ball_tri.h 3.19 KB

/* MBI triangle data generated from .det file. (100 triangles) */

	gsSPVertex(&(ballVtx0[0]), 13, 0),
	gsSP1Triangle(2, 1, 0, 0),
	gsSP1Triangle(4, 3, 1, 0),
	gsSP1Triangle(2, 4, 1, 0),
	gsSP1Triangle(6, 5, 3, 0),
	gsSP1Triangle(4, 6, 3, 0),
	gsSP1Triangle(8, 7, 5, 0),
	gsSP1Triangle(6, 8, 5, 0),
	gsSP1Triangle(10, 9, 7, 0),
	gsSP1Triangle(8, 10, 7, 0),
	gsSP1Triangle(10, 11, 9, 0),
	gsSP1Triangle(12, 2, 0, 0),

	gsSPVertex(&(ballVtx1[0]), 13, 0),
	gsSP1Triangle(2, 1, 0, 0),
	gsSP1Triangle(3, 2, 0, 0),
	gsSP1Triangle(5, 4, 1, 0),
	gsSP1Triangle(2, 5, 1, 0),
	gsSP1Triangle(7, 6, 4, 0),
	gsSP1Triangle(5, 7, 4, 0),
	gsSP1Triangle(9, 8, 6, 0),
	gsSP1Triangle(7, 9, 6, 0),
	gsSP1Triangle(9, 10, 8, 0),
	gsSP1Triangle(12, 3, 11, 0),

	gsSPVertex(&(ballVtx2[0]), 13, 0),
	gsSP1Triangle(2, 1, 0, 0),
	gsSP1Triangle(3, 2, 0, 0),
	gsSP1Triangle(5, 4, 1, 0),
	gsSP1Triangle(2, 5, 1, 0),
	gsSP1Triangle(7, 6, 4, 0),
	gsSP1Triangle(5, 7, 4, 0),
	gsSP1Triangle(9, 8, 6, 0),
	gsSP1Triangle(7, 9, 6, 0),
	gsSP1Triangle(9, 10, 8, 0),
	gsSP1Triangle(12, 3, 11, 0),

	gsSPVertex(&(ballVtx3[0]), 13, 0),
	gsSP1Triangle(2, 1, 0, 0),
	gsSP1Triangle(3, 2, 0, 0),
	gsSP1Triangle(5, 4, 1, 0),
	gsSP1Triangle(2, 5, 1, 0),
	gsSP1Triangle(7, 6, 4, 0),
	gsSP1Triangle(5, 7, 4, 0),
	gsSP1Triangle(9, 8, 6, 0),
	gsSP1Triangle(7, 9, 6, 0),
	gsSP1Triangle(9, 10, 8, 0),
	gsSP1Triangle(12, 3, 11, 0),

	gsSPVertex(&(ballVtx4[0]), 13, 0),
	gsSP1Triangle(2, 1, 0, 0),
	gsSP1Triangle(3, 2, 0, 0),
	gsSP1Triangle(5, 4, 1, 0),
	gsSP1Triangle(2, 5, 1, 0),
	gsSP1Triangle(7, 6, 4, 0),
	gsSP1Triangle(5, 7, 4, 0),
	gsSP1Triangle(9, 8, 6, 0),
	gsSP1Triangle(7, 9, 6, 0),
	gsSP1Triangle(9, 10, 8, 0),
	gsSP1Triangle(12, 3, 11, 0),

	gsSPVertex(&(ballVtx5[0]), 13, 0),
	gsSP1Triangle(2, 1, 0, 0),
	gsSP1Triangle(3, 2, 0, 0),
	gsSP1Triangle(5, 4, 1, 0),
	gsSP1Triangle(2, 5, 1, 0),
	gsSP1Triangle(7, 6, 4, 0),
	gsSP1Triangle(5, 7, 4, 0),
	gsSP1Triangle(9, 8, 6, 0),
	gsSP1Triangle(7, 9, 6, 0),
	gsSP1Triangle(9, 10, 8, 0),
	gsSP1Triangle(12, 3, 11, 0),

	gsSPVertex(&(ballVtx6[0]), 13, 0),
	gsSP1Triangle(2, 1, 0, 0),
	gsSP1Triangle(3, 2, 0, 0),
	gsSP1Triangle(5, 4, 1, 0),
	gsSP1Triangle(2, 5, 1, 0),
	gsSP1Triangle(7, 6, 4, 0),
	gsSP1Triangle(5, 7, 4, 0),
	gsSP1Triangle(9, 8, 6, 0),
	gsSP1Triangle(7, 9, 6, 0),
	gsSP1Triangle(9, 10, 8, 0),
	gsSP1Triangle(12, 3, 11, 0),

	gsSPVertex(&(ballVtx7[0]), 13, 0),
	gsSP1Triangle(2, 1, 0, 0),
	gsSP1Triangle(3, 2, 0, 0),
	gsSP1Triangle(5, 4, 1, 0),
	gsSP1Triangle(2, 5, 1, 0),
	gsSP1Triangle(7, 6, 4, 0),
	gsSP1Triangle(5, 7, 4, 0),
	gsSP1Triangle(9, 8, 6, 0),
	gsSP1Triangle(7, 9, 6, 0),
	gsSP1Triangle(9, 10, 8, 0),
	gsSP1Triangle(12, 3, 11, 0),

	gsSPVertex(&(ballVtx8[0]), 13, 0),
	gsSP1Triangle(2, 1, 0, 0),
	gsSP1Triangle(3, 2, 0, 0),
	gsSP1Triangle(5, 4, 1, 0),
	gsSP1Triangle(2, 5, 1, 0),
	gsSP1Triangle(7, 6, 4, 0),
	gsSP1Triangle(5, 7, 4, 0),
	gsSP1Triangle(9, 8, 6, 0),
	gsSP1Triangle(7, 9, 6, 0),
	gsSP1Triangle(9, 10, 8, 0),
	gsSP1Triangle(12, 3, 11, 0),

	gsSPVertex(&(ballVtx9[0]), 11, 0),
	gsSP1Triangle(2, 1, 0, 0),
	gsSP1Triangle(3, 2, 0, 0),
	gsSP1Triangle(5, 4, 1, 0),
	gsSP1Triangle(2, 5, 1, 0),
	gsSP1Triangle(7, 6, 4, 0),
	gsSP1Triangle(5, 7, 4, 0),
	gsSP1Triangle(9, 8, 6, 0),
	gsSP1Triangle(7, 9, 6, 0),
	gsSP1Triangle(9, 10, 8, 0),