GNUmakefile
1.3 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
# --------------------------------------------------------------------
# Copyright (C) 1997 Nintendo. (Originated by SGI)
#
# $RCSfile: GNUmakefile,v $
# $Revision: 1.1 $
# $Date: 2003/04/05 17:15:29 $
# --------------------------------------------------------------------
include $(ROOT)/usr/include/make/PRdefs
APP = trivial
OPTIMIZER = -g
TARGETS = rom
HFILES = trivial.h walk_around.h brick.h
CODEFILES = trivial.c walk_around.c dram_stack.c
CODEOBJECTS = $(CODEFILES:.c=.o)
# recompile for real & emulator environments
SPECIFICCODEFILES =
SCODEOBJECTS = $(SPECIFICCODEFILES:.c=.o)
CODESEGMENT = codesegment.o
DATAFILES = static.c dynamic.c zbuf.c cfb.c
DATAOBJECTS = $(DATAFILES:.c=.o)
OBJECTS = $(CODESEGMENT) $(DATAOBJECTS)
LCINCS = -I. -I$(ROOT)/usr/include/PR
LCOPTS = -D_DEBUG -Wall -non_shared -G 0 -mips2
LDFLAGS = $(MKDEPOPT) -L$(ROOT)/usr/lib -L$(ROOT)/usr/lib/PR \
-lultra_d -lgcc
LDIRT = $(APP) load.map
default: $(TARGETS)
include $(COMMONRULES)
install: default
$(INSTALL) -m 444 -F /usr/src/PR/demos/trivial \
$(HFILES) $(CODEFILES) $(DATAFILES) Makefile spec
$(CODESEGMENT): $(CODEOBJECTS) $(SCODEOBJECTS)
$(LD) -o $(CODESEGMENT) -r $(CODEOBJECTS) \
$(SCODEOBJECTS) $(LDFLAGS)
rom $(APP): spec $(OBJECTS) $(MAKEROM)
$(MAKEROM) spec