texture.c
1.09 KB
/**************************************************************************
* *
* Copyright (C) 1995, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
*************************************************************************/
/*
* Keep textures in same segment. Makes it easy to create rdram files
* later.
*/
#include <ultra64.h>
#include "RGBA32mandrill.h"
#include "RGBA16mandrill.h"
#include "I4mandrill.h"
#include "CI8mandrill.h"
#include "RGBA16dana.h"
#include "CI4ramp.h"
#include "CI8ramp.h"