ncode.h
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/*---------------------------------------------------------------------
File : ncode.h
Coded by Yoshitaka Yasumoto. Feb 14, 1996.
Copyright by Nintendo, Co., Ltd. 1996.
---------------------------------------------------------------------*/
#ifndef __ncode_h__
#define __ncode_h__
//------------------------------------------------------
// Nintendo code for letter(upper case) & digit
//------------------------------------------------------
#define __NUL 0x00
#define __SPC 0x0f
#define __0 0x10
#define __1 0x11
#define __2 0x12
#define __3 0x13
#define __4 0x14
#define __5 0x15
#define __6 0x16
#define __7 0x17
#define __8 0x18
#define __9 0x19
#define __A 0x1a
#define __B 0x1b
#define __C 0x1c
#define __D 0x1d
#define __E 0x1e
#define __F 0x1f
#define __G 0x20
#define __H 0x21
#define __I 0x22
#define __J 0x23
#define __K 0x24
#define __L 0x25
#define __M 0x26
#define __N 0x27
#define __O 0x28
#define __P 0x29
#define __Q 0x2a
#define __R 0x2b
#define __S 0x2c
#define __T 0x2d
#define __U 0x2e
#define __V 0x2f
#define __W 0x30
#define __X 0x31
#define __Y 0x32
#define __Z 0x33
#define __EXCLAM 0x34 // !
#define __2QUOTE 0x35 // "
#define __NUMBR 0x36 // #
#define __1QUOTE 0x37 // '
#define __ASTER 0x38 // *
#define __PLUS 0x39 // +
#define __COMMA 0x3a // ,
#define __MINUS 0x3b // -
#define __PERIOD 0x3c // .
#define __SLASH 0x3d // /
#define __COLON 0x3e // :
#define __EQUAL 0x3f // =
#define __QUEST 0x40 // ?
#define __AT 0x41 // @
//-----------------------------------------------
// Nintendo code for JAPANESE letter
//-----------------------------------------------
#ifdef LANG_JAPANESE
# define j_MARU 0x42
# define j_DAKU 0x43
# define j_HANDAKU 0x44
# define j_XA 0x45
# define j_XI 0x46
# define j_XU 0x47
# define j_XE 0x48
# define j_XO 0x49
# define j_XTSU 0x4a
# define j_XYA 0x4b
# define j_XYU 0x4c
# define j_XYO 0x4d
# define j_WO 0x4e
# define j_N 0x4f
# define j_A 0x50
# define j_I 0x51
# define j_U 0x52
# define j_E 0x53
# define j_O 0x54
# define j_KA 0x55
# define j_KI 0x56
# define j_KU 0x57
# define j_KE 0x58
# define j_KO 0x59
# define j_SA 0x5a
# define j_SHI 0x5b
# define j_SU 0x5c
# define j_SE 0x5d
# define j_SO 0x5e
# define j_TA 0x5f
# define j_CHI 0x60
# define j_TSU 0x61
# define j_TE 0x62
# define j_TO 0x63
# define j_NA 0x64
# define j_NI 0x65
# define j_NU 0x66
# define j_NE 0x67
# define j_NO 0x68
# define j_HA 0x69
# define j_HI 0x6a
# define j_FU 0x6b
# define j_HE 0x6c
# define j_HO 0x6d
# define j_MA 0x6e
# define j_MI 0x6f
# define j_MU 0x70
# define j_ME 0x71
# define j_MO 0x72
# define j_YA 0x73
# define j_YU 0x74
# define j_YO 0x75
# define j_RA 0x76
# define j_RI 0x77
# define j_RU 0x78
# define j_RE 0x79
# define j_RO 0x7a
# define j_WA 0x7b
# define j_GA 0x7c
# define j_GI 0x7d
# define j_GU 0x7e
# define j_GE 0x7f
# define j_GO 0x80
# define j_ZA 0x81
# define j_JI 0x82
# define j_ZU 0x83
# define j_ZE 0x84
# define j_ZO 0x85
# define j_DA 0x86
# define j_DI 0x87
# define j_DU 0x88
# define j_DE 0x89
# define j_DO 0x8a
# define j_BA 0x8b
# define j_BI 0x8c
# define j_BU 0x8d
# define j_BE 0x8e
# define j_BO 0x8f
# define j_PA 0x90
# define j_PI 0x91
# define j_PU 0x92
# define j_PE 0x93
# define j_PO 0x94
#endif
#endif