ai.c 1.68 KB

/*====================================================================
 * ai.c
 *
 * Copyright 1995, Silicon Graphics, Inc.
 * All Rights Reserved.
 *
 * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
 * Inc.; the contents of this file may not be disclosed to third
 * parties, copied or duplicated in any form, in whole or in part,
 * without the prior written permission of Silicon Graphics, Inc.
 *
 * RESTRICTED RIGHTS LEGEND:
 * Use, duplication or disclosure by the Government is subject to
 * restrictions as set forth in subdivision (c)(1)(ii) of the Rights
 * in Technical Data and Computer Software clause at DFARS
 * 252.227-7013, and/or in similar or successor clauses in the FAR,
 * DOD or NASA FAR Supplement. Unpublished - rights reserved under the
 * Copyright Laws of the United States.
 *====================================================================*/

/**************************************************************************
 *
 *  $Revision: 1.1.1.2 $
 *  $Date: 2002/10/29 08:06:43 $
 *  $Source: /root/leakn64/depot/rf/sw/bbplayer/libultra/monegi/ai/ai.c,v $
 *
 **************************************************************************/

#include "osint.h"
#include "rcp.h"
#include "assert.h"


/*
 * Name:   __osAiDeviceBusy
 *
 * Description:
 *	Determine if the audio interface is busy performing DMA operation.
 *
 * Globals Referenced: 
 *	None
 */
int
__osAiDeviceBusy(void)
{
    register u32 stat;

    stat = IO_READ(AI_STATUS_REG);

    /* Since AI is double-buffered for DMA, we only need to check for
     * FIFO full and not DMA busy 
     */
    if (stat & (AI_STATUS_FIFO_FULL))
        return(1);
    else
        return(0);

}  /* __osAiDeviceBusy */