Makefile
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# --------------------------------------------------------------------
# Copyright (C) 1997 Nintendo. (Originated by SGI)
#
# $RCSfile: Makefile,v $
# $Revision: 1.1.1.1 $
# $Date: 2002/05/02 03:27:20 $
# --------------------------------------------------------------------
include $(ROOT)/usr/include/make/PRdefs
APP = trivial
APP_EM = trivial_em
OPTIMIZER = -g
TARGETS = rom
HFILES = trivial.h walk_around.h brick.h
CODEFILES = trivial.c walk_around.c dram_stack.c
CODEOBJECTS = $(CODEFILES:.c=.o)
# recompile for real & emulator environments
SPECIFICCODEFILES =
SCODEOBJECTS = $(SPECIFICCODEFILES:.c=.o)
SCODEOBJECTS_EM = $(SPECIFICCODEFILES:.c=_em.o)
CODESEGMENT = codesegment.o
CODESEGMENT_EM =codesegment_em.o
DATAFILES = static.c dynamic.c zbuf.c cfb.c
DATAOBJECTS = $(DATAFILES:.c=.o)
OBJECTS = $(CODESEGMENT) $(DATAOBJECTS)
OBJECTS_EM = $(CODESEGMENT_EM) $(DATAOBJECTS)
LCINCS = -I. -I$(ROOT)/usr/include/PR
LCOPTS = -D_DEBUG -fullwarn -non_shared -G 0
LDFLAGS = $(MKDEPOPT) -nostdlib -L$(ROOT)/usr/lib -L$(ROOT)/usr/lib/PR \
-lultra_d
LDFLAGS_EM = $(MKDEPOPT) -nostdlib -L$(ROOT)/usr/lib -L$(ROOT)/usr/lib/PR \
-lem -lultra_em
LDIRT = $(APP) load.map
default: $(TARGETS)
include $(COMMONRULES)
install: default
$(INSTALL) -m 444 -F /usr/src/PR/demos/trivial \
$(HFILES) $(CODEFILES) $(DATAFILES) Makefile spec
$(CODESEGMENT): $(CODEOBJECTS) $(SCODEOBJECTS)
$(LD) -m -o $(CODESEGMENT) -r $(CODEOBJECTS) \
$(SCODEOBJECTS) $(LDFLAGS) > load.map
rom $(APP): spec $(OBJECTS) $(MAKEROM)
$(MAKEROM) spec
$(CODESEGMENT_EM): $(CODEOBJECTS) $(SCODEOBJECTS_EM)
$(LD) -m -o $(CODESEGMENT_EM) -r $(CODEOBJECTS) \
$(SCODEOBJECTS_EM) $(LDFLAGS_EM) > load_em.map
rom_em $(APP_EM): spec_em $(OBJECTS_EM) $(MAKEROM)
$(MAKEROM) -e -r rom_em spec_em