spec
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/*
* NINTENDO64 SAMPLE PROGRAM
*
* FILE : spec
*
* Copyright (C) 1998, NINTENDO Co,Ltd.
*/
#include "playseq.h"
beginseg
name "code"
flags BOOT OBJECT
entry boot
stack bootStack + STACKSIZE
include "codesegment.o"
include "$(ROOT)/usr/lib/PR/rspboot.o"
include "$(ROOT)/usr/lib/PR/aspMain.o"
endseg
beginseg
name "wavedata"
flags OBJECT
address 0x80400000
include "wavedata.o"
endseg
beginseg
name "seqdata"
flags OBJECT
after wavedata
include "seqdata.o"
endseg
beginseg
name "wavebank"
lba after code
flags RAW
include "./bank/sample.ctl"
endseg
beginseg
name "wavetable"
lba after wavebank
flags RAW
include "./bank/sample.tbl"
endseg
beginseg
name "seq"
lba after wavetable
flags RAW
include "./seq/test.cmp"
endseg
beginwave
name "playseq"
include "code"
include "wavedata"
include "seqdata"
include "wavebank"
include "wavetable"
include "seq"
endwave