AeAsset.c++
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#include <assert.h>
#include <string.h>
#include <stdio.h>
#include "GList.h"
#include "AeAsset.h"
#include "AeAssetBase.h"
#include "AeAssetBin.h"
AeAsset::AeAsset (const char * name, TAssetType type)
{
assert (strlen(name) < sizeof(TString63));
strncpy (fName, name, sizeof(TString63)-1);
fType = type;
fIsSelected = False;
fIsOnline = False;
fClientDataList = new GList<void *> (1);
fParentList = new GList<AeAsset *> (1);
}
AeAsset::~AeAsset (void)
{
if (fClientDataList)
delete fClientDataList;
if (fParentList)
{
AeAsset * parent;
int i;
// remove the asset from any child lists
fParentList->Start (i, kReverse);
while (fParentList->Prev (i, parent))
if (parent->CanContain ())
((AeContainerAsset *)parent)->RemoveChild (this);
assert (fParentList->GetNum () == 0);
delete fParentList;
}
}
Boolean
AeAsset::IsBankComponent (void)
{
switch (fType)
{
case kBankFileType:
case kBankType:
case kInstType:
case kSoundType:
case kEnvType:
case kKeymapType:
case kWaveType:
case kLoopType:
case kADPCMLoopType:
case kADPCMBookType:
return True;
}
return False;
}
Boolean
AeAsset::IsFxComponent (void)
{
switch (fType)
{
case kFxType:
case kFxSxnType:
return True;
}
return False;
}
Boolean
AeAsset::HasParent (void)
{
assert (fParentList);
return fParentList->GetNum () > 0;
}
void
AeAsset::GetClassName (char * name)
{
strcpy (name, "asset");
}
Pixmap
AeAsset::GetIcon (void)
{
assert (False); // pure virtual called
return NULL;
}
void
AeAsset::SetName (const char * name)
{
strcpy (fName, name);
}
char *
AeAsset::GetNameProc (AeAsset * asset)
{
assert (asset);
return asset->GetName ();
}
void
AeAsset::SetNameProc (AeAsset * asset, char * name)
{
assert (asset);
asset->SetName (name);
}
Boolean
AeAsset::IsParent (AeAsset * parent)
{
return False;
}
void
AeAsset::AppendParent (AeAsset * parent)
{
assert (parent);
assert (fParentList);
fParentList->Append (parent);
}
void
AeAsset::RemoveParent (AeAsset * parent)
{
int i;
assert (parent);
assert (fParentList);
assert (fParentList->Find (parent, i));
fParentList->Remove (parent);
}
void
AeAsset::SetClientData (AeClient * client, void * data)
{
assert (client && client->GetRef () != kInvalidRef);
if (fClientDataList)
{
// grow the list to fit the ref index (a hack)
if (client->GetRef() >= fClientDataList->GetNum())
{
while (fClientDataList->GetNum() <= client->GetRef())
fClientDataList->Append (NULL);
}
(*fClientDataList)[client->GetRef ()] = data;
}
}
//
// Return the client's asset data.
// If the list does not exist or the reference
// is not in the data list, then return NULL.
//
Boolean
AeAsset::GetClientData (AeClient * client, void ** pData)
{
assert (client && client->GetRef () != kInvalidRef);
*pData = NULL; // help catch bugs
if (!fClientDataList)
return False;
if (client->GetRef () >= fClientDataList->GetNum ())
return False;
*pData = (*fClientDataList)[client->GetRef ()];
return True;
}
int
AeAsset::GetMaxDelay (void)
{
assert (False); // pure virtual called
return -1;
}
/////////////////////////////////////////////////////////
AeContainerAsset::AeContainerAsset (const char * name, TAssetType type)
: AeAsset (name, type)
{
fChildList = new GList<AeAsset *>;
}
AeContainerAsset::~AeContainerAsset (void)
{
if (fChildList)
{
AeAsset * child;
int i;
fChildList->Start (i, kReverse);
while (fChildList->Prev (i, child))
child->RemoveParent (this);
delete fChildList;
}
}
TAssetType
AeContainerAsset::GetChildType (void)
{
assert (False); // pure virtual function called
return kUnknownType;
}
int
AeContainerAsset::GetNumChildrenProc (AeAsset * asset)
{
assert (asset != NULL);
return ((AeContainerAsset *)asset)->GetNumChildren ();
}
int
AeContainerAsset::GetNumChildren (void)
{
assert (CanContain ());
return fChildList->GetNum ();
}
void
AeContainerAsset::AppendChild (AeAsset * child)
{
assert (CanContain ());
assert (child);
fChildList->Append (child);
child->AppendParent (this);
}
void
AeContainerAsset::InsertChild (AeAsset * child, int before)
{
assert (CanContain ());
assert (child);
fChildList->Insert (child, before);
child->AppendParent (this);
}
void
AeContainerAsset::RemoveChild (AeAsset * child)
{
int i;
assert (CanContain ());
assert (child);
assert (fChildList->Find (child, i));
child->RemoveParent (this);
fChildList->Remove (child);
}
AeAsset *
AeContainerAsset::GetIndexedChild (int index)
{
assert (CanContain ());
return (* fChildList)[index];
}
AeAsset *
AeAsset::NewTypedAsset (TAssetType type, AeAssetBase * assetBase)
{
AeAsset * asset;
switch (type)
{
case kBankFileType:
asset = (AeAsset *)new AeBankFileAsset ("");
break;
case kBankType:
asset = (AeAsset *)new AeBankAsset ("");
break;
case kInstType:
asset = (AeAsset *)new AeInstAsset ("");
break;
case kSoundType:
asset = (AeAsset *)new AeSoundAsset ("");
break;
case kEnvType:
asset = (AeAsset *)new AeEnvAsset ("");
break;
case kKeymapType:
asset = (AeAsset *)new AeKeymapAsset ("");
break;
case kFxType:
asset = (AeAsset *)new AeFxAsset ("");
break;
case kFxSxnType:
asset = (AeAsset *)new AeFxSxnAsset ("");
break;
default:
asset = NULL;
}
if (asset)
asset->FindUniqueName (assetBase);
return asset;
}
void
AeAsset::FindUniqueName (AeAssetBase * assetBase)
{
AeAssetBin * bin;
AeAsset * asset;
TString63 name;
TString63 className;
int i = 0;
GetClassName (className);
if (assetBase->FindTypedBin (fType, bin))
{
do {
sprintf (name, "%s%d", className, i++);
} while (bin->FindNamedAsset (name, asset) && i>0);
}
else
strcpy (name, className);
SetName (name);
}