MusPtrBankGetCurrent.html 2.1 KB
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<title>NINTENDO64 Sound Tools Programing Manual</title>
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<h1><font color="#000080">MusPtrBankGetCurrent()</font></h1>

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<pre>  void *<strong>MusPtrBankGetCurrent</strong>(void);</pre>

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<pre>  void StackSampleBank(void *sample_addr)
  {
    sample_bank_stack[stack_ptr++]=<strong>MusPtrBankGetCurrent</strong>();
    <a href="MusPtrBankSetCurrent.html">MusPtrBankSetCurrent</a>(sample_addr);
  }

  void UnStackSampleBank(void)
  {
    <a href="MusPtrBankSetCurrent.html">MusPtrBankSetCurrent</a>(sample_bank_stack[--stack_ptr]);
  }
</pre>

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<a href="MusPtrBankInitialize.html"><code>MusPtrBankInitialize()</code></a>,
<a href="MusPtrBankSetCurrent.html"><code>MusPtrBankSetCurrent()</code></a>,
<a href="MusPtrBankSetSingle.html"><code>MusPtrBankSetSingle()</code></a>

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