texture.h 713 Bytes
/*
 *  Texture Segment
 *
 *  These textures can be referenced by name in other
 *  segments. 
 */
#include "ultra64.h"
extern unsigned short RGBA16rock2_buf[];
extern unsigned short RGBA16rock2_dl[];
extern unsigned short RGBA16foilage4_buf[];
extern unsigned short RGBA16foilage4_dl[];
extern unsigned short RGBA16L2_TV[];
extern unsigned char IA4palmhalf[];
extern unsigned char IA4palmshadow[];
extern unsigned char IA4umbshadow[];
extern unsigned char IA4palmtrunk[];
extern unsigned char I4ripple2[];
extern unsigned char I4water1[];
extern unsigned char I4spec[];
extern unsigned char CI4grass1[];
extern unsigned short CI4grass1tlut[];
extern unsigned char I4shell1[];
extern unsigned char letters_img[];