display.h
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/*
* display.h - display texture output.
*
*/
#ifndef DISPLAY_INCLUDE
#define DISPLAY_INCLUDE
typedef struct {
/* required */
char *label;
int gclk;
int gclk_old;
int argc;
char **argv;
/* input signals */
int ra;
int ga;
int ba;
int aa;
int rb;
int gb;
int bb;
int ab;
int rc;
int gc;
int bc;
int ac;
int rd;
int gd;
int bd;
int ad;
int x;
int y;
int dv;
int exit1;
/* outputs */
int exit;
} display_t;
void display(display_t **pp0, display_t **pp1);
void display_init(display_t *p0, display_t *p1);
#endif /* DISPLAY_INCLUDE */