spec
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/********************************************************************************
spec: NINTENDO64 Disk Drive IPL4
January 27, 1997
********************************************************************************/
#include "ipl4.h"
/********************************************************************************/
/* */
/* Code segment */
/* */
/********************************************************************************/
beginseg
name "Code"
flags BOOT OBJECT
entry BootProcess
address 0x80260000
stack bootStack + STACKSIZE8
include "code.out"
include "$(ROOT)/usr/lib/PR/rspboot.o"
include "$(ROOT)/usr/lib/PR/gspF3DEX.fifo.o"
endseg
/********************************************************************************/
/* */
/* buffer segment */
/* */
/********************************************************************************/
beginseg
name "Buffer"
flags OBJECT
address 0x8036F000
include "buffer.o"
endseg
/********************************************************************************/
/* */
/* Static data segment */
/* */
/********************************************************************************/
beginseg
name "Shape"
number 1
include "static.o"
include "ncube.o"
include "mario.o"
endseg
/********************************************************************************/
/* */
/* Audio data segment */
/* */
/********************************************************************************/
beginseg
name "DD_VOICE"
flags RAW
include "AUDIO/ddvoice.arc"
endseg
/********************************************************************************/
/* */
/* Wave data */
/* */
/********************************************************************************/
beginwave
name "execute"
include "Code"
include "Shape"
include "Buffer"
include "DD_VOICE"
endwave