heap.c
530 Bytes
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo.
$RCSfile: heap.c,v $
$Revision: 1.1.1.1 $
$Date: 2002/05/02 03:27:33 $
*---------------------------------------------------------------------*/
#include "hglobals.h"
#include "hdd.h"
#include "hvideo.h"
#include "hvideo_str.h"
u8 heap_rwbuf[READWRITE_BYTESIZE];
Gfx heap_sp_dlb[2][DL_BUFSIZE];
Gfx heap_str_dlb[2][STR_DL_BUFSIZE];
u8 * heap_dma[JSTR_DMA_NUM + 1][JSTR_DMA_SIZE];