MusHandleAsk.html
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<html>
<head>
<title>NINTENDO64 Sound Tools Programing Manual</title>
</head>
<body bgcolor="#d0d0d0" text="#000000" link="#008000" vlink="#008000">
<h1><font color="#000080">MusHandleAsk()</font></h1>
<h2><font color="#ff0000">$B%W%m%H%?%$%W@k8@(B</font></h2>
<pre> int <strong>MusHandleAsk</strong>(musHandle <font color="#0000ff">handle</font>);</pre>
<h2><font color="#ff0000">$B0z?t(B</font></h2>
<table>
<tr>
<td valign="top">
<font color="#0000ff"><code>handle</code></font>
</td>
<td>
$B%5%&%s%I%O%s%I%k(B
</td>
</tr>
</table>
<h2><font color="#ff0000">$B@bL@(B</font></h2>
<p>$B;XDj$7$?%5%&%s%I%O%s%I%k$K4XO"$7$?%A%c%s%M%k$,8=:_$$$/$D=hM}$5$l$F$$$k$+$r7hDj$7$^$9!#(B</p>
<p>$B0z?t(B<font color="#0000ff"><code>handle</code></font>$B$O(B<a href="MusStartSong.html"><code>MusStartSong()</code></a>$B!"(B <a href="MusStartSongFromMarker.html"><code>MusStartSongFromMarker()</code></a>$B!"(B <a href="MusStartEffect.html"><code>MusStartEffect()</code></a>$B$"$k$$$O(B<a href="MusStartEffect2.html"><code>MusStartEffect2()</code></a>$B$K$h$C$FJV$5$l$k%5%&%s%I%O%s%I%k$G$J$1$l$P$J$j$^$;$s!#$b$7(B<font color="#0000ff"><code>handle</code></font>$B$H$7$F(B0$B$,M?$($i$l$?$J$i!"$3$N4X?t$O>o$K(B0$B$rJV$7$^$9!#(B</p>
<h2><font color="#ff0000">$BLa$jCM(B</font></h2>
<p>$B;XDj$7$?%5%&%s%I%O%s%I%k$K4X$7$F8=:_=hM}$5$l$F$$$k%A%c%s%M%k$N?t(B</p>
<h2><font color="#ff0000">$BNc(B</font></h2>
<pre> void PlayEntireSong(void *addr);
{
unsigned long handle;
handle = <a href="MusStartSong.html">MusStartSong</a>(addr);
while (<strong>MusHandleAsk</strong>(handle))
CallNormalProcessing();
}
void AlwaysTriggerSoundEffect(void)
{
static unsigned long handle=0;
if (<strong>MusHandleAsk</strong>(handle)==0)
handle = <a href="MusStartEffect.html">MusStartEffect</a>(RETRIGGER_SOUND);
}
</pre>
<h2><font color="#ff0000">$B;2>H(B</font></h2>
<a href="MusAsk.html"><code>MusAsk()</code></a>,
<a href="MusStartSong.html"><code>MusStartSong()</code></a>,
<a href="MusStartEffect.html"><code>MusStartEffect()</code></a>,
<a href="MusStartEffect2.html"><code>MusStartEffect2()</code></a>
</body>
</html>