gametex.c 660 Bytes
#include "viewer.h"
#include "gametex.h"

UiRow   gPageGameRow[ SA_META_MAX_TICKETS ];
UiRow   gPageGpakRow[ SA_META_MAX_TICKETS ];
UiGameCell gGameCell[ SA_META_MAX_TICKETS ];
UiImage gGameImg[ SA_META_MAX_TICKETS ];
UiImage gGameTitleImg[ SA_META_MAX_TICKETS ];
UiImage gGameRowBg;
UiImage gGameRowHBg;
UiImage gGameLocCardImg;
UiImage gGameLocDepotImg;
UiImage gRedImg;
UiImage gYellowImg;
u8      gGameIdxStr[ SA_META_MAX_TICKETS * 3 ];
u8      gGpakIdxStr[ SA_META_MAX_TICKETS * 3 ];
u8      gGameSizeStr[ SA_META_MAX_TICKETS * 4 ];
u16     gGameImgMap[ICON_SIZE*SA_META_MAX_TICKETS];
u16     gGameTitleMap[GAME_TITLE_W*GAME_TITLE_H*SA_META_MAX_TICKETS];