mes_e.h
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/*---------------------------------------------------------------------
Copyright (C) 1998 Nintendo.
File mes_e.h
Coded by Koji Mitsunari. Oct 27, 1998.
Modified by
Comments 64GB-PAK test program main
$Id:
---------------------------------------------------------------------*/
#ifndef _mes_e_h_
#define _mes_e_h_
#define mes0 "N64 Game Boy Pak is not inserted"
#define mes1 "into Controller 1. Please insert"
#define mes2 "the N64 Game Boy Pak."
#define mes3 "Not used"
#define mes4 "Something other than the N64 Game"
#define mes5 "Boy Pak is inserted into Controller 1."
#define mes6 "Replace with the N64 Game Boy Pak."
#define mes7 "The contact is defective."
#define mes8 "Please connect the N64 Game Boy Pak"
#define mes9 "once again."
#define mes10 "Please insert a \"compatible game\""
#define mes11 "into the N64 Game Boy Pak."
#define mes12 "A different game is being inserted"
#define mes13 "into the N64 Game Boy Pak."
#define mes14 "Please replace with a \"compatible game\"."
#define mes15 "Push the A button"
#define mes16 "Data is loading."
#define mes17 "Do not remove the N64 Game Boy Pak"
#define mes18 "and Game Boy game pak."
#define mes19 "The data is finished loading."
#define mes20 "The connector portion of the Game"
#define mes21 "Boy game pak is defective."
#define mes22 "Turn off the power of the main unit,"
#define mes23 "and refer to the operating manual"
#define mes24 "for N64 Game Boy Pak. "
#endif /* _mes_e_h_ */