instrument.c
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/*====================================================================
* instrument.c
*
* Synopsis:
*
* Copyright 1993, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
#include <stdlib.h>
#include <bstring.h>
#include <assert.h>
#include "ic.h"
ICInst *curInstrument = 0;
void instNew(ICInst *i)
{
i->decl.declclass = ICINST;
i->decl.id = objectID++;
i->decl.offset = (void *)-1;
i->decl.size = sizeof(ALInstrument) - sizeof(ALSound *);
i->volume = 127;
i->pan = 0;
i->soundCount = 0;
}
void instAddSound(ICInst *i, ICSound *s, int dummy)
{
listAppend(&i->soundList, s);
i->decl.size += sizeof(ALSound *);
i->soundCount++;
}
void instSetPan(ICInst *i, int pan)
{
i->pan = pan;
}
void instSetVol(ICInst *i, int vol)
{
i->volume = vol;
}
void instLayOut(ICInst *ici)
{
ALInstrument *i;
Node *obj;
int j = 0;
ici->decl.size = declSize((Decl *)ici);
i = calloc(1, ici->decl.size);
assert(i);
i->pan = ici->pan;
i->volume = ici->volume;
i->soundCount = ici->soundCount;
for (obj = ici->soundList.head; obj != 0; obj = obj->next) {
Decl *decl = obj->data;
i->soundArray[j++] = decl->offset;
}
ici->inst = i;
}
void instPrint(ICInst *i)
{
Node *obj;
Id *name;
int j;
name = findname((Decl *)i);
printf("Instrument: %s\n", name->name);
declPrint((Decl *)i);
printf("\tcoarseTuning:\t= %x\n", i->inst->coarseTuning);
printf("\tfineTuning:\t= %x\n", i->inst->fineTuning);
printf("\tvolume:\t\t= %x\n", i->inst->volume);
printf("\tpan:\t\t= %x\n", i->inst->pan);
printf("\tbendRange:\t= %x\n", i->inst->bendRange);
printf("\tvibDelay:\t= %x\n", i->inst->vibDelay);
printf("\tvibRate:\t= %x\n", i->inst->vibRate);
printf("\tvibDepth:\t= %x\n", i->inst->vibDepth);
printf("\tsoundCount:\t= %x\n", i->inst->soundCount);
for (j = 0; j < i->inst->soundCount; j++) {
printf("\tsound: \t\t= 0x%x\n", i->inst->soundArray[j]);
}
printf("\n");
}
void instWrite(ICInst *ici, FILE *file)
{
fwrite(ici->inst, ici->decl.size, 1, file);
}