 | room_data['inventory'][dest][0]["inventory"][subject] = [players[id]['inventory'][subject].pop()] | 18 | room_data['inventory'][dest][0]["inventory"][subject] = [players[id]['inventory'][subject].pop()] |
19 | else: | 19 | else: |
20 | room_data['inventory'][dest][0]["inventory"][subject].append(players[id]['inventory'][subject].pop()) | 20 | room_data['inventory'][dest][0]["inventory"][subject].append(players[id]['inventory'][subject].pop()) |
21 | elif dest in players[id]['inventory']: | 21 | elif dest in players[id]['inventory']: |
22 | if subject in players[id]['inventory'][dest][0]["inventory"].get(subject): | 22 | #print(players[id]['inventory'][dest][0]["inventory"]) |
23 | print(players[id]['inventory'][dest][0]["inventory"].get(subject)) | ||
24 | if len(players[id]['inventory'][dest][0]["inventory"]) == 0 and not players[id]['inventory'][dest][0]["inventory"].get(subject): | ||
23 | players[id]['inventory'][dest][0]["inventory"][subject] = [players[id]['inventory'][subject].pop()] | 25 | players[id]['inventory'][dest][0]["inventory"][subject] = [players[id]['inventory'][subject].pop()] |
24 | else: | 26 | else: |
25 | players[id]['inventory'][dest][0]["inventory"][subject].append(players[id]['inventory'][subject].pop()) | 27 | players[id]['inventory'][dest][0]["inventory"][subject].append(players[id]['inventory'][subject].pop()) | ... | ... |
... | @@ -2,7 +2,12 @@ | ... | @@ -2,7 +2,12 @@ |
2 | "name": null, | 2 | "name": null, |
3 | "password": null, | 3 | "password": null, |
4 | "room": null, | 4 | "room": null, |
5 | "inventory": {}, | 5 | "inventory": { |
6 | "bag": [{ | ||
7 | "expires": 0, | ||
8 | "inventory": {} | ||
9 | }] | ||
10 | }, | ||
6 | "prompt": "hp %hp mp %mp> ", | 11 | "prompt": "hp %hp mp %mp> ", |
7 | "aliases": {}, | 12 | "aliases": {}, |
8 | "hp": 100, | 13 | "hp": 100, | ... | ... |
... | @@ -12,7 +12,7 @@ from sys import platform | ... | @@ -12,7 +12,7 @@ from sys import platform |
12 | 12 | ||
13 | from mudserver import MudServer | 13 | from mudserver import MudServer |
14 | from commandhandler import CommandHandler | 14 | from commandhandler import CommandHandler |
15 | from utils import load_object_from_file, save_object_to_file | 15 | from utils import load_object_from_file, save_object_to_file, password_hash |
16 | 16 | ||
17 | if 'esp' in platform: | 17 | if 'esp' in platform: |
18 | from gc import collect, mem_free | 18 | from gc import collect, mem_free |
... | @@ -123,7 +123,7 @@ while True: | ... | @@ -123,7 +123,7 @@ while True: |
123 | for pid, pl in players.items(): | 123 | for pid, pl in players.items(): |
124 | # send each player a message to tell them about the diconnected | 124 | # send each player a message to tell them about the diconnected |
125 | # player | 125 | # player |
126 | if players[pid]["name"] is not None: | 126 | if players[pid].get("name") is not None: |
127 | mud.send_message(pid, "{} quit the game".format(players[pid]["name"])) | 127 | mud.send_message(pid, "{} quit the game".format(players[pid]["name"])) |
128 | 128 | ||
129 | # remove the player's entry in the player dictionary | 129 | # remove the player's entry in the player dictionary |
... | @@ -141,7 +141,7 @@ while True: | ... | @@ -141,7 +141,7 @@ while True: |
141 | 141 | ||
142 | # if the player hasn't given their name yet, use this first command as | 142 | # if the player hasn't given their name yet, use this first command as |
143 | # their name and move them to the starting room. | 143 | # their name and move them to the starting room. |
144 | if players[id]["name"] is None: | 144 | if players[id].get("name") is None: |
145 | if command.strip() == '' or len(command) > 12 or not command.isalnum() or command is None: | 145 | if command.strip() == '' or len(command) > 12 or not command.isalnum() or command is None: |
146 | mud.send_message(id, "Invalid Name") | 146 | mud.send_message(id, "Invalid Name") |
147 | print("Bad guy!") | 147 | print("Bad guy!") |
... | @@ -149,30 +149,41 @@ while True: | ... | @@ -149,30 +149,41 @@ while True: |
149 | continue | 149 | continue |
150 | already_logged_in = False | 150 | already_logged_in = False |
151 | for pid, pl in players.items(): | 151 | for pid, pl in players.items(): |
152 | if players[pid]["name"] == command: | 152 | if players[pid].get("name") == command: |
153 | mud.send_message(id, "{} is already logged in.".format(command)) | 153 | mud.send_message(id, "{} is already logged in.".format(command)) |
154 | mud.disconnect_player(id) | 154 | mud.disconnect_player(id) |
155 | already_logged_in = True | ||
156 | if already_logged_in: | ||
157 | continue | 155 | continue |
158 | players[id]["name"] = command | 156 | loaded_player = load_object_from_file("players/{}.json".format(command)) |
159 | |||
160 | mud.remote_echo(id, False) | 157 | mud.remote_echo(id, False) |
158 | players[id]["name"] = command | ||
159 | if not loaded_player: | ||
160 | # Player does not exist. | ||
161 | mud.send_message(id, "Character does not exist. Please enter a password to create a new character: ") | ||
162 | else: | ||
161 | mud.send_message(id, "Enter Password: ") | 163 | mud.send_message(id, "Enter Password: ") |
162 | 164 | ||
163 | elif players[id]["password"] is None: | 165 | elif players[id]["password"] is None: |
166 | if players[id].get("retries", 0) > 1: | ||
167 | mud.send_message(id, "Too many attempts") | ||
168 | mud.disconnect_player(id) | ||
169 | continue | ||
170 | |||
164 | if command.strip() == '' or command is None: | 171 | if command.strip() == '' or command is None: |
172 | players[id]["retries"] = players[id].get("retries", 0) + 1 | ||
165 | mud.send_message(id, "Invalid Password") | 173 | mud.send_message(id, "Invalid Password") |
166 | continue | 174 | continue |
167 | 175 | ||
168 | # TODO: Write password shadow file | ||
169 | |||
170 | loaded_player = load_object_from_file("players/{}.json".format(players[pid]["name"])) | 176 | loaded_player = load_object_from_file("players/{}.json".format(players[pid]["name"])) |
171 | if loaded_player is None: | 177 | if loaded_player is None: |
172 | players[id]["password"] = True | 178 | players[id]["password"] = password_hash(players[pid]["name"], command) |
173 | players[id]["room"] = "Tavern" | 179 | players[id]["room"] = "Tavern" |
174 | else: | 180 | else: |
181 | if loaded_player["password"] == password_hash(players[pid]["name"], command): | ||
175 | players[id] = loaded_player | 182 | players[id] = loaded_player |
183 | else: | ||
184 | players[id]["retries"] = players[id].get("retries", 0) + 1 | ||
185 | mud.send_message(id, "Invalid Password") | ||
186 | continue | ||
176 | 187 | ||
177 | # go through all the players in the game | 188 | # go through all the players in the game |
178 | for pid, pl in players.items(): | 189 | for pid, pl in players.items(): | ... | ... |
... | @@ -3,7 +3,7 @@ def run_mobs(players, mud): | ... | @@ -3,7 +3,7 @@ def run_mobs(players, mud): |
3 | 3 | ||
4 | from utils import load_object_from_file, save_object_to_file, calc_att, get_att | 4 | from utils import load_object_from_file, save_object_to_file, calc_att, get_att |
5 | for pid, player in players.items(): | 5 | for pid, player in players.items(): |
6 | if not player['password']: | 6 | if not player or not player.get("name") or not player.get('password'): |
7 | continue | 7 | continue |
8 | if player['mp'] < player['maxmp']: | 8 | if player['mp'] < player['maxmp']: |
9 | players[pid]['mp'] += player['mpr'] | 9 | players[pid]['mp'] += player['mpr'] | ... | ... |
1 | {"mpr": 0.25, "aa": "1d2", "password": true, "sp": {"fireball": {"desc": "A fireball blasts from your fingertips striking the target", "cost": 5, "dmg": "2d4"}}, "maxhp": 953, "maxsta": 10, "inventory": {"bag": [{"expires": 0, "inventory": {"candle": [{"expires": 0}, {"expires": 0}]}}], "candle": [{"age": 0}, {"age": 0}]}, "aliases": {}, "prompt": "h %hp m %mp s %st> ", "name": "test", "hp": 74, "mp": 10.0, "maxmp": 10, "weapon": "sword", "sta": 10.00000000000004, "room": "Room001", "at": {"kick": {"desc": "You unleash a powerful kick", "cost": 5, "dmg": "2d4"}}, "star": 0.4} | ||
... | \ No newline at end of file | ... | \ No newline at end of file |
1 | {"mpr": 0.25, "aa": "1d2", "password": "6c76899eb15393064b4f4db94805e5862232920b", "sp": {"fireball": {"desc": "A fireball blasts from your fingertips striking the target", "cost": 5, "dmg": "2d4"}}, "maxhp": 953, "maxsta": 10, "inventory": {"bag": [{"expires": 0, "inventory": {"candle": [{"expires": 0}, {"expires": 0}]}}], "candle": [{"age": 0}, {"age": 0}]}, "aliases": {}, "prompt": "h %hp m %mp s %st> ", "name": "test", "hp": 74, "mp": 10.0, "maxmp": 10, "weapon": "sword", "sta": 10.00000000000004, "room": "Room001", "at": {"kick": {"desc": "You unleash a powerful kick", "cost": 5, "dmg": "2d4"}}, "star": 0.4} | ||
... | \ No newline at end of file | ... | \ No newline at end of file | ... | ... |
1 | {"look_items": {"wooden,oak,plank": "An old solid oak plank that has a large number of chips and drink marks.", "barrel,barrels": "The old barrels bands are thick with oxidation and stained with the purple of spilled wine.", "bar": "The bar is a long wooden plank thrown over roughly hewn barrels.", "fire": "The fire crackles quietly in the corner providing a small amount of light and heat."}, "description": "You're in a cozy tavern warmed by an open fire.", "inventory": {"candle": [{"age": 0}, {"age": 0}, {"age": 0}, {"age": 0}, {"age": 0}]}, "exits": {"behind": "Room001", "dark": "Dark", "outside": "Outside"}, "title": "Tavern"} | ||
... | \ No newline at end of file | ... | \ No newline at end of file |
1 | {"look_items": {"wooden,oak,plank": "An old solid oak plank that has a large number of chips and drink marks.", "barrel,barrels": "The old barrels bands are thick with oxidation and stained with the purple of spilled wine.", "bar": "The bar is a long wooden plank thrown over roughly hewn barrels.", "fire": "The fire crackles quietly in the corner providing a small amount of light and heat."}, "description": "You're in a cozy tavern warmed by an open fire.", "inventory": {"candle": [{"age": 0}, {"age": 0}, {"age": 0}, {"age": 0}]}, "exits": {"behind": "Room001", "dark": "Dark", "outside": "Outside"}, "title": "Tavern"} | ||
... | \ No newline at end of file | ... | \ No newline at end of file | ... | ... |
... | @@ -15,6 +15,15 @@ codes = {'resetall': 0, 'bold': 1, 'underline': 4, | ... | @@ -15,6 +15,15 @@ codes = {'resetall': 0, 'bold': 1, 'underline': 4, |
15 | 'white': 37} | 15 | 'white': 37} |
16 | 16 | ||
17 | 17 | ||
18 | def password_hash(name, password): | ||
19 | if 'esp' in sys.platform: | ||
20 | import uhashlib | ||
21 | return ''.join(['%.2x' % i for i in uhashlib.sha1(password + 'weemud' + name).digest()]) | ||
22 | else: | ||
23 | import hashlib | ||
24 | return ''.join(['%.2x' % i for i in hashlib.sha1(bytearray(password + 'weemud' + name, 'utf-8')).digest()]) | ||
25 | |||
26 | |||
18 | def get_color_list(): | 27 | def get_color_list(): |
19 | res = {} | 28 | res = {} |
20 | for c in codes: | 29 | for c in codes: | ... | ... |
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