gxsubmod_ex.s 1009 Bytes
/*---------------------------------------------------------------------*
	Copyright (C) 1997, Nintendo.
	
	File		gxsubmod_ex.s
	Coded    by	Yoshitaka Yasumoto.	Oct 31, 1997.
	
	$Id: gxsubmod_ex.s,v 1.1.1.1 2002/05/02 03:29:11 blythe Exp $
 *---------------------------------------------------------------------*/

#ifndef	OVERLAY
CODE_TOP_F3DEX2:	.symbol	CODE_OFS_F3DEX2,   @codecount
CODE_TOP_CLIPPING:	.symbol	CODE_OFS_CLIPPING, @codecount
# include		"gxclip_ex.s"
			.align	8
			.symbol	CODE_SIZ_CLIPPING, @codecount-CODE_OFS_CLIPPING
			.print	"|  Clipping  = %d inst.\n", CODE_SIZ_CLIPPING/4
# include		"gxvtx_ex.s"
# include		"gxsetup_ex.s"
# include		"gximm_ex.s"
			.align	8
CODE_BTM_F3DEX2:	.symbol	CODE_SIZ_F3DEX2,   @codecount-CODE_OFS_F3DEX2
#else
			.symbol	CODE_OFS_LIGHTING, @codecount
# include		"gxlight_ex.s"
			.align	8
			.symbol	CODE_SIZ_LIGHTING, @codecount-CODE_OFS_LIGHTING
			.print	"|  Lighting  = %d inst.\n", CODE_SIZ_LIGHTING/4
#endif
	
/*======== End of gxsubmod_ex.s ========*/