controller.c
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/*====================================================================
* Controller.c
*
* Audio performance monitoring tool
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
#include <ultralog.h>
#include <ramrom.h>
#include <assert.h>
#include <sched.h>
#include "audiotest.h"
extern OSMesgQueue gfxFrameMsgQ;
static OSContStatus statusdata[MAXCONTROLLERS];
static OSContPad controllerdata[MAXCONTROLLERS];
static OSScMsg controllermsg;
static u16 lastbutton[MAXCONTROLLERS]; /* sct 12/14/95 - Changed to an array. */
static u32 validcontrollers = 0;
void
initCntrl(void)
{
OSMesgQueue serialMsgQ;
OSMesg serialMsg;
u32 i;
u8 pattern;
osCreateMesgQueue(&serialMsgQ, &serialMsg, 1);
osSetEventMesg(OS_EVENT_SI, &serialMsgQ, (OSMesg)1);
osContInit(&serialMsgQ, &pattern, &statusdata[0]);
for (i = 0; i < MAXCONTROLLERS; i++)
{
if ((pattern & (1<<i)) && !(statusdata[i].errno & CONT_NO_RESPONSE_ERROR))
validcontrollers |= (1<<i);
lastbutton[i] = 0;
}
/**** Set up message and queue, for read completion notification ****/
controllermsg.type = SCHED_CONTROLLER_MSG;
osSetEventMesg(OS_EVENT_SI, &gfxFrameMsgQ, (OSMesg)&controllermsg);
}
void
UpdateController(test_cntrl *test)
{
OSContPad *pad;
u32 i;
osContGetReadData(controllerdata);
if(test->buttonProc) /* don't bother if you don't have a buttonProc */
{
for( i = 0; i < MAXCONTROLLERS; i++) /* do each controller */
{
if((validcontrollers >> i) & 1) /* if this controller is valid */
{
pad = &controllerdata[i];
test->buttonProc(lastbutton[i],pad->button);
lastbutton[i] = pad->button; /* update lastbutton for next time */
}
}
}
}