spec
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#include "viewer.h"
/*
* ROM spec file
*/
beginseg
name "code"
flags BOOT OBJECT
entry boot
#ifndef _PARTNER
address CODE_SEGMENT_ADDR
#endif
stack bootStack + STACKSIZEBYTES
include "codesegment.o"
include "$(ROOT)/usr/lib/PR/rspboot.o"
include "$(ROOT)/usr/lib/PR/gspFast3D.o"
include "$(ROOT)/usr/lib/PR/aspMain.o"
endseg
beginseg
name "texture"
flags OBJECT
address TEX_SEGMENT_ADDR
include "texture.o"
endseg
beginseg
name "gametex"
flags OBJECT
address GAMETEX_SEGMENT_ADDR
include "gametex.o"
endseg
beginseg
name "gameticket"
flags OBJECT
address GAMETICKET_SEGMENT_ADDR
include "gameticket.o"
endseg
beginseg
name "cfb"
flags OBJECT
address CFB_SEGMENT_ADDR
include "gfxcfb.o"
endseg
beginseg
name "reserved"
flags OBJECT
address RESERVED_SEGMENT_ADDR
include "reserved.o"
endseg
beginwave
name "viewer"
include "code"
include "texture"
include "gametex"
include "gameticket"
include "cfb"
include "reserved"
endwave