seqptest.c
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/* sequence player test */
#include <stdio.h>
#include <stdlib.h>
#include <sys/time.h>
#include <libaudio.h>
#define MAX_VOICES 16
#define MAX_UPDATES 128
#define EVT_COUNT 32
#define FRAME_SIZE 736
#define FX_BUFFER_SIZE 8192
#define AUDIO_HEAP_SIZE 320000
void meminit(char *ptr, int len);
ALGlobals g;
ALSynConfig c;
ALSeqpConfig seqc;
ALSeqPlayer sequencePlayer;
ALSeq sequence;
Acmd cmdList[10*1024];
s16 outBuf[2048];
s16 fxBuf[8192];
u8 audioHeap[AUDIO_HEAP_SIZE];
static char usage[] = "-verbose <filename>";
/* ###
* ### hack from file virtual.c
*/
#define K0_TO_PHYS(x) ((unsigned)(x)&0x1FFFFFFF) /* kseg0 to physical */
unsigned int
osVirtualToPhysical(void *virtualAddress)
{
return(K0_TO_PHYS(virtualAddress));
}
s32 osSetIntMask(s32 i)
{
return 0;
}
s32 dmaCallBack(s32 addr, s32 len, void *state)
{
return addr;
}
ALDMAproc dmaNew(void **state)
{
return dmaCallBack;
}
main(int argc, char **argv)
{
ALSeqPlayer *seqp = &sequencePlayer;
ALSeq *seq = &sequence;
ALHeap hp;
s32 ch;
extern char *optarg;
extern int optind;
int errflg=0;
char *ifile;
int verbose;
int len;
char *ptr;
FILE *seqfile;
int rv;
s32 done=0;
s32 count;
char *ofile=0;
FILE *cmdfile;
s32 frameCount=0;
FILE *wavefile;
s32 theTempo = 0;
char *wfile = "tst.tbl";
s32 wavelen;
char *waveptr;
FILE *bankfile;
char *bfile = "tst.bnk";
s32 banklen;
char *bankptr;
ALBank *bank=0;
ALBankFile *bnkf=0;
s32 heapSize;
s32 i;
meminit((char *)&g, sizeof(ALGlobals));
meminit((char *)&c, sizeof(ALSynConfig));
meminit((char *)&sequencePlayer, sizeof(sequencePlayer));
meminit((char *)&sequence, sizeof(sequence));
meminit((char *)&fxBuf, sizeof(fxBuf));
/*************************************************************
* parse the command line arguments
*************************************************************/
while ((ch = getopt(argc, argv, "vt:o:")) != EOF) {
switch (ch) {
case 'v':
verbose = 1;
break;
case 'o':
ofile = optarg;
break;
case 't':
theTempo = atoi(optarg);
break;
case '?':
errflg++;
break;
}
}
if (errflg || optind == argc) {
(void)fprintf(stderr, "%s %s\n", argv[0], usage);
exit (2);
}
ifile = argv[optind++];
if (optind != argc) {
fprintf(stderr, "warning: only first file (%s) used, rest ignored\n",
ifile);
}
/*************************************************************
* open the output file
*************************************************************/
if (ofile) {
cmdfile = fopen(ofile, "w");
if (!cmdfile) {
printf("Can't open command file\n");
exit(1);
}
}
/*************************************************************
* load the sequence
*************************************************************/
seqfile = fopen(ifile, "r");
if (!seqfile) {
printf("Can't open sequence file\n");
exit(1);
}
fseek(seqfile, 0, SEEK_END);
len = ftell(seqfile);
rewind(seqfile);
ptr = malloc(len);
if (!ptr) {
printf("Can't allocate memory for sequence\n");
exit(1);
}
rv = fread(ptr, sizeof(char), len, seqfile);
if (rv != len) {
printf("Can't read sequence file, len = %d\n",len);
exit(1);
}
/*************************************************************
* load the wavetable
*************************************************************/
wavefile = fopen(wfile, "r");
if (!wavefile) {
printf("Can't open sound file\n");
exit(1);
}
fseek(wavefile, 0, SEEK_END);
wavelen = ftell(wavefile);
rewind(wavefile);
waveptr = malloc(wavelen);
if (!waveptr) {
printf("Can't allocate memory for wave table\n");
exit(1);
}
rv = fread(waveptr, sizeof(char), wavelen, wavefile);
if (rv != wavelen) {
printf("Can't read sound file, len = %d\n",wavelen);
exit(1);
}
/*************************************************************
* load the bank
*************************************************************/
bankfile = fopen(bfile, "r");
if (!bankfile) {
printf("Can't open sound file\n");
exit(1);
}
fseek(bankfile, 0, SEEK_END);
banklen = ftell(bankfile);
rewind(bankfile);
bankptr = malloc(banklen);
if (!bankptr) {
printf("Can't allocate memory for sound\n");
exit(1);
}
rv = fread(bankptr, sizeof(char), banklen, bankfile);
if (rv != banklen) {
printf("Can't read bank file, len = %d\n",banklen);
exit(1);
}
/*************************************************************
* initialize the Audio Library
*************************************************************/
alHeapInit(&hp, audioHeap, AUDIO_HEAP_SIZE);
c.maxVVoices = MAX_VOICES;
c.maxPVoices = MAX_VOICES;
c.maxUpdates = MAX_UPDATES;
c.dmaproc = &dmaNew;
c.heap = &hp;
c.outputRate = 44100;
c.fxType = AL_FX_CUSTOM;
if (c.fxType == AL_FX_CUSTOM) {
s32 delay_size = 0;
/*
* if you wanted to build an effect, you would specify c.fxType
* to be AL_FX_CUSTOM, and then allocate and fill in the effect
* parameters. An example follows:
*/
#define OUTPUT_RATE 44100
#define ms *(((s32) ((f32) OUTPUT_RATE/1000))&~0x7)
#define SECTION_SIZE 8
#define SECTION_COUNT 1
s32 params[SECTION_COUNT*SECTION_SIZE+2] = {
/* sections total length */
SECTION_COUNT, 100 ms,
/* chorus chorus filter
input output fbcoef ffcoef gain rate depth coef */
0, 10 ms, 10000, 0, 0x7fff, 100, 750, 0
};
c.params = params;
/*
* since fx params are only needed in alInit, call from here
* so stack storage is freed up
*/
alInit(&g, &c);
} else {
alInit(&g, &c);
}
seqc.maxVoices = MAX_VOICES;
seqc.maxEvents = EVT_COUNT;
seqc.maxChannels = 16;
seqc.heap = &hp;
alSeqpNew(seqp, &seqc);
alSeqNew(seq, ptr, len);
alSeqpSetSeq(seqp, seq);
alBnkfNew((ALBankFile *)bankptr, waveptr);
bank = ((ALBankFile *)bankptr)->bankArray[0];
alSeqpSetBank(seqp, bank);
if (theTempo){
printf("The default tempo was: %d\n",seqp->uspt);
alSeqpSetTempo(seqp, theTempo);
}
alSeqpPlay(seqp);
while (seqp->state == AL_PLAYING) {
alAudioFrame(cmdList, &count, outBuf, FRAME_SIZE);
frameCount++;
if (ofile)
fwrite(cmdList, sizeof(Acmd), count, cmdfile);
}
printf("total frames = %d\n", frameCount);
alSeqpStop(seqp);
alSeqpStop(seqp);
alClose(&g);
if (ofile) {
fflush(cmdfile);
fclose(cmdfile);
}
}
void meminit(char *ptr, int len)
{
int i;
for (i = 0; i < len; i++){
*ptr++ = 0x5a;
}
}