heap.c 363 Bytes

/*---------------------------------------------------------------------*
        Copyright (C) 1998 Nintendo.
        
        $RCSfile: heap.c,v $
        $Revision: 1.1.1.1 $
        $Date: 2002/05/02 03:27:30 $
 *---------------------------------------------------------------------*/

#include "main.h"
#include "hdd.h"

u8   heap_rwbuf[READWRITE_BYTESIZE];