adpcm.c
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/*====================================================================
* adpcm.c
*
* Copyright 1993, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
#include <libaudio.h>
#include "synthInternals.h"
#include <em.h>
#include <os.h>
#define ADPCMFBYTES 9
#define LFSAMPLES 4
void alAdpcmNew(ALADPCMFilter *f)
{
/*
* init filter superclass
*/
alFilterNew((ALFilter *) f, alAdpcmPull, alAdpcmParam, AL_ADPCM);
/*
* init the adpcm state
*/
f->lastsam = 0;
f->first = 1;
f->memin = 0;
f->current = 0;
}
Acmd *alAdpcmPull(void *filter, short *outp, int outCount, int flags, Acmd *p)
{
Acmd *ptr = p;
short inp;
int tsam;
int nsam;
int nframes;
int nbytes;
int dramLoc;
int dramAlign;
int overFlow;
int startZero;
int nOver;
int nSam;
int op;
int nLeft;
int Bend;
ALADPCMFilter *f = (ALADPCMFilter *)filter;
ALFilter *a = (ALFilter *) filter;
/* location of the input
*
* Should do something about more clever buffer managment?
*/
inp = AL_DECODER_IN;
if (f->loop.count)
if ((outCount + f->sample > f->loop.end) && (f->loop.count>0)){
/*
* I'm crossing the end point, break construction in two
*/
nsam = f->loop.end - f->sample;
/*
* Check for leftovers from the last run
*/
if (f->lastsam)
tsam = nsam - ADPCMFSIZE + f->lastsam;
else
tsam = nsam;
/*
* If tsam is less than zero then I don't generate new samples
* in the adpcm decode but I reload the ones calculated from the
* last frame.
*/
if (tsam<0) tsam = 0;
nframes = (tsam+ADPCMFSIZE-1)>>LFSAMPLES;
nbytes = nframes*ADPCMFBYTES;
/*
* Callback to application to get the required input
*/
dramLoc = (f->dma)(f->memin, nbytes);
/*
* Make sure enough is loaded into DMEM to take care
* of 8 byte alignment
*/
dramAlign = dramLoc & 0x7;
nbytes += dramAlign;
aSetBuffer(ptr++, 0, inp, 0, nbytes + 8 - (nbytes & 0x7));
aLoadBuffer(ptr++, dramLoc - dramAlign);
aLoadADPCM(ptr++, f->bookSize,
osVirtualToPhysical(f->table->book->book));
aSetBuffer(ptr++, 0, inp + dramAlign, *outp, tsam<<1);
aADPCMdec(ptr++, 0, 1,
osVirtualToPhysical(f->state[f->current].astate));
/*
* Put next one after the end of the last lot.
*/
op = *outp + ((nframes+1)<<(LFSAMPLES+1));
/*
* Fix up output pointer, which will be used as the input pointer
* by the following module.
*/
if (f->lastsam)
*outp += (f->lastsam<<1);
else
*outp += (ADPCMFSIZE<<1);
/*
* Actual end of buffer in DMEM.
*/
Bend = *outp + (nsam<<1);
/*
* Now fix up state info to reflect start point
*/
f->current = (++f->current) % AL_MAX_ADPCM_STATES;
alCopy(f->loop.state.astate, f->state[f->current].astate,
sizeof(ADPCM_STATE));
f->lastsam = f->loop.start &0xf;
f->memin = (int) f->table->base + ADPCMFBYTES *
((int) (f->loop.start>>LFSAMPLES) + 1);
f->sample = f->loop.start;
/*
* -1 is loop forever
*/
if (f->loop.count != -1)
f->loop.count--;
/*
* What's left to compute.
*/
outCount -= nsam;
/*
* Do the next section, same as last.
*/
tsam = outCount - ADPCMFSIZE + f->lastsam;
if (tsam<0) tsam = 0;
nframes = (tsam+ADPCMFSIZE-1)>>LFSAMPLES;
nbytes = nframes*ADPCMFBYTES;
/*
* Callback to application to get the required input
*/
dramLoc = (f->dma)(f->memin, nbytes);
/*
* Make sure enough is loaded into DMEM to take care
* of 8 byte alignment
*/
dramAlign = dramLoc & 0x7;
nbytes += dramAlign;
aSetBuffer(ptr++, 0, inp, 0, nbytes + 8 - (nbytes & 0x7));
aLoadBuffer(ptr++, dramLoc - dramAlign);
aLoadADPCM(ptr++, f->bookSize,
osVirtualToPhysical(f->table->book->book));
aSetBuffer(ptr++, 0, inp + dramAlign, op, tsam<<1);
aADPCMdec(ptr++, 0, 1,
osVirtualToPhysical(f->state[f->current].astate));
/*
* Merge the two sections in DMEM.
*/
aDMEMMove(ptr++, op+(f->lastsam<<1), Bend, outCount<<1);
f->lastsam = (outCount + f->lastsam) & 0xf;
f->sample += outCount;
f->memin += ADPCMFBYTES*nframes;
return ptr;
}
/*
* The unlooped case, which is executed most of the time
*/
if (f->lastsam)
nLeft = ADPCMFSIZE - f->lastsam;
else
nLeft = 0;
tsam = outCount - nLeft;
if (tsam<0) tsam = 0;
nframes = (tsam+ADPCMFSIZE-1)>>LFSAMPLES;
nbytes = nframes*ADPCMFBYTES;
nSam = nframes<<LFSAMPLES;
/*
* overFlow is the number of bytes past the end
* of the bitstream I try to generate
*/
overFlow = f->memin + nbytes - ((int) f->table->base + f->table->len);
if (overFlow < 0)
overFlow = 0;
nOver = (overFlow/ADPCMFBYTES)<<LFSAMPLES;
if (nOver > nSam + nLeft)
nOver = nSam + nLeft;
nbytes -= overFlow;
if ((nOver - (nOver & 0xf))< outCount){
dramLoc = (f->dma)(f->memin, nbytes);
dramAlign = dramLoc & 0x7;
nbytes += dramAlign;
aSetBuffer(ptr++, 0, inp, 0, nbytes + 8 - (nbytes & 0x7));
aLoadBuffer(ptr++, dramLoc - dramAlign);
aLoadADPCM(ptr++, f->bookSize,
osVirtualToPhysical(f->table->book->book));
aSetBuffer(ptr++, 0, inp + dramAlign, *outp, (nSam-nOver)<<1);
if (f->first){
f->first = 0;
aADPCMdec(ptr++, A_INIT, 1,
osVirtualToPhysical(f->state[f->current].astate));
}
else
aADPCMdec(ptr++, 0, 1,
osVirtualToPhysical(f->state[f->current].astate));
if (f->lastsam)
*outp += (f->lastsam<<1);
else
*outp += (ADPCMFSIZE<<1);
f->lastsam = (outCount + f->lastsam) & 0xf;
f->sample += outCount;
f->memin += ADPCMFBYTES*nframes;
} else
dramAlign = 0;
/*
* Put zeros in if necessary
*/
if (nOver){
f->lastsam = 0;
startZero = (nLeft + nSam - nOver)<<1;
aClearBuffer(ptr++, startZero + *outp, nOver<<1);
}
return ptr;
}
int
alAdpcmParam(void *filter, int paramID, void *param)
{
ALADPCMFilter *a = (ALADPCMFilter *) filter;
ALFilter *f = (ALFilter *) filter;
switch (paramID) {
case (AL_FILTER_SET_SOURCE):
f->source = (ALFilter *) param;
break;
case (AL_FILTER_SET_WAVETABLE):
a->table = (ALWaveTable *) param;
/*
* Make sure the table length is an integer number of
* frames
*/
a->table->len = ADPCMFBYTES * ((int) (a->table->len/ADPCMFBYTES));
a->memin = (int) a->table->base;
a->sample = 0;
a->current = 0;
a->bookSize = 2*a->table->book->order*
a->table->book->npredictors*ADPCMVSIZE;
if (a->table->loop) {
a->loop.start = a->table->loop->start;
a->loop.end = a->table->loop->end;
a->loop.count = a->table->loop->count;
alCopy(a->table->loop->state.astate, a->loop.state.astate,
sizeof(ADPCM_STATE));
} else {
a->loop.start = a->loop.end = a->loop.count = 0;
}
break;
case (AL_FILTER_SET_DMA_PROC):
a->dma = (ALDMAproc) param;
break;
case (AL_FILTER_SKIP_LOOP):
a->loop.count = 0;
break;
case (AL_FILTER_RESET):
a->memin = (int) a->table->base;
a->lastsam = 0;
a->first = 1;
a->current = 0;
a->sample = 0;
if (a->table->loop)
a->loop.count = a->table->loop->count;
if (f->source)
(*f->source->setParam)(f->source, AL_FILTER_RESET, param);
break;
default:
if (f->source)
(*f->source->setParam)(f, paramID, param);
break;
}
return 0;
}