GNUmakefile 1.36 KB

include $(ROOT)/usr/include/make/PRdefs

FINAL = 1

#ifdef FINAL
OPTIMIZER       = -O2
LCDEFS          = -DNDEBUG -D_FINALROM -DF3DEX_GBI_2
N64LIB          = -lultra_rom
#else
OPTIMIZER       = -g
LCDEFS          = -DDEBUG -DF3DEX_GBI_2
N64LIB          = -lultra_d
#endif

APP =		uimain

TARGETS =	rom

TEXDIR  =	Texture

HFILES =	

CODEFILES   =	uimain.c \
	gfxrenderer.c \
	audrenderer.c \
	font.c \
	tvfont.c \
	startpage.c \
	listpage.c

CODEOBJECTS =	$(CODEFILES:.c=.o)

DATAFILES   =	static.c cfb.c rsp_cfb.c

DATAOBJECTS =	$(DATAFILES:.c=.o)


TEXHFILES = ${TEXDIR}/ball_imgs.h ${TEXDIR}/ball_bms.h tvfont_img.h

SPRITES = sp_ball.h

CODESEGMENT = codesegment.o

OBJECTS =	$(CODESEGMENT) $(DATAOBJECTS)

LCINCS =	-I.
LCOPTS =	-Wall -non_shared -G 0 -mips2
LDFLAGS =	$(MKDEPOPT) -L$(ROOT)/usr/lib $(N64LIB) -lgcc --no-warn-mismatch

LDIRT  =	$(APP) $(TEXHFILES) $(SPRITES)

default:	$(TARGETS)

include $(COMMONRULES)

uimain.o: $(TEXHFILES) $(SPRITES)

$(CODESEGMENT):	$(CODEOBJECTS)
		$(LD) -o $(CODESEGMENT) -r $(CODEOBJECTS) $(LDFLAGS)

$(TARGETS) $(APP):      spec $(OBJECTS) 
	$(MAKEROM) -r $(TARGETS) spec

sp_ball.h:	${TEXDIR}/ball.rgba
	cd ${TEXDIR}; $(MKSPRITE) ball ball.rgba 15 15 1 > ../sp_ball.h


./${TEXDIR}/ball_imgs.h ./${TEXDIR}/ball_bms.h:	./sp_ball.h

tvfont_img.h: ${TEXDIR}/tvfont.rgb
	cd ${TEXDIR}; $(RGB2C) -F -m tvfont_img -f I -s 4 tvfont.rgb > ../tvfont_img.h