texture.c
578 Bytes
/*
* Segment of textures
*
* These textures can be referenced by name in other
* segments.
*/
#include <ultra64.h>
#include "RGBA16molecule.h"
#include "RGBA16grid.h"
#include "I8mand.h"
#include "I8cloud.h"
#include "I4granite3.h"
#include "IA16tree.h"
#include "IA8tree.h"
#include "IA4tree.h"
#include "I8grid.h"
#include "CI8mario.h"
#include "CI4mario.h"
#include "RGBA16checkMM.h"
#include "RGBA16gridMM.h"
#include "RGBA16treeMM.h"
#include "RGBA16foliageMM.h"
#include "RGBA16mario.h"
#include "RGBA32mario.h"
#include "RGBA16check1MM.h"
#include "I8checkMM.h"