Makefile
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#!smake -k
# --------------------------------------------------------------------
# Copyright (C) 1997,1998 Nintendo. (Originated by SGI)
#
# $RCSfile: Makefile,v $
# $Revision: 1.1.1.2 $
# $Date: 2002/10/29 08:05:47 $
# --------------------------------------------------------------------
#
# Makefile for bumpmap demo application
#
#
include $(ROOT)/usr/include/make/PRdefs
.NOTPARALLEL:
#FINAL =
#ifdef FINAL
OPTIMIZER = -O2
LCDEFS = -D_FINALROM -DNDEBUG -DF3DEX_GBI_2
N64LIB = -lultra_rom
#else
OPTIMIZER = -g
LCDEFS = -DDEBUG -DF3DEX_GBI_2
N64LIB = -lultra_d
#endif
APP = bumpmap
TARGETS = rom
OBJHFILES = ./obj_dls.h ./obj_texs.h ./obj_verts.h
TEXHFILES = obj_real.h
HFILES = $(TEXHFILES) $(OBJHFILES) bumpmap.h
CODEFILES = bumpmap.c dram_stack.c
CODEOBJECTS = $(CODEFILES:.c=.o)
DATAFILES = static.c cfb.c rsp_cfb.c zbuf.c
DATAOBJECTS = $(DATAFILES:.c=.o)
CODESEGMENT = codesegment.o
OBJECTS = $(CODESEGMENT) $(DATAOBJECTS)
LCINCS = -I.
LCOPTS = -fullwarn -wlint,-f -woff 813,819,826,827,852 -non_shared -G 0
LDFLAGS = $(MKDEPOPT) -nostdlib -L$(ROOT)/usr/lib $(N64LIB)
LDIRT = $(APP) $(OBJHFILES)
default: $(TARGETS)
SUBDIRS = texlit
install: default
(cd texlit; make install)
$(INSTALL) -m 444 -F /usr/src/PR/demos/bumpmap \
$(HFILES) $(CODEFILES) $(DATAFILES) Makefile \
spec README
#
# use $(COMMONRULES) conventions to descend into subdirectories
# for common targets:
#
COMMONPREF = bumpmap
include $(COMMONRULES)
$(COMMONTARGS) : $(COMMONPREF)$$@
$(SUBDIRS_MAKERULE)
$(CODESEGMENT): $(CODEOBJECTS)
$(LD) -o $(CODESEGMENT) -r $(CODEOBJECTS) $(LDFLAGS)
#ifdef FINAL
$(TARGETS) $(APP): spec $(OBJECTS)
$(MAKEROM) -s 9 -r $(TARGETS) spec
#ifndef NOMAKEMASK
makemask $(TARGETS)
#endif
#else
$(TARGETS) $(APP): spec $(OBJECTS)
$(MAKEROM) -r $(TARGETS) spec
#endif
static.c: $(OBJHFILES)
$(OBJHFILES):
(cd texlit; make obj_texs.h )
cp texlit/obj_*.h .