writegame.c 1.04 KB
/**************************************************************************
 *									  *
 *		 Copyright (C) 1995, Silicon Graphics, Inc.		  *
 *									  *
 *  These coded instructions, statements, and computer programs  contain  *
 *  unpublished  proprietary  information of Silicon Graphics, Inc., and  *
 *  are protected by Federal copyright law.  They  may  not be disclosed  *
 *  to  third  parties  or copied or duplicated in any form, in whole or  *
 *  in part, without the prior written consent of Silicon Graphics, Inc.  *
 *									  *
 **************************************************************************/

#include <ultrahost.h>
#ifndef WIN32
#include <stdio.h>
#include <unistd.h>
#else
#include <io.h>
#endif

/*
 * Name:   uhWriteGame
 *
 * Description:
 *	Send nbytes of data starting at addr to the game.
 */
int
uhWriteGame(int fd, void *addr, int nbytes)
{
    int   retVal;

#ifdef BBPLAYER
    if ((retVal = write(fd, &nbytes, sizeof nbytes)) < 0)
	return retVal;
#endif
    retVal = write(fd,addr,nbytes);

    return(retVal);
}