prevent dupe players, fixed entered game message.
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1 changed file
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12 additions
and
4 deletions
... | @@ -107,13 +107,13 @@ while True: | ... | @@ -107,13 +107,13 @@ while True: |
107 | for pid, pl in players.items(): | 107 | for pid, pl in players.items(): |
108 | # send each player a message to tell them about the diconnected | 108 | # send each player a message to tell them about the diconnected |
109 | # player | 109 | # player |
110 | if players[id]["name"] != None: | 110 | if players[pid]["name"] != None: |
111 | mud.send_message(pid, "{} quit the game".format( | 111 | mud.send_message(pid, "{} quit the game".format( |
112 | players[id]["name"])) | 112 | players[pid]["name"])) |
113 | else: | ||
114 | save_object_to_file(players[id], "players/{}.json".format(players[id]["name"])) | ||
115 | 113 | ||
116 | # remove the player's entry in the player dictionary | 114 | # remove the player's entry in the player dictionary |
115 | if players[id]["name"] != None: | ||
116 | utils.save_object_to_file(players[id], "players/{}.json".format(players[id]["name"])) | ||
117 | del(players[id]) | 117 | del(players[id]) |
118 | 118 | ||
119 | # go through any new commands sent from players | 119 | # go through any new commands sent from players |
... | @@ -130,6 +130,14 @@ while True: | ... | @@ -130,6 +130,14 @@ while True: |
130 | if command.strip() == '' or command is None: | 130 | if command.strip() == '' or command is None: |
131 | mud.send_message(id, "Invalid Name") | 131 | mud.send_message(id, "Invalid Name") |
132 | continue | 132 | continue |
133 | already_logged_in = False | ||
134 | for pid, pl in players.items(): | ||
135 | if players[pid]["name"] == command: | ||
136 | mud.send_message(id, "{} is already logged in.".format(command)) | ||
137 | mud.disconnect_player(id) | ||
138 | already_logged_in = True | ||
139 | if already_logged_in: | ||
140 | continue | ||
133 | loaded_player = utils.load_object_from_file("players/{}.json".format(command)) | 141 | loaded_player = utils.load_object_from_file("players/{}.json".format(command)) |
134 | if loaded_player is None: | 142 | if loaded_player is None: |
135 | players[id]["name"] = command | 143 | players[id]["name"] = command | ... | ... |
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