voicestartreaddata.c
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/*---------------------------------------------------------------------
Copyright (C) 1997, Nintendo.
File voicestartreaddata.c
Coded by Koji Mitsunari. Oct 8, 1997.
Modified by Koji Mitsunari. Jul 3, 1998.
Comments Voice Recognition System
$Id: voicestartreaddata.c,v 1.2 2003/03/25 20:42:04 blythe Exp $
---------------------------------------------------------------------*/
#include "osint.h"
#include "controller.h"
#include "siint.h"
s32
osVoiceStartReadData(OSVoiceHandle *hd) {
#ifdef BBPLAYER
return CONT_ERR_DEVICE;
#else
s32 ret;
u8 stat;
u8 temp[4];
if( (ret = __osVoiceGetStatus(hd->__mq, hd->__channel, &stat)) != 0 ) {
return(ret);
} else if ( stat & VOICE_WRITE_READY) {
return(CONT_ERR_VOICE_NO_RESPONSE);
}
if (hd->__mode != 0) { /* Ǥ˳ϤƤ롩 */
return(CONT_ERR_INVALID);
}
((u32 *)temp)[0] = 0x05000000; /* Read command */
ret = __osVoiceContWrite4(hd->__mq, hd->__channel, VOICE_RW_ADDR, temp);
if (ret == 0 ) {
ret = __osVoiceCheckResult(hd, &stat);
if (ret & 0xff00) {
ret = CONT_ERR_INVALID;
} else {
hd->__mode = 1;
}
}
return(ret);
#endif
}