pagegame.h 890 Bytes
#ifndef __pagegame__
#define __pagegame__

#include "page.h"

#define PAGE_GAME_SCREEN_ROWS  5

extern UiTable gPageGameTable;
/*
extern UiRow   gPageGameRow[ SA_META_MAX_TICKETS ];
extern UiImage gGameImg[ SA_META_MAX_TICKETS ];
extern UiImage gGameTitleImg[ SA_META_MAX_TICKETS ];
extern u16    *gGameImgMap;
*/

extern void initPageGame(int trow, int hrow);
extern void doPageGame(void);
extern void resetPageGame(void);


#define DR_MARIO      "马力欧医生"
#define SUPER_MARIO   "神游马力欧"
#define WAVE_RACE     "水上摩托"
#define STAR_FOX      "星际火狐"
#define OCARINA       "塞尔达的传说"
#define MARIO_KART    "马力欧塞车"

#define DM_ISBN  "ISBN 7-900381-04-X"
#define SM_ISBN  "ISBN 7-900381-06-6"
#define WR_ISBN  "ISBN 7-900381-08-2"
#define SF_ISBN  "ISBN 7-900381-09-0"
#define ZO_ISBN  "ISBN 7-900381-07-4"
#define MK_ISBN  "ISBN 7-900381-05-8"

#endif /* __pagegame__ */