onetri.h
1.24 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo.(Originated by SGI)
$RCSfile: onetri.h,v $
$Revision: 1.1.1.1 $
$Date: 2002/05/02 03:27:33 $
*---------------------------------------------------------------------*/
#define STATIC_SEGMENT 1
#define CFB_SEGMENT 2
#define SCREEN_HT 240
#define SCREEN_WD 320
#define STACKSIZE 0x2000
#define GLIST_LEN 2048
#ifdef _LANGUAGE_C
typedef struct {
Mtx projection;
Mtx modeling;
Mtx viewing;
Mtx identity;
Gfx glist[GLIST_LEN];
} Dynamic;
extern Dynamic dynamic;
/* these are the static display lists */
extern Gfx rspinit_dl[];
extern Gfx rdpinit_dl[];
extern Gfx clearcfb_dl[];
extern Gfx shadetri_dl[];
extern Gfx textri_dl[];
/* RSP task data that is modified by the RSP and read the the CPU */
extern u64 dram_stack[]; /* used for matrix stack */
extern u64 rdp_output_len; /* RSP writes back size of RDP data */
extern u64 rdp_output[]; /* RSP writes back RDP data */
/* CPU addresses for the color frame buffer */
extern u16 cfb[][SCREEN_WD*SCREEN_HT];
/* RSP address for the color frame buffer */
extern u16 rsp_cfb[];
/* add */
extern void dd_proc(void);
#endif /* _LANGUAGE_C */