gametex.c
660 Bytes
#include "viewer.h"
#include "gametex.h"
UiRow gPageGameRow[ SA_META_MAX_TICKETS ];
UiRow gPageGpakRow[ SA_META_MAX_TICKETS ];
UiGameCell gGameCell[ SA_META_MAX_TICKETS ];
UiImage gGameImg[ SA_META_MAX_TICKETS ];
UiImage gGameTitleImg[ SA_META_MAX_TICKETS ];
UiImage gGameRowBg;
UiImage gGameRowHBg;
UiImage gGameLocCardImg;
UiImage gGameLocDepotImg;
UiImage gRedImg;
UiImage gYellowImg;
u8 gGameIdxStr[ SA_META_MAX_TICKETS * 3 ];
u8 gGpakIdxStr[ SA_META_MAX_TICKETS * 3 ];
u8 gGameSizeStr[ SA_META_MAX_TICKETS * 4 ];
u16 gGameImgMap[ICON_SIZE*SA_META_MAX_TICKETS];
u16 gGameTitleMap[GAME_TITLE_W*GAME_TITLE_H*SA_META_MAX_TICKETS];