GNUmakefile
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#!smake -k
# --------------------------------------------------------------------
# Copyright (C) 1997 Nintendo. (Originated by SGI)
#
# $RCSfile: GNUmakefile,v $
# $Revision: 1.1 $
# $Date: 2003/04/04 16:39:13 $
# --------------------------------------------------------------------
#
# Makefile for fire demo application
#
#
#
include $(ROOT)/usr/include/make/PRdefs
APP = teapot
OPTIMIZER = -g
TARGETS = rom
TEXHFILES = tv2_00.h tv2_01.h tv2_02.h tv2_03.h tv2_04.h \
tv2_05.h tv2_06.h tv2_07.h tv2_08.h tv2_09.h \
tv2_10.h tv2_11.h tv2_12.h tv2_13.h tv2_14.h \
tv2_15.h tv2_16.h tv2_17.h tv2_18.h tv2_19.h \
tv2_20.h tv2_21.h tv2_22.h tv2_23.h tv2_24.h \
tv2_25.h tv2_26.h tv2_27.h tv2_28.h tv2_29.h \
tv2_30.h tv2_31.h tv2_32.h tv2_33.h tv2_34.h \
tv2_35.h tv2_36.h tv2_37.h tv2_38.h tv2_39.h \
tv2_40.h tv2_41.h tv2_42.h tv2_43.h tv2_44.h \
tv2_45.h tv2_46.h tv2_47.h tv2_48.h tv2_49.h \
tv2_50.h tv2_51.h tv2_52.h tv2_53.h tv2_54.h \
tv2_55.h tv2_56.h tv2_57.h tv2_58.h tv2_59.h
HFILES = I4spec.h controller.h teapot_tri.h \
IA8phong.h teapot.h teapot_vtx.h
CODEFILES = teapot.c controller.c
CODEOBJECTS = $(CODEFILES:.c=.o)
DATAFILES = static.c \
static_aug.c \
zbuffer.c \
cfb.c
DATAOBJECTS = $(DATAFILES:.c=.o)
CODESEGMENT = codesegment.o
OBJECTS = $(CODESEGMENT) $(DATAOBJECTS)
LCDEFS = -DUSE_HIGHLIGHT -DDEBUG
LCINCS = -I. -I$(ROOT)/usr/include/PR -I $(ROOT)/usr/include
LCOPTS = -Wall -non_shared -G 0 -mips2
LDIRT = $(APP) teapot $(TEXHFILES) *.so
#
# Use non debug library just so we have some demos using it to test it
#
LDFLAGS = $(MKDEPOPT) -L$(ROOT)/usr/lib -L$(ROOT)/usr/lib/PR -lultra -lgcc
default: $(TARGETS)
include $(COMMONRULES)
install: default
$(INSTALL) -m 444 -F /usr/src/PR/demos/fire \
$(HFILES) $(CODEFILES) $(DATAFILES) Makefile spec \
Texture/tv2_0 Texture/tv2_1 Texture/tv2_2 Texture/tv2_3 \
Texture/tv2_4 Texture/tv2_5 Texture/tv2_6 Texture/tv2_7 \
Texture/tv2_8 Texture/tv2_9 Texture/tv2_10 Texture/tv2_11 \
Texture/tv2_12 Texture/tv2_13 Texture/tv2_14 Texture/tv2_15 \
Texture/tv2_16 Texture/tv2_17 Texture/tv2_18 Texture/tv2_19 \
Texture/tv2_20 Texture/tv2_21 Texture/tv2_22 Texture/tv2_23 \
Texture/tv2_24 Texture/tv2_25 Texture/tv2_26 Texture/tv2_27 \
Texture/tv2_28 Texture/tv2_29 Texture/tv2_30 Texture/tv2_31 \
Texture/tv2_32 Texture/tv2_33 Texture/tv2_34 Texture/tv2_35 \
Texture/tv2_36 Texture/tv2_37 Texture/tv2_38 Texture/tv2_39 \
Texture/tv2_40 Texture/tv2_41 Texture/tv2_42 Texture/tv2_43 \
Texture/tv2_44 Texture/tv2_45 Texture/tv2_46 Texture/tv2_47 \
Texture/tv2_48 Texture/tv2_49 Texture/tv2_50 Texture/tv2_51 \
Texture/tv2_52 Texture/tv2_53 Texture/tv2_54 Texture/tv2_55 \
Texture/tv2_56 Texture/tv2_57 Texture/tv2_58 Texture/tv2_59
$(CODESEGMENT): $(CODEOBJECTS)
$(LD) -o $(CODESEGMENT) -r $(CODEOBJECTS) $(LDFLAGS)
#
# This must depend on the generated h-files.
# If we don't do this, smake fails.
#
teapot.o: $(TEXHFILES)
$(OBJECTS): $(HFILES) $(TEXHFILES)
rom $(APP): spec $(OBJECTS) $(MAKEROM)
$(MAKEROM) -r rom spec
teapot.o: teapot.c
$(CC) $(CFLAGS) -c $<
#
# Header file build rules
#
tv2_00.h: Texture/tv2_0
$(RGB2C) -m tv2_00 -f RGBA Texture/tv2_0 > tv2_00.h
tv2_01.h: Texture/tv2_1
$(RGB2C) -m tv2_01 -f RGBA Texture/tv2_1 > tv2_01.h
tv2_02.h: Texture/tv2_2
$(RGB2C) -m tv2_02 -f RGBA Texture/tv2_2 > tv2_02.h
tv2_03.h: Texture/tv2_3
$(RGB2C) -m tv2_03 -f RGBA Texture/tv2_3 > tv2_03.h
tv2_04.h: Texture/tv2_4
$(RGB2C) -m tv2_04 -f RGBA Texture/tv2_4 > tv2_04.h
tv2_05.h: Texture/tv2_5
$(RGB2C) -m tv2_05 -f RGBA Texture/tv2_5 > tv2_05.h
tv2_06.h: Texture/tv2_6
$(RGB2C) -m tv2_06 -f RGBA Texture/tv2_6 > tv2_06.h
tv2_07.h: Texture/tv2_7
$(RGB2C) -m tv2_07 -f RGBA Texture/tv2_7 > tv2_07.h
tv2_08.h: Texture/tv2_8
$(RGB2C) -m tv2_08 -f RGBA Texture/tv2_8 > tv2_08.h
tv2_09.h: Texture/tv2_9
$(RGB2C) -m tv2_09 -f RGBA Texture/tv2_9 > tv2_09.h
tv2_10.h: Texture/tv2_10
$(RGB2C) -m tv2_10 -f RGBA Texture/tv2_10 > tv2_10.h
tv2_11.h: Texture/tv2_11
$(RGB2C) -m tv2_11 -f RGBA Texture/tv2_11 > tv2_11.h
tv2_12.h: Texture/tv2_12
$(RGB2C) -m tv2_12 -f RGBA Texture/tv2_12 > tv2_12.h
tv2_13.h: Texture/tv2_13
$(RGB2C) -m tv2_13 -f RGBA Texture/tv2_13 > tv2_13.h
tv2_14.h: Texture/tv2_14
$(RGB2C) -m tv2_14 -f RGBA Texture/tv2_14 > tv2_14.h
tv2_15.h: Texture/tv2_15
$(RGB2C) -m tv2_15 -f RGBA Texture/tv2_15 > tv2_15.h
tv2_16.h: Texture/tv2_16
$(RGB2C) -m tv2_16 -f RGBA Texture/tv2_16 > tv2_16.h
tv2_17.h: Texture/tv2_17
$(RGB2C) -m tv2_17 -f RGBA Texture/tv2_17 > tv2_17.h
tv2_18.h: Texture/tv2_18
$(RGB2C) -m tv2_18 -f RGBA Texture/tv2_18 > tv2_18.h
tv2_19.h: Texture/tv2_19
$(RGB2C) -m tv2_19 -f RGBA Texture/tv2_19 > tv2_19.h
tv2_20.h: Texture/tv2_20
$(RGB2C) -m tv2_20 -f RGBA Texture/tv2_20 > tv2_20.h
tv2_21.h: Texture/tv2_21
$(RGB2C) -m tv2_21 -f RGBA Texture/tv2_21 > tv2_21.h
tv2_22.h: Texture/tv2_22
$(RGB2C) -m tv2_22 -f RGBA Texture/tv2_22 > tv2_22.h
tv2_23.h: Texture/tv2_23
$(RGB2C) -m tv2_23 -f RGBA Texture/tv2_23 > tv2_23.h
tv2_24.h: Texture/tv2_24
$(RGB2C) -m tv2_24 -f RGBA Texture/tv2_24 > tv2_24.h
tv2_25.h: Texture/tv2_25
$(RGB2C) -m tv2_25 -f RGBA Texture/tv2_25 > tv2_25.h
tv2_26.h: Texture/tv2_26
$(RGB2C) -m tv2_26 -f RGBA Texture/tv2_26 > tv2_26.h
tv2_27.h: Texture/tv2_27
$(RGB2C) -m tv2_27 -f RGBA Texture/tv2_27 > tv2_27.h
tv2_28.h: Texture/tv2_28
$(RGB2C) -m tv2_28 -f RGBA Texture/tv2_28 > tv2_28.h
tv2_29.h: Texture/tv2_29
$(RGB2C) -m tv2_29 -f RGBA Texture/tv2_29 > tv2_29.h
tv2_30.h: Texture/tv2_30
$(RGB2C) -m tv2_30 -f RGBA Texture/tv2_30 > tv2_30.h
tv2_31.h: Texture/tv2_31
$(RGB2C) -m tv2_31 -f RGBA Texture/tv2_31 > tv2_31.h
tv2_32.h: Texture/tv2_32
$(RGB2C) -m tv2_32 -f RGBA Texture/tv2_32 > tv2_32.h
tv2_33.h: Texture/tv2_33
$(RGB2C) -m tv2_33 -f RGBA Texture/tv2_33 > tv2_33.h
tv2_34.h: Texture/tv2_34
$(RGB2C) -m tv2_34 -f RGBA Texture/tv2_34 > tv2_34.h
tv2_35.h: Texture/tv2_35
$(RGB2C) -m tv2_35 -f RGBA Texture/tv2_35 > tv2_35.h
tv2_36.h: Texture/tv2_36
$(RGB2C) -m tv2_36 -f RGBA Texture/tv2_36 > tv2_36.h
tv2_37.h: Texture/tv2_37
$(RGB2C) -m tv2_37 -f RGBA Texture/tv2_37 > tv2_37.h
tv2_38.h: Texture/tv2_38
$(RGB2C) -m tv2_38 -f RGBA Texture/tv2_38 > tv2_38.h
tv2_39.h: Texture/tv2_39
$(RGB2C) -m tv2_39 -f RGBA Texture/tv2_39 > tv2_39.h
tv2_40.h: Texture/tv2_40
$(RGB2C) -m tv2_40 -f RGBA Texture/tv2_40 > tv2_40.h
tv2_41.h: Texture/tv2_41
$(RGB2C) -m tv2_41 -f RGBA Texture/tv2_41 > tv2_41.h
tv2_42.h: Texture/tv2_42
$(RGB2C) -m tv2_42 -f RGBA Texture/tv2_42 > tv2_42.h
tv2_43.h: Texture/tv2_43
$(RGB2C) -m tv2_43 -f RGBA Texture/tv2_43 > tv2_43.h
tv2_44.h: Texture/tv2_44
$(RGB2C) -m tv2_44 -f RGBA Texture/tv2_44 > tv2_44.h
tv2_45.h: Texture/tv2_45
$(RGB2C) -m tv2_45 -f RGBA Texture/tv2_45 > tv2_45.h
tv2_46.h: Texture/tv2_46
$(RGB2C) -m tv2_46 -f RGBA Texture/tv2_46 > tv2_46.h
tv2_47.h: Texture/tv2_47
$(RGB2C) -m tv2_47 -f RGBA Texture/tv2_47 > tv2_47.h
tv2_48.h: Texture/tv2_48
$(RGB2C) -m tv2_48 -f RGBA Texture/tv2_48 > tv2_48.h
tv2_49.h: Texture/tv2_49
$(RGB2C) -m tv2_49 -f RGBA Texture/tv2_49 > tv2_49.h
tv2_50.h: Texture/tv2_50
$(RGB2C) -m tv2_50 -f RGBA Texture/tv2_50 > tv2_50.h
tv2_51.h: Texture/tv2_51
$(RGB2C) -m tv2_51 -f RGBA Texture/tv2_51 > tv2_51.h
tv2_52.h: Texture/tv2_52
$(RGB2C) -m tv2_52 -f RGBA Texture/tv2_52 > tv2_52.h
tv2_53.h: Texture/tv2_53
$(RGB2C) -m tv2_53 -f RGBA Texture/tv2_53 > tv2_53.h
tv2_54.h: Texture/tv2_54
$(RGB2C) -m tv2_54 -f RGBA Texture/tv2_54 > tv2_54.h
tv2_55.h: Texture/tv2_55
$(RGB2C) -m tv2_55 -f RGBA Texture/tv2_55 > tv2_55.h
tv2_56.h: Texture/tv2_56
$(RGB2C) -m tv2_56 -f RGBA Texture/tv2_56 > tv2_56.h
tv2_57.h: Texture/tv2_57
$(RGB2C) -m tv2_57 -f RGBA Texture/tv2_57 > tv2_57.h
tv2_58.h: Texture/tv2_58
$(RGB2C) -m tv2_58 -f RGBA Texture/tv2_58 > tv2_58.h
tv2_59.h: Texture/tv2_59
$(RGB2C) -m tv2_59 -f RGBA Texture/tv2_59 > tv2_59.h