texture.h 891 Bytes
/*
 *  Segment of textures
 *
 *  These textures can be referenced by name in other
 *  segments. 
 */
#include "mbi.h"
extern unsigned short RGBA16molecule[];
extern unsigned short RGBA16grid[];
extern unsigned char I8mand[];
extern unsigned char I8cloud[];
extern unsigned char I4granite3[];
extern unsigned short IA16tree[];
extern unsigned char IA8tree[];
extern unsigned char IA4tree[];
extern unsigned char I8grid[];
extern unsigned char CI8mario[];
extern unsigned char CI8mariotlut[];
extern unsigned char CI4mario[];
extern unsigned char CI4mariotlut[];
extern unsigned short RGBA16check_buf[];
extern unsigned short RGBA16checkMM_buf[];
extern unsigned short RGBA16treeMM_buf[];
extern unsigned short RGBA16foliageMM_buf[];
extern unsigned short RGBA16mario[];
extern unsigned short RGBA32mario[];
extern unsigned short RGBA16check1MM_buf[];
extern unsigned short I8checkMM_buf[];