nuaustlseqplayerplay.c
951 Bytes
/*======================================================================*/
/* NuSYS */
/* nuaustlseqplayerplay.c */
/* */
/* Copyright (C) 1997, NINTENDO Co,Ltd. */
/* */
/*======================================================================*/
/* $Id: nuaustlseqplayerplay.c,v 1.1.1.1 2002/10/30 02:07:09 blythe Exp $ */
/*======================================================================*/
#include <nusys.h>
#include <nualstl.h>
/*----------------------------------------------------------------------*/
/* nuAuStlSeqPlayerPlay -シーケンスプレイヤーのシーケンス再生 */
/* IN: player_no シーケンスプレイヤー番号 */
/* RET: シーケンス・ハンドラ */
/*----------------------------------------------------------------------*/
musHandle nuAuStlSeqPlayerPlay(u32 player_no)
{
nuAuSeqPlayer[player_no].handle = MusStartSong(nuAuSeqPlayer[player_no].data_ptr);
return nuAuSeqPlayer[player_no].handle;
}