controller.c
2.9 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
/*---------------------------------------------------------------------*
Copyright (C) 1997 Nintendo. (Originated by SGI)
$RCSfile: controller.c,v $
$Revision: 1.1.1.1 $
$Date: 2002/05/02 03:27:18 $
*---------------------------------------------------------------------*/
#include <ultra64.h>
/* #include <rom.h> */
#include <ramrom.h>
#include <controller.h>
OSMesgQueue controllerMsgQ;
OSMesg controllerMsgBuf;
int initControllers(void);
void readController(int);
OSContStatus statusdata[MAXCONTROLLERS];
OSContPad controllerdata[MAXCONTROLLERS];
/*
*
* Return the lowest number controller connected to system
*/
int initControllers()
{
OSMesgQueue serialMsgQ;
OSMesg serialMsg;
int i;
u8 pattern;
osCreateMesgQueue(&serialMsgQ, &serialMsg, 1);
osSetEventMesg(OS_EVENT_SI, &serialMsgQ, (OSMesg)1);
osContInit(&serialMsgQ, &pattern, &statusdata[0]);
osCreateMesgQueue(&controllerMsgQ, &controllerMsgBuf, 1);
osSetEventMesg(OS_EVENT_SI, &controllerMsgQ, (OSMesg)0);
for (i = 0; i < MAXCONTROLLERS; i++) {
if ((pattern & (1<<i)) &&
!(statusdata[i].errno & CONT_NO_RESPONSE_ERROR))
return i;
}
return -1;
}
void readController(int controllerSlot)
{
static u16 button, lastbutton;
if (controllerSlot < 0) {
#ifdef DEBUG
osSyncPrintf("no controller connection\n");
#endif
return;
}
osContStartReadData(&controllerMsgQ);
(void)osRecvMesg(&controllerMsgQ, NULL, OS_MESG_BLOCK);
osContGetReadData(controllerdata);
button = controllerdata[controllerSlot].button;
if ((button & CONT_LEFT) && !(lastbutton & CONT_LEFT)) {
shadowScaleX -= 0.1;
#ifdef DEBUG
osSyncPrintf("shadowScaleX = %f\n",shadowScaleX);
#endif
}
if ((button & CONT_RIGHT) && !(lastbutton & CONT_RIGHT)) {
shadowScaleX += 0.1;
#ifdef DEBUG
osSyncPrintf("shadowScaleX = %f\n",shadowScaleX);
#endif
}
if ((button & CONT_UP) && !(lastbutton & CONT_UP)) {
shadowScaleZ += 0.1;
#ifdef DEBUG
osSyncPrintf("shadowScaleZ = %f\n",shadowScaleZ);
#endif
}
if ((button & CONT_DOWN) && !(lastbutton & CONT_DOWN)) {
shadowScaleZ -= 0.1;
#ifdef DEBUG
osSyncPrintf("shadowScaleZ = %f\n",shadowScaleZ);
#endif
}
if (button & CONT_F) {
shadowTranslateX += 1.0;
#ifdef DEBUG
osSyncPrintf("shadowTranslateX = %f\n",shadowTranslateX);
#endif
}
if (button & CONT_C) {
shadowTranslateX -= 1.0;
#ifdef DEBUG
osSyncPrintf("shadowTranslateX = %f\n",shadowTranslateX);
#endif
}
if (button & CONT_E) {
shadowTranslateZ -= 1.0;
#ifdef DEBUG
osSyncPrintf("shadowTranslateZ = %f\n",shadowTranslateZ);
#endif
}
if (button & CONT_D) {
shadowTranslateZ += 1.0;
#ifdef DEBUG
osSyncPrintf("shadowTranslateZ = %f\n",shadowTranslateZ);
#endif
}
lastbutton = button;
}