console.c 19.4 KB
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/*
 * Copyright (C) 1996-1998 by the Board of Trustees
 *    of Leland Stanford Junior University.
 * 
 * This file is part of the SimOS distribution. 
 * See LICENSE file for terms of the license. 
 *
 */

/*****************************************************************
 * simconsole.c
 *
 * Very simple console device emulation.
 * Dan Teodosiu, 07/96
 *
 *****************************************************************/

#include <sys/types.h>
#include <sys/termios.h>
#include <sys/time.h>
#include <sys/signal.h>
#ifndef linux
#include <sys/sysinfo.h>
#include <poll.h>
#endif
#include <sys/times.h>
#include <sys/file.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include <sys/mman.h>
#include <errno.h>
#include <unistd.h>
#include <fcntl.h>
#include <stdio.h>
#include <setjmp.h>
#include <string.h>
#include <memory.h>
#include <ctype.h>
#include <math.h>
#include <stdlib.h>
#include <sys/wait.h>
#include <sys/socket.h>
#include <netdb.h>

#include "syslimits.h"
#include "simtypes.h"
#include "sim_error.h"
#include "sim.h"
#include "expect.h"
#include "checkpoint.h"
#include "console.h"
#include "machine_params.h"


/*
 * General remarks:
 * For every console, we have two (logical) interrupt sources: tx and rx
 * interrupts. These two are OR'ed together inside the device.
 */


typedef struct Sim_Console {
  int inited;        /* keeps track of whether this console was inited */

  /* interrupt status/enable */
  int intr_status;
  int intr_enable;
  void (*int_f)(int n, int on); /* interrupt function */
  
  /* sconsole connection management */
  int in_fd;         /* note: iface 0 uses stdin/stdout */
  int out_fd;
  int accepter_fd;   /* socket on which we do the accept call */
  int accepter_port;
  int has_connected;
  int warned;        /* failed connection has been reported to error log */
  
} Sim_Console;

/* check whether an int is pending */
#define INT_PENDING(sts, enb) (((sts) & (enb)) != 0)
/* check whether the intr line has transitioned */
#define INT_TRANSITION(old_sts, old_enb, new_sts, new_enb) \
    (INT_PENDING(old_sts, old_enb) != INT_PENDING(new_sts, new_enb))


static Sim_Console cs[MAX_CONSOLES]; /* console data */
static int         ncs;              /* number of consoles */

int ConsolePort         = 3456; /* some old port */
int SlaveConsoleTimeOut = 600;  /* 10 minutes */

extern CptVersion cptVersion;

/*****************************************************************
 * initialization and sconsole session management
 *****************************************************************/

/* Make a socket for a slave console (so someone can use 'sconsole' to
 * connect to it).
 */
static void
CreateConsoleSocket(int n)
{
  struct sockaddr_in sockaddr;
  int tmp;
  int sfd;
  
  sfd = socket (PF_INET, SOCK_STREAM, 0);
  if (sfd < 0) {
    perror("Can't open console socket\n");
    cs[n].accepter_fd   = -1;
    cs[n].accepter_port = -1;
    return;
  }
   
  /* Allow rapid reuse of this port. */
  tmp = 1;
  if (setsockopt (sfd, SOL_SOCKET, SO_REUSEADDR, (char *)&tmp, sizeof(tmp))
      < 0) {
    perror("CreateConsoleSocket setsockopt SO_REUSEADDR");
    /* Not fatal */
  }

  sockaddr.sin_family      = PF_INET;
  sockaddr.sin_port        = htons(ConsolePort + n);
  sockaddr.sin_addr.s_addr = INADDR_ANY;

  while (bind (sfd, (struct sockaddr *)&sockaddr, sizeof (sockaddr)) || listen (sfd, 1)) {
    perror("CreateConsoleSocket - Can't bind address");
    Sim_Warning("Console port %d inuse ID %d PID %d\n",
		ConsolePort+n, n, getpid());
    ConsolePort++;
    sockaddr.sin_port = htons(ConsolePort + n);
  }
  
  CPUWarning("Console num %d tcp port=%d\n", n, sockaddr.sin_port);
  cs[n].accepter_fd   = sfd;
  cs[n].accepter_port = sockaddr.sin_port;
}


/* Open a connection.  This is synchronous and blocks until the sconsole
 * connection arrives.
 */
static void 
ConnectSlaveConsole(int n)
{
  struct sockaddr_in sockaddr;
  int tmp;
  int sock_fd;
  
  int retval;
  char buf[256];
  
  tmp = sizeof (sockaddr);
  sock_fd  = accept (cs[n].accepter_fd, (struct sockaddr *)&sockaddr, &tmp);
  if (sock_fd == -1) {
    perror( "ConnectSlaveConsole - Accept failed");
    return;
  }
   
  /* Tell TCP not to delay small packets.  This greatly speeds up
     interactive response. */
  tmp = 1;
  setsockopt (sock_fd, IPPROTO_TCP, TCP_NODELAY, (char *)&tmp, sizeof(tmp));

  cs[n].in_fd         = sock_fd;
  cs[n].out_fd        = sock_fd;
  cs[n].has_connected = 1;

  sprintf(buf, "\n==== SimOS slave console: Console %d ====\r\n", n);
  retval = write(cs[n].out_fd, buf, strlen(buf));
  if (retval < 0) {
    perror( "ConnectSlaveConsole - Initial output write failed\n");
  } else {
    Sim_Warning("ConnectSlaveConsole: console %d connected\n", n);
  }
}


/*****************************************************************
 * ConfigureTerm turns off all character processing by the host OS
 * so the launched OS can control it.
 *
 * We ignore anything except stdin; the sconsole program runs this
 * same code on the ttys for the slave consoles before connecting.
 *****************************************************************/
static void
ConfigureTerm(int fd)
{
  struct termios ios; 
  
  if ((fd == 0) && isatty(0)) {
    if (tcgetattr(fd, &ios) < 0) {
      perror( "tcgetattr\n");
    }
    ios.c_iflag &= ~(ISTRIP|ICRNL|IGNCR|ICRNL|IXOFF|IXON);
    ios.c_oflag &= ~OPOST;
    ios.c_lflag &= ~(ISIG|ICANON|ECHO);
    ios.c_cc[VMIN] = 1;
    ios.c_cc[VTIME] = 0;
    if (tcsetattr(fd, TCSANOW, &ios) < 0) {
      perror( "tcsetattr\n");
    }
  }
}


/*****************************************************************
 * Initialize console.
 *****************************************************************/
static void
InitConsole(int n, void (*int_f)(int n, int on))
{
   SIMASSERT(!cs[n].inited);
   cs[n].inited      = 1;
   /* note: intr_status and intr_enable will normally be 0, since
    * cs is statically allocated. When restoring from a checkpoint,
    * these fields will be set, so don't touch them here.
    */
   cs[n].int_f       = int_f; /* interrupt function */
   
   if (n == 0) {
      /* console 0 gets special treatment since it uses stdin/stdout */
      cs[n].in_fd         = 0;
      cs[n].out_fd        = 1;
      cs[n].has_connected = 1;
      cs[n].accepter_fd   = -1;
      cs[n].accepter_port = 0;
   } else {
      CreateConsoleSocket(n);
      cs[n].has_connected = 0;
      cs[n].in_fd         = cs[n].accepter_fd;
      cs[n].out_fd        = -1;
   }
   cs[n].warned = 0;
}


/*****************************************************************
 * Wait for all slave consoles to connect or to time out.
 *****************************************************************/
static void
ConsoleWaitLoop(int n)
{
#ifdef linux
   /* Only have one console for linux runs for now */
  return;
#else
  int delay     = SlaveConsoleTimeOut;
  int connected = 0;
  int needed    = n-1;
  int i;
  struct pollfd fds[MAX_CONSOLES];

  Sim_Warning("This configuration calls for %d slave consoles.\n", needed);
  Sim_Warning("Use 'sconsole' to connect.  All sessions must start before simulation begins.\n");
  Sim_Warning("Any slave consoles not connected within %d seconds will not be usable during this run.\n",
	      delay);
  Sim_Warning("Waiting for connections...\n");

  fds[0].fd = -1;
  for (i=1; i<n; i++) {
    fds[i].fd      = cs[i].accepter_fd;
    fds[i].events  = POLLIN;
    fds[i].revents = 0;
  }
  
  for (; connected < needed && delay > 0; delay--) {
    sleep(1);
    if (poll(fds, n, 0) > 0) {
      for (i=1; i<n; i++) {
        if (fds[i].revents & POLLIN) {
	  ConnectSlaveConsole(i);
	  fds[i].fd      = -1;   /* ignore on future polls */
	  fds[i].revents = 0;
	  connected++;
        }
      }
    }
  }
  
  if (connected < needed) {
    Sim_Warning("\nConsole wait timed out! %d consoles bitbucketed.\n",
		needed - connected);
  } else {
    Sim_Warning("\nAll slave consoles established.\n");
  }
#endif
}      


/*****************************************************************
 * Initialize all consoles 
 *****************************************************************/
void
sim_console_init(int n, void (*int_f)(int n, int on))
{
  int i;
  SIMASSERT(n > 0 && n <= MAX_CONSOLES);
  ncs = n;
  for (i = 0; i < n; i++) {
     InitConsole(i, int_f);
  }
  if (n > 1) {
     ConsoleWaitLoop(n);
  }
  ConfigureTerm(0); /* need to set line discipline for console 0 */
}


/*****************************************************************
 * Poll all console inputs. Should be called periodically.
 *****************************************************************/

static struct {
   int hasChar;
   char c;
} simconsoleSavedChar[MAX_CONSOLES];


#ifdef linux
/* Linux version of console polling */
void
sim_console_poll(void)
{
  fd_set readfds;
  int i;
  int n;
  int old_status;
  int max_fd;
  struct timeval tv;

  tv.tv_sec = 0;
  tv.tv_usec = 0;
  FD_ZERO(&readfds);
  max_fd = 0;
  for (i = 0; i < ncs; i++) {
     if (cs[i].has_connected != 0) {
        FD_SET(cs[i].in_fd, &readfds);
	if (cs[i].in_fd >= max_fd) 
	  max_fd = cs[i].in_fd;
     }
  }
  n = select(max_fd+1, &readfds, NULL, NULL, &tv);

  if (n) {
     for(i = 0; i < ncs; i++) {
        if (FD_ISSET(cs[i].in_fd, &readfds)) {
           
           /* post interrupt */
           old_status = cs[i].intr_status;
           cs[i].intr_status |= CONS_INT_RX;
           if (INT_TRANSITION(old_status, cs[i].intr_enable,
                              cs[i].intr_status, cs[i].intr_enable) &&
               cs[i].int_f)
              cs[i].int_f(i, 1); /* 0->1 */
        }
     }
  }
}

#else

void
sim_console_poll(void)
{
  static struct pollfd fds[MAX_CONSOLES]; /* must be 0-inited */
  int i;
  int old_status;
  
  for (i = 0; i < ncs; i++) {
    if (cs[i].has_connected != 0) {
      fds[i].fd      = cs[i].in_fd;
      fds[i].events  = POLLRDNORM;
      fds[i].revents = 0;
    }
  }
  poll(fds, ncs, 0);

  for (i = 0; i < ncs; i++) {
     SIM_DEBUG(('i', "sim_console_poll console %d fd: 0x%x  events: 0x%x  revents: 0x%x\n",
                i, fds[i].fd, fds[i].events, fds[i].revents));
  }

  for(i = 0; i < ncs; i++)
    if (fds[i].revents & POLLRDNORM) {
#if defined(__alpha) 
       if (!simconsoleSavedChar[i].hasChar) { 
          char c;
          int ch = read(cs[i].in_fd, &c, 1);
          if (ch <= 0) { 
             continue;
          } else { 
             simconsoleSavedChar[i].hasChar = 1;
             simconsoleSavedChar[i].c = c;
          }
       }
#endif

      /* post interrupt */
      old_status = cs[i].intr_status;
      cs[i].intr_status |= CONS_INT_RX;
      if (INT_TRANSITION(old_status, cs[i].intr_enable,
			 cs[i].intr_status, cs[i].intr_enable) &&
	  cs[i].int_f)
	cs[i].int_f(i, 1); /* 0->1 */
    }
}

#endif /* non-linux version of console polling */

/* Character is available on this console -- raise RX interrupt.
 * This functionality is used by expect.
 */
void
sim_console_has_char(int n)
{
  int old_status;

  old_status = cs[n].intr_status;
  cs[n].intr_status |= CONS_INT_RX;
  if (INT_TRANSITION(old_status, cs[n].intr_enable,
		     cs[n].intr_status, cs[n].intr_enable) &&
      cs[n].int_f)
    cs[n].int_f(n, 1); /* 0->1 */
}


/*
 * Checkpointing support.
 */
void
sim_console_ckpt(CptDescriptor *cptd)
{
  int i, machNo, console;
  int intr_cpu;

  if (cptVersion.ver == 4 && cptVersion.sub == 0) {
     for (machNo = 0, console = 0; machNo < NUM_MACHINES; machNo++) {
        for (i = 0; i < NUM_CONSOLES(machNo); i++, console++) {
           Simcpt_CptInt(cptd, "IntrStatus", machNo, i,
                         &(cs[console].intr_status));
           Simcpt_CptInt(cptd, "IntrState", machNo, i,
                         &(cs[console].intr_enable));
           /* note: intr_cpu is not used, but for compatibility we'll checkpoint it.
            */
           intr_cpu = 0;
           Simcpt_CptInt(cptd, "IntrCPU", machNo, i, &intr_cpu);
        }
     }
  } else if (cptVersion.ver == 3) {
     Simcpt_CptParamInt(cptd, "NumConsoles", NO_INDEX, NO_INDEX,
                        &(NUM_CONSOLES(0)));
      
     for (i = 0; i < ncs; i++) {
        Simcpt_CptInt(cptd, "IntrStatus", i, NO_INDEX, &(cs[i].intr_status));
        Simcpt_CptInt(cptd, "IntrState", i, NO_INDEX, &(cs[i].intr_enable));
        intr_cpu = 0;
        Simcpt_CptInt(cptd, "IntrCPU", i, NO_INDEX, &intr_cpu);
     }
  } else {
     ASSERT(0);
  }
}


/*****************************************************************
 * console i/o
 *****************************************************************/

/* Console output.
 * NOTE: this very rudimentary device generates a TX int as soon as
 * a character is output, since it has unlimited TX buffer capacity.
 */
void
sim_console_out(int n, char c)
{
  int oldval;
  
  ASSERT(n >= 0 && n < ncs);

  if (cs[n].out_fd >= 0) {
      if (write(cs[n].out_fd, &c, 1) < 0) {
          perror( "SimpromPutc: Can't write console\n");
      }
  } else {
      /* if connection is not open, drop the character on the floor */
  }
  
  /* Expect hooks */
  ExpectPutChar(n, c);

  /* Make sure console output goes to the log! */
  CPUPrint(":%d:%c\n", n, c);
  
  oldval = cs[n].intr_status;
  cs[n].intr_status |= CONS_INT_TX;
  
  if (INT_TRANSITION(oldval, cs[n].intr_enable,
		     cs[n].intr_status, cs[n].intr_enable) 
      && cs[n].int_f) {
     cs[n].int_f(n, 1); /* 0->1 */
  }

  SIM_DEBUG(('i', "sim_console_out console %d char: 0x%x (%c)  status: 0x%x\n",
             n, c, c, cs[n].intr_status));
}

/* Simple console output used by Alpha firmware (not by the OS)
 * - outputs the character to console n, and doesn't raise any interrupts
 */
void
sim_console_simpleIO(int n, char c)
{
  int oldval;
  
  ASSERT(n >= 0 && n < ncs);

  if (cs[n].out_fd >= 0) {
      if (write(cs[n].out_fd, &c, 1) < 0) {
          perror( "SimpromPutc: Can't write console\n");
      }
  } else {
      /* if connection is not open, drop the character on the floor */
  }
  
  /* Make sure console output goes to the log! */
  CPUPrint(":%d:%c\n", n, c);
  
  SIM_DEBUG(('i', "sim_console_simpleIO console %d char: 0x%x (%c)\n", n, c, c));
}

/* Console output.
 * Uses sim_console_out to perform functionality similar to 'write'
 */
void
sim_console_write(int console, char *buf, unsigned int nbytes)
{
    unsigned int count;

    ASSERT(buf);
    for (count = 0; count < nbytes; count++) {
        sim_console_out(console, buf[count]);
    }
}

/*****************************************************************
 * Console input.
 * Returns -1 if there is no character pending, otherwise returns
 * the char. Calling this function clears the input int (if no further
 * chars are pending).
 *****************************************************************/

#ifdef linux
int
sim_console_in(int n)
{
   int ch, num;
   char c;
   fd_set readfds;
   int old_status;
   struct timeval tv;

   tv.tv_sec = 0;
   tv.tv_usec = 0;
   SIMASSERT(n >= 0 && n < ncs);

   /* Expect hooks: expect characters take priority over user typed chars */
   ch = ExpectGetChar(n);
   if (ch) goto out;
   if (simconsoleSavedChar[n].hasChar) { 
      simconsoleSavedChar[n].hasChar = 0;
      return simconsoleSavedChar[n].c;
   }
   ch = -1; /* by default: no char */
  
   FD_ZERO(&readfds);
   FD_SET(cs[n].in_fd, &readfds);

   num = select(cs[n].in_fd+1, &readfds, NULL, NULL, &tv);

   if (num) {
      /* read 1 character from console */
      ch = read(cs[n].in_fd, &c, 1);
      if (ch == 0) return -1;
      FD_CLR(cs[n].in_fd, &readfds);      
      if (ch < 0) {
         perror( "SimpromGetc: Can't read console\n");
         return -1;
      }
      ch = c; /* will return the character */
   } 

out:
   /* note: for efficiency's sake, if we have a char now, leave the
    * interrupt line asserted in order to force a poll ASAP. The first
    * unsuccessful poll then clears the receive interrupt.
    */

   if (ch == -1) {
      old_status = cs[n].intr_status;
      cs[n].intr_status &= ~CONS_INT_RX;
      if (INT_TRANSITION(old_status, cs[n].intr_enable,
			 cs[n].intr_status, cs[n].intr_enable) &&
	  cs[n].int_f)
	cs[n].int_f(n, 0); /* 1->0 */
   }
   
   SIM_DEBUG(('i', "sim_console_in %d char: 0x%x status: 0x%x\n",
              n, ch, cs[n].intr_status));
   
   /* xxx there is a race here if a character was pending (we should raise
    * the interrupt, actually). However, this is fixed when the poll process
    * goes through its next polling round.
    */
   return ch;
}
#else 
int
sim_console_in(int n)
{
   int ch;
   char c;
   struct pollfd fds[1];
   int old_status;
   
   SIMASSERT(n >= 0 && n < ncs);

   /* Expect hooks: expect characters take priority over user typed chars */
   ch = ExpectGetChar(n);
   if (ch) goto out;
   if (simconsoleSavedChar[n].hasChar) { 
      simconsoleSavedChar[n].hasChar = 0;
      return simconsoleSavedChar[n].c;
   }
   ch = -1; /* by default: no char */
  
   /* Poll for input char */
   fds[0].fd      = cs[n].in_fd;
   fds[0].events  = POLLRDNORM;
   fds[0].revents = 0;
   poll(fds, 1, 0);
   if (!(fds[0].revents & POLLRDNORM)) goto out; /* no char */

   /* read 1 character from console */
   ch = read(cs[n].in_fd, &c, 1);

#if defined(__alpha) 
   if (!ch) {
      /*
       * this happens with /dev/null piped in 
       */
      ch = -1;
      goto out;
   }
#endif 

   if (ch < 0) {
      perror( "SimpromGetc: Can't read console\n");
      return -1;
   }
   ch = c; /* will return the character */

out:
   /* note: for efficiency's sake, if we have a char now, leave the
    * interrupt line asserted in order to force a poll ASAP. The first
    * unsuccessful poll then clears the receive interrupt.
    */

   if (ch == -1) {
      old_status = cs[n].intr_status;
      cs[n].intr_status &= ~CONS_INT_RX;
      if (INT_TRANSITION(old_status, cs[n].intr_enable,
			 cs[n].intr_status, cs[n].intr_enable) &&
	  cs[n].int_f)
	cs[n].int_f(n, 0); /* 1->0 */
   }
   
   SIM_DEBUG(('i', "sim_console_in %d char: 0x%x status: 0x%x\n",
              n, ch, cs[n].intr_status));
   
   /* xxx there is a race here if a character was pending (we should raise
    * the interrupt, actually). However, this is fixed when the poll process
    * goes through its next polling round.
    */
   return ch;
}
#endif

/* Read the current interrupt status of this console.
 * NOTE: calling this routine has the side effect of clearing any pending
 * TX interrupt.
 */
int
sim_console_int_status(int n)
{
  int old_status;

  SIMASSERT(n >= 0 && n < ncs);

  old_status = cs[n].intr_status;
  
  SIM_DEBUG(('i', "sim_console_int_status %d status: 0x%x\n", n, old_status));

  cs[n].intr_status &= ~CONS_INT_TX;
  if (INT_TRANSITION(old_status, cs[n].intr_enable,
		     cs[n].intr_status, cs[n].intr_enable) &&
      cs[n].int_f)
    cs[n].int_f(n, 0); /* 1->0 */
  return old_status;
}

/* ALPHA only. Check if it is obsolete now */
int sim_console_int_status_noSE(int n)
{
   return cs[n].intr_status;
}

/* ALPHA only. Check if it is obsolete now */
int sim_console_clear_int(int n)
{
   int old_status = cs[n].intr_status;
   cs[n].intr_status = 0;
   if (INT_TRANSITION(old_status, cs[n].intr_enable,
		      cs[n].intr_status, cs[n].intr_enable) &&
       cs[n].int_f)
      cs[n].int_f(n, 0); /* 1->0 */
   return old_status;  
}



/* Set the interrupt enable bits.
 */
void
sim_console_int_set(int n, int bits)
{
  int old_enable;

  ASSERT(n >= 0 && n < ncs);
  ASSERT((bits & ~(CONS_INT_TX|CONS_INT_RX)) == 0);

  old_enable = cs[n].intr_enable;
  cs[n].intr_enable |= bits;

  if (INT_TRANSITION(cs[n].intr_status, old_enable,
		     cs[n].intr_status, cs[n].intr_enable) &&
      cs[n].int_f) {
    if (INT_PENDING(cs[n].intr_status, cs[n].intr_enable))
      cs[n].int_f(n, 1); /* 0->1 */
    else
      cs[n].int_f(n, 0); /* 1->0 */
  }  
}