spec 914 Bytes
/*
 *  NINTENDO64 SAMPLE PROGRAM
 *
 *  FILE : spec 
 *
 *  Copyright (C) 1998, NINTENDO Co,Ltd.
 */


#include "playseq.h"


beginseg
	name "code"
	flags BOOT OBJECT
	entry boot
	stack bootStack + STACKSIZE
	include "codesegment.o"
	include "$(ROOT)/usr/lib/PR/rspboot.o"
	include "$(ROOT)/usr/lib/PR/aspMain.o"
endseg

beginseg
	name "wavedata"
	flags OBJECT
	address 0x80400000
	include "wavedata.o"
endseg

beginseg
	name "seqdata"
	flags OBJECT
	after wavedata
	include "seqdata.o"
endseg

beginseg
	name "wavebank"
	lba after code
	flags RAW
	include "./bank/sample.ctl"
endseg

beginseg
	name "wavetable"
	lba after wavebank
	flags RAW
	include "./bank/sample.tbl"
endseg

beginseg
	name "seq"
	lba after wavetable
	flags RAW
	include "./seq/test.cmp"
endseg

beginwave
	name "playseq"
	include "code"

	include "wavedata"
	include "seqdata"

	include "wavebank"
	include "wavetable"
	include "seq"
endwave