texture.h 1.82 KB

/**************************************************************************
 *                                                                        *
 *               Copyright (C) 1995, Silicon Graphics, Inc.               *
 *                                                                        *
 *  These coded instructions, statements, and computer programs  contain  *
 *  unpublished  proprietary  information of Silicon Graphics, Inc., and  *
 *  are protected by Federal copyright  law.  They  may not be disclosed  *
 *  to  third  parties  or copied or duplicated in any form, in whole or  *
 *  in part, without the prior written consent of Silicon Graphics, Inc.  *
 *                                                                        *
 *************************************************************************/

#ifndef __texture__
#define __texture__

extern unsigned short   RGBA16dana[];

extern unsigned char  CI8ramp[];
extern unsigned short palette256[];

extern unsigned char  CI4ramp[];
extern unsigned short palette0[];
extern unsigned short palette1[];
extern unsigned short palette2[];
extern unsigned short palette3[];
extern unsigned short palette4[];
extern unsigned short palette5[];
extern unsigned short palette6[];
extern unsigned short palette7[];
extern unsigned short palette8[];
extern unsigned short palette9[];
extern unsigned short palette10[];
extern unsigned short palette11[];
extern unsigned short palette12[];
extern unsigned short palette13[];
extern unsigned short palette14[];
extern unsigned short palette15[];

extern unsigned char  CI8mandrill[];
extern unsigned short CI8mandrilltlut[];

extern unsigned char RGBA32mandrill[];
extern unsigned short RGBA16mandrill[];
extern unsigned char I4mandrill[];
/*
extern unsigned char RGBA32grid[];
extern unsigned short RGBA16grid[];
*/
#endif /* __texture__ */