hellsbot.py
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import requests
import discord
import random
import datetime
from dateutil.parser import parse
from discord.object import Object
from ago import human
import simplejson as json
from collections import defaultdict
member_status = 'members.json'
deliveries_file = 'deliveries.json'
fortune_file = 'fortunes.json'
games_file = 'games.json'
credentials = 'creds.json'
client = discord.Client()
json_data=open(credentials).read()
creds = json.loads(json_data)
client.login(creds['username'], creds['password'])
def leaders(xs, top=20):
counts = defaultdict(int)
for x in xs:
counts[x] += 1
return sorted(counts.items(), reverse=True, key=lambda tup: tup[1])[:top]
def byteify(input):
if isinstance(input, dict):
return {byteify(key):byteify(value) for key,value in input.iteritems()}
elif isinstance(input, list):
return [byteify(element) for element in input]
elif isinstance(input, unicode):
return input.encode('utf-8')
else:
return input
@client.event
def on_socket_raw_send(payload, binary=False):
check_msg_queue()
@client.event
def on_status(member):
print("Status Changed %s" % (member,))
try:
json_data=open(member_status).read()
data = json.loads(json_data)
except ValueError:
data = {}
if not data:
data = {}
try:
username = member.name.lower()
user_id = member.id
mention = member.mention()
if username in data:
is_afk = data[username]['is_afk']
afk_at = data[username]['afk_at']
status = data[username]['status']
prev_status = data[username]['prev_status']
status_change_at = data[username]['status_change_at']
game_id = data[username]['game_id']
games_played = data[username]['games_played']
else:
is_afk = False
afk_at = datetime.datetime.now().strftime('%Y/%m/%d %H:%M:%S')
status = 'online'
prev_status = 'offline'
status_change_at = datetime.datetime.now().strftime('%Y/%m/%d %H:%M:%S')
game_id = None
games_played = []
if member.status == 'idle':
afk_at = datetime.datetime.now().strftime('%Y/%m/%d %H:%M:%S')
is_afk = True
else:
is_afk = False
if status != member.status:
prev_status = status
status = member.status
status_change_at = datetime.datetime.now().strftime('%Y/%m/%d %H:%M:%S')
if game_id != member.game_id:
game_id = member.game_id
if game_id not in games_played:
games_played.append(game_id)
data[username] = {
'id': user_id,
'mention': mention,
'is_afk': is_afk,
'afk_at': afk_at,
'status': status,
'prev_status': prev_status,
'status_change_at': status_change_at,
'game_id': game_id,
'games_played': games_played
}
print('Status Change: %s' % (data,))
jdata = json.dumps(data, ensure_ascii=False)
except Exception as e:
print('Error saving status change: %s' % (e),)
return
open(member_status, 'wb+').write(jdata.encode('utf8'))
check_msg_queue()
def get_game_names(game_id_list):
json_data=open(games_file).read()
data = json.loads(json_data)
result = []
for game_id in game_id_list:
for game in data:
if game['id'] == game_id:
result.append(game['name'])
return result
def get_mention_status(mention):
try:
json_data=open(member_status).read()
data = json.loads(json_data)
except ValueError:
data = {}
if not data:
data = {}
for user in data:
if 'mention' in data[user]:
if data[user]['mention'] == mention:
return data[user]
return None
def check_msg_queue():
print("checking messages")
try:
json_data=open(deliveries_file).read()
data = json.loads(json_data)
except ValueError:
data = {}
if not data:
data = {}
print("Data: %s" % data)
new_data = {}
for username in data:
for author in data[username]:
print("Message: %s" % data[username][author])
delivery = datetime.datetime.strptime(data[username][author]['delivery_time'], '%Y/%m/%d %H:%M:%S')
if delivery <= datetime.datetime.now():
offline = False
for member in client.get_all_members():
print('MEMBER MENTION: %s USERNAME: %s' % (member.mention(), username))
if username == member.mention():
if member.status != 'online':
print('OFFLINE USER, TRY AGAIN LATER')
offline = True
break
if offline:
new_data[username] = {}
new_data[username][author] = data[username][author]
break
channel = Object(data[username][author]['channel'])
message = data[username][author]['message']
client.send_message(channel, '{}, {} asked me to tell you "{}"'.format(username, author, message))
else:
new_data[username] = {}
new_data[username][author] = data[username][author]
jdata = json.dumps(new_data, ensure_ascii=False)
print("New Data: %s" % new_data)
open(deliveries_file, 'wb+').write(jdata.encode('utf8'))
return
@client.event
def on_message(message):
print message.content
print message.author
print client.user
# we do not want the bot to reply to itself
if message.author == client.user:
return
if message.content.lower().startswith(client.user.name.lower()):
print('Someone is talking to %s' % (client.user.name.lower(),))
if ' or ' in message.content:
questions = message.content[len(client.user.name)+1:].replace('?', '').split(' or ')
client.send_message(message.channel, '{} I choose: {}'.format(message.author.mention(), random.choice(questions).encode('utf-8',errors='ignore')))
if message.content.startswith('!help') or message.content.startswith('!commands'):
client.send_message(message.channel,
"""{} Available Commands:
You can ask compound or questions and I will choose. Example: HellsBot Rui is a Faggot or Rui is a faggot?
!msg <username> in 5 minutes Tea is ready
!msg <username> in 45 seconds Your finished masterbating
!msg <username> in 2 hours The movie is over
!msg <username> on 12/22/2015 Happy Birthday!
!games <username> - Returns a list of games played for a username.
!gameslist - Returns a list of the top 20 games and the number of people who have played that game.
!whoplayed <gamename> - Returns a list of players who have played the game.
!lastseen <username> - Returns info on when the user was last seen and their status.
!addfortune <fortune> - Adds a new fortune.
!fortune - Returns your fortune
!secret
!bemyirlwaifu""".format(message.author.mention()))
return
if message.content.startswith('!lastseen'):
data = None
try:
json_data=open(member_status).read()
data = json.loads(json_data)
except ValueError:
pass
if not data:
client.send_message(message.channel, 'I am a bit confused right now.. maybe I need more data. {}!'.format(message.author.mention()))
else:
username = message.content[10:].replace('@', '').lower()
if username in data:
out_string = ''
if data[username]['is_afk'] == True:
out_string = 'Went AFK at: {}\n'.format(data[username]['afk_at'])
elif data[username]['status'] == 'offline':
out_string = 'Currently Offline\n'
else:
out_string = 'Currently Online\n'
out_string += 'Last Status: {} at {} which was {}\nPrevious Status: {}\n'.format(data[username]['status'],
data[username]['status_change_at'],
human(datetime.datetime.strptime(data[username]['status_change_at'], '%Y/%m/%d %H:%M:%S')),
data[username]['prev_status'])
client.send_message(message.channel, 'Last Information on {}:\n{}'.format(username, out_string))
else:
client.send_message(message.channel, 'I don\'t have any data on {} yet {}'.format(username, message.author.mention()))
if message.content.startswith('!gameslist'):
data = None
try:
json_data=open(member_status).read()
data = json.loads(json_data)
except ValueError:
pass
if not data:
client.send_message(message.channel, 'I am a bit confused right now.. maybe I need more data. {}!'.format(message.author.mention()))
else:
game_list = []
for user in data:
if 'games_played' in data[user]:
print('%s' % data[user])
game_list += data[user]['games_played']
print('%s' % game_list)
games_sorted = leaders(get_game_names(game_list))
print('%s' % games_sorted)
out_string = ''
for game in games_sorted:
#print('%s' % game)
out_string += ' {} - {}\n'.format(game[1], game[0])
client.send_message(message.channel, 'The games I have seen people playing are: \n{}'.format(out_string))
return
if message.content.startswith('!games'):
data = None
try:
json_data=open(member_status).read()
data = json.loads(json_data)
except ValueError:
pass
if not data:
client.send_message(message.channel, 'I am a bit confused right now.. maybe I need more data. {}!'.format(message.author.mention()))
else:
username = message.content[7:].replace('@', '').lower()
if username in data:
games = ', '.join(get_game_names(data[username]['games_played']))
client.send_message(message.channel, 'I have seen {} playing: {}'.format(username, games))
else:
client.send_message(message.channel, 'I don\'t have any data on {} yet {}'.format(username, message.author.mention()))
return
if message.content.startswith('!whoplayed'):
member_data = None
try:
json_data=open(member_status).read()
member_data = json.loads(json_data)
except ValueError:
pass
if not member_data:
client.send_message(message.channel, 'I am a bit confused right now.. maybe I need more data. {}!'.format(message.author.mention()))
else:
game_name = message.content[11:]
json_data=open(games_file).read()
data = json.loads(json_data)
game_id = 0
for game in data:
if game['name'].lower() == game_name.lower():
game_id = game['id']
if game_id == 0:
client.send_message(message.channel, 'I don\'t have any data on {} yet {}'.format(game_name, message.author.mention()))
matched_usernames = []
for username in member_data:
if 'games_played' in member_data[username]:
for id in member_data[username]['games_played']:
if id == game_id:
matched_usernames.append(username)
client.send_message(message.channel, 'I have seen {} playing: {}'.format(', '.join(matched_usernames), game_name))
return
# !msg joe in 5 minutes YOU ARE A DICK
if message.content.startswith('!msg'):
try:
json_data=open(deliveries_file).read()
data = json.loads(json_data)
except ValueError:
data = {}
if not data:
data = {}
channel = message.channel
author = message.author
#author = message.author.name
username = ''
try:
message_bits = message.content.split(" ")
msg_datetime = datetime.datetime.now()
msg_idx = 2
if message_bits[2] == 'in' and message_bits[3].isdigit():
time = int(message_bits[3])
msg_idx = 4
if message_bits[4].startswith('sec'):
msg_datetime = msg_datetime + datetime.timedelta(seconds=time)
msg_idx = 5
elif message_bits[4].startswith('hour'):
msg_datetime = msg_datetime + datetime.timedelta(hours=time)
msg_idx = 5
else: # minutes by default
msg_datetime = msg_datetime + datetime.timedelta(minutes=time)
msg_idx = 5
elif message_bits[2] == 'on':
try:
tmp_date = parse(message_bits[3])
msg_datetime = tmp_date
msg_idx = 4
except ValueError:
client.send_message(channel, 'Your shitty message has been rejected {}. Next time learn how to date...MM\\DD\\YYYY'.format(message.author.mention()))
return
username = message_bits[1]
user_mention = ''
for member in client.get_all_members():
print("MEMBER: %s" % member)
if username.lower() == member.name.lower():
user_mention = member.mention()
user_id = member.id
if user_mention == '':
client.send_message(channel, 'Your shitty message has been rejected {}. That user does not exist.'.format(message.author.name))
return
msg_text = byteify(' '.join(message_bits[msg_idx:]))
message = {'user_id': user_id, 'channel': channel.id, 'delivery_time': msg_datetime.strftime('%Y/%m/%d %H:%M:%S'), 'message': msg_text}
print("Message: %s" % message)
data[user_mention] = {}
data[user_mention][author.mention()] = message
jdata = json.dumps(data, ensure_ascii=False)
print("Data: %s" % data)
#test_ch = Object(channel.id)
#client.send_message(test_ch, 'Test Message {}.'.format(author))
except Exception as e:
client.send_message(channel, 'Your shitty message has been rejected {}. {}'.format(author.name, e))
return
open(deliveries_file, 'wb+').write(jdata.encode('utf8'))
if msg_datetime < datetime.datetime.now():
client.send_message(channel, '{} your message will be delivered to {} as soon as they are available.'.format(author.name, user_mention))
else:
client.send_message(channel, '{} your message will be delivered to {} {}.'.format(author.name, user_mention, human(msg_datetime)))
check_msg_queue()
return
if message.content.startswith('!addfortune'):
try:
json_data=open(fortune_file).read()
data = json.loads(json_data)
except ValueError:
data = []
if not data:
data = []
try:
data.append(byteify(message.content[12:]))
jdata = json.dumps(data, ensure_ascii=False)
except:
client.send_message(message.channel, 'Your shitty fortune has been rejected {}.'.format(message.author.mention()))
return
open(fortune_file, 'wb+').write(jdata.encode('utf8'))
client.send_message(message.channel, 'Your shitty fortune has been added {}.'.format(message.author.mention()))
if message.content.startswith('!fortune'):
data = None
try:
json_data=open(fortune_file).read()
data = json.loads(json_data)
except ValueError:
pass
if not data:
client.send_message(message.channel, 'Try adding a fortune with "!addfortune <fortune>" {}!'.format(message.author.mention()))
else:
client.send_message(message.channel, '{} Your fortune is... {}'.format(message.author.mention(), random.choice(data).encode('utf-8',errors='ignore')))
if message.content.startswith('!secret'):
client.send_message(message.channel, 'git gud {}! My source is here: http://git.savsoul.com/barry/discordbot'.format(message.author.mention()))
if message.content.startswith('!bemyirlwaifu'):
client.send_message(message.channel, 'http://orig13.deviantart.net/b25e/f/2014/175/3/d/no_waifu_no_laifu_by_imtheonenexttome-d7nsx3b.gif {}!'.format(message.author.mention()))
if message.content.startswith('!hello'):
client.send_message(message.channel, 'Hello {}!'.format(message.author.mention()))
@client.event
def on_ready():
print('Logged in as')
print(client.user.name)
print(client.user.id)
print('------')
client.run()