player.c
39.9 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
/*************************************************************
player.c : Nintendo 64 Music Tools Programmers Library
(c) Copyright 1997/1998, Software Creations (Holdings) Ltd.
Version 3.14
Music player source file.
**************************************************************/
/* include current configuration settings */
#include "libmus_config.h"
/* include system headers */
#include <ultra64.h>
#ifndef SUPPORT_NAUDIO
#include <libaudio.h>
#else
#include <n_libaudio_sc.h>
#include <n_libaudio_sn_sc.h>
#endif
/* include other header files */
#include "libmus.h"
#include "lib_memory.h"
#include "aud_sched.h"
#include "aud_thread.h"
/* include current header files */
#include "player.h"
#include "player_fifo.h"
#ifdef SUPPORT_FXCHANGE
#include "player_fx.h"
#endif
/* define note data */
#define REST 96 /* c8 = rest */
#define BASEOFFSET 48 /* c4 = sample base note default */
/* convert unsigned char values to floats */
#define U8_TO_FLOAT(c) ((c)&128) ? -(256-(c)) : (c)
/* internal function prototypes */
static ALMicroTime __MusIntMain (void *node);
static void __MusIntProcessContinuousVolume (channel_t *cp);
static void __MusIntProcessContinuousPitchBend (channel_t *cp);
static void __MusIntGetNewNote (channel_t *cp, int x);
static void __MusIntFlushPending (channel_t *cp, int x);
static void __MusIntSetVolumeAndPan (channel_t *cp, int x);
static void __MusIntSetPitch (channel_t *cp, int x, float offset);
static void __MusIntInitEnvelope (channel_t *cp);
static void __MusIntProcessEnvelope (channel_t *cp);
static void __MusIntInitSweep (channel_t *cp);
static void __MusIntProcessSweep (channel_t *cp);
static float __MusIntProcessVibrato (channel_t *cp);
static float __MusIntProcessWobble (channel_t *cp);
/* Internal utility functions... */
static void __MusIntInitialiseChannel (channel_t *cp);
static void __MusIntRemapPtrBank (char *pptr, char *wptr);
static void __MusIntHandleSetFlag (unsigned long handle, unsigned long clear, unsigned long set);
static float __MusIntPowerOf2 (float x);
static int __MusIntRandom (int range);
static int __MusIntFindChannel (song_t *addr, int song_chan);
static unsigned long __MusIntStartEffect(channel_t *cp, fx_header_t *header, int number, int volume, int pan, int priority);
static unsigned long __MusIntFindChannelAndStart(fx_header_t *header, int number, int volume, int pan, int priority);
static void __MusIntRemapPtrs (void *addr, void *offset, int count);
static musHandle __MusIntStartSong (void *addr);
/* internal workspace */
static ALPlayer plr_player; /* synthesizer player */
static int max_channels; /* number of channels */
static ALVoice *mus_voices; /* audio library voices */
static channel_t *mus_channels; /* music player channels */
static channel_t *mus_channels2; /* music player channels (past songs) */
static int mus_vsyncs_per_second; /* video refresh rate */
static ALMicroTime mus_next_frame_time; /* time until next frame */
static unsigned short mus_master_volume_effects; /* sound effect master value */
static unsigned short mus_master_volume_songs; /* song master volume */
static unsigned long mus_current_handle; /* current handle number */
static long mus_random_seed; /* random number seed value */
static ptr_bank_t *mus_init_bank; /* sample bank to initialise */
static ptr_bank_t *mus_default_bank; /* sample bank default */
static musBool mus_songfxchange_flag; /* can songs set the FX type */
static int mus_last_fxtype; /* last FX type set */
static fx_header_t *libmus_fxheader_current; /* address of current FX bank */
static fx_header_t *libmus_fxheader_single; /* address of current FX bank */
static LIBMUScb_marker marker_callback; /* marker callback function */
/* global workspace */
unsigned long __muscontrol_flag; /* music player control flag */
#ifdef SUPPORT_PROFILER
unsigned long _mus_cpu_last = 0; /* driver CPU usage for last frame */
unsigned long _mus_cpu_worst = 0; /* driver CPU usage for worst case */
#endif
/* C files included directly (to avoid lots of global variables in the library)*/
/* these files are separated just for readability */
#include "player_commands.c"
#include "player_api.c"
#include "player_fifo.c"
/* C files for SC effect extensions */
#ifdef SUPPORT_EFFECTS
#include "player_effects.c"
#endif
/*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
[EXTERNAL FUNCTION]
__MusExtPlayerDelete(player)
[Parameters]
player address of player structure
[Explanation]
Called by synthesis driver to remove the music player. This should never be
called!
[Return value]
NONE
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*/
#if 0 /* never called */
void __MusExtPlayerDelete(ALPlayer *player)
{
alSynRemovePlayer(&__libmus_alglobals.drvr, player);
player->handler = NULL;
}
#endif
/*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
[EXTERNAL FUNCTION]
__MusIntMain(node)
[Parameters]
node ignored
[Explanation]
Called by synthesis driver to generate hardware output, this is the music
players main loop.
[Return value]
amount of time before next callback
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*/
static ALMicroTime __MusIntMain(void *node)
{
int x;
channel_t *cp;
#ifdef SUPPORT_PROFILER
unsigned long start=osGetCount();
#endif
/* process any fifo commands */
__MusIntFifoProcess();
for(x=-MAX_SONGS, cp=mus_channels; x<max_channels-MAX_SONGS; x++, cp++)
{
if(cp->pdata==NULL || (cp->channel_flag&CHFLAG_PAUSE))
continue;
if (cp->pending)
__MusIntFlushPending(cp,x);
cp->channel_frame+=cp->channel_tempo;
/* process until note or stop for this frame is found */
if(cp->length != 0x7fff)
{
while (((long)(cp->note_end_frame-cp->channel_frame))<0 && cp->pdata!=NULL)
__MusIntGetNewNote(cp, x);
/* cancel processing if channel stopped */
if(!cp->pdata)
continue;
}
/* process volume and pitchbend continous data streams */
if(cp->pvolume && ((long)(cp->volume_frame-cp->channel_frame))<0)
__MusIntProcessContinuousVolume(cp);
if(cp->ppitchbend && ((long)(cp->pitchbend_frame-cp->channel_frame))<0)
__MusIntProcessContinuousPitchBend(cp);
/* process fade down and stop API command */
if (cp->stopping != -1)
{
cp->stopping--;
if (cp->stopping==-1)
{
cp->pdata = Fstop(cp, NULL);
if(cp->playing)
{
cp->playing = 0;
alSynStopVoice(&__libmus_alglobals.drvr, mus_voices+x);
}
}
}
/* process current note to generate sound */
if(cp->playing)
{
float total;
if(cp->env_phase)
__MusIntProcessEnvelope(cp);
if(cp->sweep_speed && ((long)(cp->sweep_frame-cp->channel_frame))<0)
__MusIntProcessSweep(cp);
total = cp->freqoffset;
#ifdef SUPPORT_EFFECTS
if (cp->vib_speed || cp->specialvib_speed)
#else
if (cp->vib_speed)
#endif
total += __MusIntProcessVibrato(cp);
if (cp->wobble_on_speed)
total += __MusIntProcessWobble(cp);
if (!cp->pending)
{
__MusIntSetPitch(cp, x, total);
__MusIntSetVolumeAndPan(cp, x);
}
}
/* increment channel counters */
cp->count= (cp->channel_frame-cp->note_start_frame)>>8;
}
#ifdef SUPPORT_PROFILER
_mus_cpu_last = osGetCount()-start;
if (_mus_cpu_last>_mus_cpu_worst)
_mus_cpu_worst = _mus_cpu_last;
#endif
/* set to call back next video frame */
return (mus_next_frame_time);
}
/*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
[INTERNAL FUNCTION]
__MusIntGetNewNote(cp,x)
[Parameters]
cp address of music player channel
x channel number
[Explanation]
Get the next note from the sound data, processing any commands before a note is
found.
[Return value]
NONE
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*/
static void __MusIntGetNewNote(channel_t *cp, int x)
{
unsigned char *ptr;
unsigned char command;
ptr = cp->pdata;
while(ptr && (command=*ptr)>127)
{
#ifdef _AUDIODEBUG
if(command >= Clast)
{
osSyncPrintf("PLAYER.C: Channel %d is corrupt (command=%02x)\n",x,command);
cp->pdata = NULL;
break;
}
#endif
/* Execute the relevant code for the token. */
ptr = (jumptable[command&0x7f].func)(cp, ptr+1);
}
cp->pdata = ptr;
/* new note */
if(ptr)
{
int note;
cp->last_note = cp->port_base;
note = *(cp->pdata++);
if(cp->velocity_on)
{
/* modified 98.12.15 TW */
/* rests' velocities are not now stored, allowing previous notes to release or whatever */
/* this was only a problem if the first note in the loop was a rest, */
/* and the last note was a quiet note using low velocity */
u8 vel = *cp->pdata++;
if(vel >= 0x80)
{
vel &= 0x7F;
cp->velocity_on = 0;
cp->default_velocity = vel;
}
if(note != REST)
cp->velocity = vel;
}
else
cp->velocity = cp->default_velocity;
if (cp->fixed_length)
{
if (!cp->ignore)
cp->length = cp->fixed_length;
else
{
cp->ignore = 0;
command = *(cp->pdata++);
if (command < 128)
cp->length = command;
else
cp->length = ((int)(command&0x7f)<<8)+*(cp->pdata++);
}
}
else
{
command = *(cp->pdata++);
if(command < 128)
cp->length = command;
else
cp->length = ((int)(command&0x7f)<<8)+*(cp->pdata++);
}
/* set length and timer */
cp->note_start_frame = cp->note_end_frame;
cp->note_end_frame += cp->length*256;
cp->count = 0;
/* initialise wobble */
cp->wobble_count = cp->wobble_off_speed;
cp->wobble_current = 0;
/* check to see if wave is valid */
if (cp->song_addr && !cp->pdrums)
{
if (cp->song_addr->wave_table[cp->wave]==0xffff)
note = REST;
}
if (note!=REST)
{
int wave;
ptr_bank_t *bank;
/* get current sample bank */
bank = cp->sample_bank;
/* check for drums */
if(cp->pdrums != NULL)
{
cp->wave = cp->pdrums[note].wave;
cp->pan = cp->pdrums[note].pan/2;
(void) Fdefa(cp, &cp->song_addr->env_table[cp->pdrums[note].adsr*7]);
note = cp->pdrums[note].pitch;
}
/* initialise envelope */
if(!cp->env_trigger_off)
__MusIntInitEnvelope(cp);
/* initialise sweep */
if (cp->sweep_speed)
__MusIntInitSweep(cp);
/* get current wave number */
wave = cp->wave;
if (cp->song_addr)
wave = cp->song_addr->wave_table[wave];
else
wave = cp->fx_addr->wave_table[wave];
#ifdef _AUDIODEBUG
/* validate wave number with sample bank */
if (wave>=bank->count)
{
osSyncPrintf("PLAYER.C: Wave number overflow!\n");
wave = 0;
}
#endif
/* start relevant sample if required */
if(!cp->trigger_off)
{
ALWaveTable *wave_addr;
wave_addr = bank->wave_list[wave];
#ifdef SUPPORT_WAVEMONITORING
wave_addr->flags++; /* flags isn't needed by ALWaveTable honest! */
#endif
cp->pending = wave_addr;
if (cp->playing && cp->old_volume)
{
cp->old_volume = 0;
alSynSetVol(&__libmus_alglobals.drvr, mus_voices+x, 0, mus_next_frame_time);
}
else
__MusIntFlushPending(cp,x);
}
cp->base_note = (float)note+bank->detune[wave];
command = cp->transpose*(1-cp->ignore_transpose);
cp->base_note += (float)U8_TO_FLOAT(command);
/* set reverb level if required */
if (cp->reverb!=cp->old_reverb)
{
unsigned char work;
work = cp->reverb_base;
work += ((128-work)*cp->reverb)>>7;
cp->old_reverb = cp->reverb;
alSynSetFXMix(&__libmus_alglobals.drvr, mus_voices+x, work);
}
}
else
{
/* rest allows previous notes release to finish */
if (cp->env_phase<4)
{
cp->env_phase = 4; /* Start Release */
cp->release_frame = cp->channel_frame;
cp->env_count=1;
cp->release_start_vol = cp->env_current;
}
}
}
else /* must have hit a Cstop so stop its voice */
{
if(cp->playing)
{
cp->playing = 0;
alSynSetVol(&__libmus_alglobals.drvr, mus_voices+x, 0, mus_next_frame_time);
alSynStopVoice(&__libmus_alglobals.drvr, mus_voices+x);
}
}
}
/*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
[INTERNAL FUNCTION]
__MusIntFlushPending(cp,x)
[Parameters]
cp address of music player channel
x channel number
[Explanation]
Start the sample waiting to play and, if necessary, stop the previous one.
[Return value]
NONE
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*/
static void __MusIntFlushPending(channel_t *cp, int x)
{
if (cp->playing)
alSynStopVoice(&__libmus_alglobals.drvr, mus_voices+x);
cp->playing = 1;
/* start sample */
alSynStartVoice(&__libmus_alglobals.drvr, mus_voices+x, cp->pending);
cp->pending = NULL;
}
/*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
[INTERNAL FUNCTION]
__MusIntSetVolumeAndPan(cp,x)
[Parameters]
cp address of music player channel
x channel number
[Explanation]
Output the volume level and pan position of the current channel to the hardware
(if necessary).
[Return value]
NONE
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*/
static void __MusIntSetVolumeAndPan(channel_t *cp, int x)
{
u32 volume;
/* process volume */
volume = ((u32)(cp->volume)*(u32)(cp->env_current)*(u32)(cp->velocity)*(u32)(cp->volscale))>>13;
if (volume>32767)
volume = 32767;
if (!cp->fx_addr)
volume *= mus_master_volume_songs;
else
volume *= mus_master_volume_effects;
volume >>= 15;
if (cp->stopping != -1)
volume = (volume*cp->stopping)/cp->stopping_speed;
if (volume!=cp->old_volume)
{
cp->old_volume = volume;
alSynSetVol(&__libmus_alglobals.drvr, mus_voices+x, volume, mus_next_frame_time);
}
/* process pan */
volume = ((cp->pan*cp->panscale)>>7)&0x7f;
if (volume!=cp->old_pan)
{
cp->old_pan = volume;
alSynSetPan(&__libmus_alglobals.drvr, mus_voices+x, volume);
}
}
/*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
[INTERNAL FUNCTION]
__MusIntSetPitch(cp,x)
[Parameters]
cp address of music player channel
x channel number
[Explanation]
Output the frequency of the current channel to the hardware (if necessary).
[Return value]
NONE
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*/
static void __MusIntSetPitch(channel_t *cp, int x, float offset)
{
float frequency, temp;
/* base frequency */
frequency = cp->base_note;
/* incorporate portamento */
if(cp->port != 0)
{
if(cp->count <= cp->port)
{
temp = (frequency - cp->last_note)/(float)(cp->port);
temp *= (float)cp->count;
frequency = cp->last_note + temp;
}
cp->port_base = frequency;
}
/* incorporate offsets */
frequency += offset+cp->pitchbend_precalc;
/* only output it if it's changed! */
if (frequency==cp->old_frequency)
return;
cp->old_frequency = frequency;
frequency = __MusIntPowerOf2(frequency*(1.0/12.0));
#ifdef _AUDIODEBUG
if(frequency <= 0)
{
osSyncPrintf("PLAYER.C: frequency underflow.\n");
frequency= 1.0;
}
#endif
if(frequency > 2.0)
{
#ifdef _AUDIODEBUG
osSyncPrintf("PLAYER.C: frequency overflow (note silenced).\n");
#endif
frequency = 2.0;
cp->velocity = 0;
}
alSynSetPitch(&__libmus_alglobals.drvr, mus_voices+x, frequency);
}
/*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
[INTERNAL FUNCTION]
__MusIntInitEnvelope(cp)
[Parameters]
cp address of music player channel
[Explanation]
Initialise the envelope settings.
[Return value]
NONE
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*/
static void __MusIntInitEnvelope(channel_t *cp)
{
if(cp->length != 0x7fff)
{
if(cp->cutoff != 0) /* release time is from start of note */
cp->release_frame = cp->note_start_frame + (cp->cutoff<<8);
else /* release time is from end of note */
cp->release_frame = cp->note_end_frame - (cp->endit<<8);
}
else
{
cp->release_frame = cp->note_start_frame+0x7fffffff; /* release tomorrow please! */
}
cp->env_current = cp->env_init_vol;
cp->env_count = cp->env_speed;
cp->env_phase = 1;
}
/*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
[INTERNAL FUNCTION]
__MusIntProcessEnvelope(cp)
[Parameters]
cp address of music player channel
[Explanation]
If necessary process the envelope settings to calculate the current value.
[Return value]
NONE
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*/
static void __MusIntProcessEnvelope(channel_t *cp)
{
int env_phase_count;
if(((long)(cp->release_frame-cp->channel_frame))<0 && cp->env_phase<4)
{
/* Start Release */
cp->env_phase = 4;
cp->env_count=1;
cp->release_start_vol = cp->env_current;
}
/* 99.01.29 - Removed this decrement and check of env_count - TW */
/* It looks like this should have been remived at the time env_speed_calc was introduced */
/* assuming it works ok, env_count can be removed from the channel structure */
/* cp->env_count--; */
/* if(!cp->env_count) */
{
cp->env_count = cp->env_speed;
switch(cp->env_phase)
{
case 1:
{
/* Attack */
env_phase_count = (((cp->channel_frame - cp->note_start_frame)>>8)*cp->env_speed_calc)>>10;
if (env_phase_count<cp->env_attack_speed)
{
cp->env_current = (int)cp->env_init_vol+(int)((float)(cp->env_attack_calc*(float)env_phase_count));
return;
}
else
{
cp->env_phase++;
cp->env_current = cp->env_max_vol;
return;
}
}
case 2:
{
/* Decay */
env_phase_count = ((((cp->channel_frame - cp->note_start_frame)>>8) - cp->env_attack_speed)*cp->env_speed_calc)>>10;
if (env_phase_count<cp->env_decay_speed)
{
cp->env_current = (int)cp->env_max_vol+(int)((float)(cp->env_decay_calc*(float)env_phase_count));
return;
}
else
{
cp->env_phase++;
cp->env_current = cp->env_sustain_vol;
return;
}
}
case 3:
{
/* Sustain */
return;
}
case 4:
{
/* Do Release */
env_phase_count = (((cp->channel_frame - cp->release_frame)>>8)*cp->env_speed_calc)>>10;
if (env_phase_count < cp->env_release_speed)
{
cp->env_current = (int)cp->release_start_vol-(int)((float)(cp->env_release_calc*(float)env_phase_count*(float)cp->release_start_vol));
return;
}
else
{
cp->env_phase++;
cp->env_current = 0;
return;
}
}
}
}
}
/*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
[INTERNAL FUNCTION]
__MusIntInitSweep(cp)
[Parameters]
cp address of music player channel
[Explanation]
Initialise settings for sweep pan processing.
[Return value]
NONE
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*/
static void __MusIntInitSweep(channel_t *cp)
{
cp->sweep_frame = cp->note_start_frame;
cp->sweep_timer = 0;
cp->sweep_dir = cp->pan&0x40;
}
/*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
[INTERNAL FUNCTION]
__MusIntProcessSweep(cp)
[Parameters]
cp address of music player channel
[Explanation]
Process the current sweep settings to move the pan position.
[Return value]
NONE
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*/
void __MusIntProcessSweep(channel_t *cp)
{
unsigned long calc;
do
{
cp->sweep_frame += 256;
calc = cp->sweep_timer+cp->sweep_speed;
if (calc<64)
{
cp->sweep_timer=calc;
continue;
}
cp->sweep_timer=calc&63;
calc>>=6;
if (!cp->sweep_dir)
{
cp->pan += calc;
if (cp->pan>0x7f)
{
cp->pan=0x7f;
cp->sweep_dir = 1;
}
}
else
{
cp->pan -= calc;
if (cp->pan>=0x80 || cp->pan==0)
{
cp->pan=0;
cp->sweep_dir = 0;
}
}
} while ((long)(cp->sweep_frame-cp->channel_frame)<0);
}
/*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
[INTERNAL FUNCTION]
__MusIntProcessWobble(cp)
[Parameters]
cp address of music player channel
[Explanation]
Process the wobble settings to calculate the current value.
[Return value]
Current wobble offset
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*/
static float __MusIntProcessWobble(channel_t *cp)
{
cp->wobble_count--;
if(!cp->wobble_count)
{
if(cp->wobble_current==0)
{
cp->wobble_current=cp->wobble_amount;
cp->wobble_count=cp->wobble_on_speed;
}
else
{
cp->wobble_current=0;
cp->wobble_count=cp->wobble_off_speed;
}
}
return ((float)cp->wobble_current);
}
/*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
[INTERNAL FUNCTION]
__MusIntProcessVibrato(cp)
[Parameters]
cp address of music player channel
[Explanation]
Process the vibrato settings to calculate the current value.
[Return value]
Current vibrato offset
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*/
static float __MusIntProcessVibrato (channel_t *cp)
{
int temp;
float temp1;
#ifdef SUPPORT_EFFECTS
if (cp->specialvib_speed)
{
if((temp = cp->count-cp->specialvib_delay) > 0)
{
temp1 = (sinf( (float) temp/cp->specialvib_speed*2*3.1415926)*cp->specialvib_amount);
cp->vibrato = temp1;
}
else
{
return (0);
}
}
else
{
#endif
temp = cp->count-cp->vib_delay ;
if(temp > 0)
{
temp1 = sinf( (float) temp*cp->vib_precalc)*cp->vib_amount;
cp->vibrato = temp1;
}
else
{
return (0);
}
#ifdef SUPPORT_EFFECTS
}
#endif
return (cp->vibrato);
}
/*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
[INTERNAL FUNCTION]
__MusIntProcessContinuousVolume(cp)
[Parameters]
cp address of music player channel
[Explanation]
Process the continuous RLE volume data to set the current value.
------------------------
Current RLE data format:
------------------------
If the top bit of the value is set then the value is to be repeated and the count
byte follows. If the top bit of the count byte is set then it represents the top
seven bits of the count and the following byte is the lower eight bits. The count
is stored with two subtracted from it (0=2, 1=3 etc.etc.) because it is not worth
compressing runs of less than two. The processing of this data can be show as
follows:
if count = 0
byte = next byte from data stream
if byte>128
byte = byte & 127
count = next byte from data stream
if count>128
count = count & 127
count = count * 256
count = count + next byte from the data stream
endif
count = count + 2
endif
else
count = count - 1
endif
[Return value]
NONE
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*/
static void __MusIntProcessContinuousVolume(channel_t *cp)
{
unsigned char work_vol;
do
{
cp->volume_frame += 256;
cp->cont_vol_repeat_count--;
if(cp->cont_vol_repeat_count == 0) /* already repeating? */
{
work_vol = *(cp->pvolume++);
if(work_vol > 127) /* does count follow? */
{
/* yes volume is followed by run length data */
#ifdef SUPPORT_EFFECTS
cp->last_volume =
#endif
cp->volume = work_vol &0x7f;
work_vol = *(cp->pvolume++);
if(work_vol > 127)
{
cp->cont_vol_repeat_count = ((int)(work_vol&0x7f)*256);
cp->cont_vol_repeat_count += (int)*(cp->pvolume++)+2;
}
else
cp->cont_vol_repeat_count = (int)work_vol+2;
}
else
{
#ifdef SUPPORT_EFFECTS
cp->last_volume =
#endif
cp->volume = work_vol;
cp->cont_vol_repeat_count=1;
}
}
} while ((long)(cp->volume_frame-cp->channel_frame)<0);
#ifdef SUPPORT_EFFECTS
__MusIntSpecialVol(cp);
#endif
}
/*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
[INTERNAL FUNCTION]
__MusIntProcessContinuousPitchBend(cp)
[Parameters]
cp address of music player channel
[Explanation]
Process the continuous RLE pitchbend data to set the current value.
------------------------
Current RLE data format:
------------------------
If the top bit of the value is set then the value is to be repeated and the count
byte follows. If the top bit of the count byte is set then it represents the top
seven bits of the count and the following byte is the lower eight bits. The count
is stored with two subtracted from it (0=2, 1=3 etc.etc.) because it is not worth
compressing runs of less than two. The processing of this data can be show as
follows:
if count = 0
byte = next byte from data stream
if byte>128
byte = byte & 127
count = next byte from data stream
if count>128
count = count & 127
count = count * 256
count = count + next byte from the data stream
endif
count = count + 2
endif
else
count = count - 1
endif
[Return value]
NONE
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*/
static void __MusIntProcessContinuousPitchBend(channel_t *cp)
{
unsigned char work_pb;
do
{
cp->pitchbend_frame += 256;
cp->cont_pb_repeat_count--;
if(cp->cont_pb_repeat_count == 0) /* already repeating? */
{
work_pb = *(cp->ppitchbend++);
if(work_pb > 127) /* does count follow? */
{
/* yes pitchbend is followed by run length data */
cp->pitchbend = ((float)(work_pb &0x7f))-64.0;
cp->pitchbend_precalc = cp->pitchbend*cp->bendrange;
work_pb = *(cp->ppitchbend++);
if(work_pb > 127)
{
cp->cont_pb_repeat_count = ((int)(work_pb&0x7f)*256);
cp->cont_pb_repeat_count += (int)*(cp->ppitchbend++)+2;
}
else
cp->cont_pb_repeat_count = (int)work_pb+2;
}
else
{
cp->pitchbend = ((float)work_pb)-64.0;
cp->pitchbend_precalc = cp->pitchbend*cp->bendrange;
cp->cont_pb_repeat_count=1;
}
}
} while ((long)(cp->pitchbend_frame-cp->channel_frame)<0);
#ifdef SUPPORT_EFFECTS
__MusIntSpecialPitchBend(cp);
#endif
}
/***********************************************************************************
************************************************************************************
I N T E R N A L U T I L I T Y F U N C T I O N S
************************************************************************************
***********************************************************************************/
/*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
[INTERNAL FUNCTION]
__MusIntPowerOf2(x)
[Parameters]
x value
[Explanation]
Calculate the power of 2 which represents the specified value.
[Return value]
power of 2
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*/
static float __MusIntPowerOf2(float x)
{
float x2;
if(x == 0)
return 1;
if(x > 0)
{
x2 = x*x;
return (1+(x*.693147180559945)
+(x2*.240226506959101)
+(x2*x* 5.55041086648216E-02)
+(x2*x2* 9.61812910762848E-03)
+(x2*x2*x* 1.33335581464284E-03)
+(x2*x2*x2* 1.54035303933816E-04)
);
}
else
{
x = -x;
x2 = x*x;
return (1/(1+(x*.693147180559945)
+(x2*.240226506959101)
+(x2*x* 5.55041086648216E-02)
+(x2*x2* 9.61812910762848E-03)
+(x2*x2*x* 1.33335581464284E-03)
+(x2*x2*x2* 1.54035303933816E-04)
));
}
}
/*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
[INTERNAL FUNCTION]
__MusIntRemapPtrBank(pptr, wptr, remap)
[Parameters]
pptr address of PTR file in RAM
wptr address of WBK file in ROM
[Explanation]
Change the offsets stored within the pointer bank file (PTR) to pointers.
[Return value]
NONE
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*/
static void __MusIntRemapPtrBank(char *pptr, char *wptr)
{
int i;
ptr_bank_t *ptrfile_addr;
unsigned char *chardetune, charwork;
float *floatdetune, floatwork;
unsigned long base;
ptrfile_addr = (ptr_bank_t *)pptr;
/* return if already remapped */
if (ptrfile_addr->flags&PTRFLAG_REMAPPED)
return;
/* set remapped flag */
ptrfile_addr->flags |= PTRFLAG_REMAPPED;
/* remap first set of pointers */
__MusIntRemapPtrs(&ptrfile_addr->basenote, pptr, 3);
/* remap wave list pointers */
__MusIntRemapPtrs(&ptrfile_addr->wave_list[0], pptr, ptrfile_addr->count);
/* now calculate detune values and remap wave list */
for (i=0; i<ptrfile_addr->count; i++)
{
floatdetune = &ptrfile_addr->detune[i];
chardetune = (unsigned char *)floatdetune;
charwork = *chardetune;
floatwork = U8_TO_FLOAT(charwork);
*floatdetune = floatwork/100.0;
charwork = ptrfile_addr->basenote[i]-BASEOFFSET;
floatwork = U8_TO_FLOAT(charwork);
*floatdetune += floatwork;
/* remap pointers inside ALWaveTable structures */
if(!ptrfile_addr->wave_list[i]->flags)
{
base = (unsigned long)ptrfile_addr->wave_list[i]->base;
if ((base&0xff000000)!=0xff000000) /* not n64dd sample */
{
base += (unsigned long)wptr;
ptrfile_addr->wave_list[i]->base = (u8 *)base;
}
ptrfile_addr->wave_list[i]->flags = 1;
if(ptrfile_addr->wave_list[i]->waveInfo.adpcmWave.loop)
ptrfile_addr->wave_list[i]->waveInfo.adpcmWave.loop = (ALADPCMloop *)((u32)(ptrfile_addr->wave_list[i]->waveInfo.adpcmWave.loop)+(u32)(pptr));
if(ptrfile_addr->wave_list[i]->type == AL_ADPCM_WAVE)
ptrfile_addr->wave_list[i]->waveInfo.adpcmWave.book = (ALADPCMBook *)((u32)(ptrfile_addr->wave_list[i]->waveInfo.adpcmWave.book)+(u32)(pptr));
}
}
/* flush data cache so the new sample pointers are visible to the RSP */
osWritebackDCacheAll();
}
/*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
[INTERNAL FUNCTION]
__MusIntRandom(range)
[Parameters]
range upper limit of random number limit (0 to range-1)
[Explanation]
Calculate a random(ish) number.
[Return value]
random number
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*/
static int __MusIntRandom (int range)
{
long temp;
int x;
float f;
for (x=0;x<8;x++)
{
temp = mus_random_seed & 0x48000000;
mus_random_seed = mus_random_seed<<1;
if (temp==0x48000000 || temp == 0x08000000)
mus_random_seed = mus_random_seed | 1;
}
f = (float)(mus_random_seed)/(1<<16);
f /= (1<<16);
return ((int)((float)(range)*f));
}
/*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
[INTERNAL FUNCTION]
__MusIntInitialiseChannel(cp)
[Parameters]
cp address of music player channel
[Explanation]
Initialise a music player channel to it's default state whilst preserving it's
playing status.
[Return value]
NONE
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*/
static void __MusIntInitialiseChannel(channel_t *cp)
{
unsigned char old_playing, *work_ptr;
int i;
/* disable channel processing 1st!!! */
cp->pdata = NULL;
old_playing = cp->playing;
/* zero out channel */
work_ptr = (unsigned char *)cp;
for (i=0; i<sizeof(channel_t); i++)
*work_ptr++ = 0;
/* set none zero values */
cp->old_volume = 0xffff;
cp->old_reverb = 0xff;
cp->old_pan = 0xff;
cp->old_frequency = 99.9;
cp->channel_tempo = cp->channel_tempo_save = 96*256/mus_vsyncs_per_second;
cp->length = 1;
cp->default_velocity = 127;
cp->volume = 127;
cp->bendrange = 2*(1.0/64.0);
cp->pan = 64;
cp->cont_vol_repeat_count = 1;
cp->cont_pb_repeat_count = 1;
cp->stopping = -1;
/* new volume and pan scales */
cp->volscale = 0x80;
cp->panscale = 0x80;
cp->temscale = 0x80;
/* setup a default envelope */
cp->env_speed = 1;
cp->env_attack_speed = 1;
cp->env_attack_calc = 1.0F;
cp->env_max_vol = 127;
cp->env_decay_speed = 255;
cp->env_decay_calc = 1.0/255.0;
cp->env_sustain_vol = 127;
cp->env_release_speed = 15;
cp->env_release_calc = 1.0/15.0;
/* set current sample bank */
cp->sample_bank = mus_init_bank ? mus_init_bank : mus_default_bank;
/* restore channel status flag */
cp->playing = old_playing;
}
/*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
[INTERNAL FUNCTION]
__MusIntFindChannel(addr, song_chan)
[Parameters]
addr address of song data
song_chan song channel number
[Explanation]
Find a music player channel for the specified song channel.
[Return value]
channel found for music channel
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*/
static int __MusIntFindChannel(song_t *addr, int song_chan)
{
channel_t *cp;
int i,current,current_channel;
/* master tacks can use channels reserved for them */
if (song_chan<0)
{
for (i=0, cp=mus_channels; i<MAX_SONGS; i++, cp++)
if (!cp->pdata)
return (i);
}
/* 1st scan for empty channel */
for (i=MAX_SONGS, cp=mus_channels2; i<max_channels; i++, cp++)
if (!cp->pdata)
return (i);
/* 2nd scan for sfx channel to override */
for (i=MAX_SONGS, cp=mus_channels2, current=0x7fffffff, current_channel=MAX_SONGS-1; i<max_channels; i++, cp++)
{
if (cp->fx_addr)
{
if (cp->priority<=current)
{
current=cp->priority;
current_channel=i;
}
}
}
if (current_channel>=MAX_SONGS)
return (current_channel);
/* 3rd scan for song channel (not this song) */
for (i=MAX_SONGS, cp=mus_channels2; i<max_channels; i++)
if (!cp->fx_addr && cp->song_addr!=addr)
return (i);
/* 4th scan for same tune, same channel */
for (i=MAX_SONGS, cp=mus_channels2; i<max_channels; i++, cp++)
if (cp->song_addr==addr && addr->data_list[song_chan]==cp->pbase)
return (i);
/* get any channel */
return ((song_chan%(max_channels-MAX_SONGS))+MAX_SONGS);
}
/*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
[INTERNAL FUNCTION]
__MusIntRemapPtrs(addr, offset, count)
[Parameters]
addr address of pointer list (zero pointer is kept as a NULL pointer)
offset offset to add to pointer
count number of pointers to remap
[Explanation]
Convert a list of offsets into pointers.
[Return value]
NONE
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*/
static void __MusIntRemapPtrs(void *addr, void *offset, int count)
{
unsigned long *dest, add;
int i;
dest = (unsigned long *)addr;
add = (unsigned long)offset;
for (i=0; i<count; i++)
if (dest[i])
dest[i]+=add;
}
/*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
[INTERNAL FUNCTION]
__MusIntStartEffect(cp, number, volume, pan, priority)
[Parameters]
cp address of music player channel
number sound effect number to start
volume volume scale
pan pan scale
priority priority level
[Explanation]
Start the specified sound effect on the specified sound channel with the specified
settings.
[Return value]
sound handle
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*/
static unsigned long __MusIntStartEffect(channel_t *cp, fx_header_t *header, int number, int volume, int pan, int priority)
{
__MusIntInitialiseChannel(cp);
cp->fx_number = number;
cp->fx_addr = header;
cp->volscale = volume;
cp->panscale = pan;
cp->handle = mus_current_handle++;
cp->priority = priority;
/* set sample bank pointer */
if (header->ptr_addr)
cp->sample_bank = header->ptr_addr;
/* pdata must be set last to avoid processing clash */
cp->pdata = cp->pbase = header->effects[number].fxdata;
return (cp->handle);
}
static unsigned long __MusIntFindChannelAndStart(fx_header_t *header, int number, int volume, int pan, int priority)
{
int i, current_priority;
channel_t *cp, *current_cp;
/* get default priority if required */
if (priority==-1)
priority = header->effects[number].priority;
current_priority = priority+1;
for(i=MAX_SONGS, cp=mus_channels2; i<max_channels; i++, cp++)
{
if (cp->pdata==NULL)
return (__MusIntStartEffect(cp, header, number, volume, pan, priority));
if (cp->fx_addr && cp->priority<current_priority)
{
current_priority = cp->priority;
current_cp = cp;
}
}
if (current_priority<priority)
return (__MusIntStartEffect(current_cp, header, number, volume, pan, priority));
return (0);
}
/*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
[INTERNAL FUNCTION]
__MusIntStartSong(addr)
[Parameters]
addr address of song
[Explanation]
Start the specified song.
[Return value]
sound handle
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*/
static musHandle __MusIntStartSong(void *addr)
{
song_t *song_addr;
int i, channels;
channel_t *cp;
unsigned long handle;
song_addr = addr;
channels = song_addr->num_channels;
if (!song_addr->flags&SONGFLAG_INITIALISED)
{
song_addr->flags |= SONGFLAG_INITIALISED;
/* convert header offsets to pointers */
__MusIntRemapPtrs(SONGHDR_ADR(song_addr), addr, SONGHDR_COUNT);
/* convert pointer tables */
__MusIntRemapPtrs(song_addr->data_list, addr, channels);
__MusIntRemapPtrs(song_addr->volume_list, addr, channels);
__MusIntRemapPtrs(song_addr->pbend_list, addr, channels);
}
/* get next handle */
handle = mus_current_handle++;
/* start master track last - always gets started! */
cp=mus_channels+__MusIntFindChannel(song_addr,-1);
__MusIntInitialiseChannel(cp);
cp->velocity_on = 1; /* enable velocity for songs */
cp->channel_flag |= CHFLAG_PAUSE|CHFLAG_MASTERTRACK;
cp->song_addr = song_addr;
cp->pdata = cp->pbase = song_addr->master_track;
cp->handle = handle;
for(i=0; i<channels; i++)
{
if(song_addr->data_list[i]) /* should never happen but just in case! */
{
cp=mus_channels+__MusIntFindChannel(song_addr,i);
__MusIntInitialiseChannel(cp);
cp->velocity_on = 1; /* enable velocity for songs */
cp->channel_flag |= CHFLAG_PAUSE;
cp->song_addr = song_addr;
cp->pvolume = cp->pvolumebase = song_addr->volume_list[i];
cp->ppitchbend = cp->ppitchbendbase = song_addr->pbend_list[i];
/* pdata must be set last to avoid processing clash */
cp->pdata = cp->pbase = song_addr->data_list[i];
cp->handle = handle;
}
}
/* reset any single sample bank override */
mus_init_bank = NULL;
return (handle);
}
/*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
[INTERNAL FUNCTION]
__MusIntHandleSetFlag(handle, clear, set)
[Parameters]
handle sound handle
clear mask (ANDed with flags)
set mask (ORed with flags)
[Explanation]
Change the channel flags associated with a particular sound handle.
[Return value]
NONE
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*/
static void __MusIntHandleSetFlag(unsigned long handle, unsigned long clear, unsigned long set)
{
int i;
channel_t *cp;
for (i=0, cp=mus_channels; i<max_channels; i++, cp++)
{
if (cp->handle==handle)
{
cp->channel_flag &= clear;
cp->channel_flag |= set;
}
}
}
/* end of file */