main.c
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/*====================================================================
* main.c
*
* Copyright 1995-1996, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: main.c,v $
$Revision: 1.2 $
$Date: 2003/04/15 21:42:04 $
*---------------------------------------------------------------------*/
#include <os.h>
#include <ultra64.h>
#include <string.h>
#ifdef __sgi__
#include <bstring.h>
#endif
#include "os_internal.h"
#include "osint.h"
#include "cpu.h"
/*====================================================================
*
* This is the main module for the CPU subsystem of the Go/No-go test
* program. The idea here is to do test the followings:
* 1) TLB facility
* 2) User/Kernel space
* 3) System call facility
* 4) Basic floating-point functions
*
* The main function CpuTest() performs the followings:
* - Start the high-priority fault thread to handle CPU fault messages
* This thread should block and listen to fault message.
* - Install a new exception handler that can handles system call
* exceptions
* - Run the stand-alone TLB test
* - If test fails return
* - Start the timer thread
* After setting a timer, this thread should block and listen to
* time-out message.
* - Load the user segment (via TLB map)
* - Start the first user thread; this user thread, in turn, starts
* another user thread. These 2 threads takes turn running by
* sofware interrupt/message to invoke each other.
* - Start the FPU thread; this thread runs a series of floating
* point tests and returns.
* - Verify that the user thread executes correctly.
* - Kill the timer and fault threads.
* - Restore the original exception handler.
* - Return to caller with error number.
*
*====================================================================*/
/* Flag to print out thread structure */
/*
#define _DUMP_THREAD
*/
/**************************************************************************
*
* Definitions
*
*/
#define TIMESLICE_INTERVAL OS_USEC_TO_CYCLES(250)
#define TIMER_MOD 100
/**************************************************************************
*
* Global variables
*
*/
OSFault __osFault = { 0 };
u32 CpuErrorCount = 0;
/**************************************************************************
*
* Local variables
*
*/
static OSThread faultThread;
static char faultThreadStack[STACKSIZE];
static OSMesgQueue faultMesgQueue;
static OSMesg faultMesgBuf[5];
static OSThread fpThread;
static char fpThreadStack[STACKSIZE];
static OSThread timerThread;
static char timerThreadStack[STACKSIZE];
static OSMesgQueue timerMesgQueue;
static OSMesg timerMesgBuf[2];
static OSTimer timer;
/**************************************************************************
*
* Extern references
*
*/
extern char _userSegmentRomStart[];
extern char _userSegmentRomEnd[];
extern char _userSegmentStart[];
extern char _userSegmentTextStart[];
extern char _userSegmentTextEnd[];
extern char _userSegmentDataStart[];
extern char _userSegmentDataEnd[];
extern char _userSegmentBssStart[];
extern char _userSegmentBssEnd[];
extern char _bufferSegmentBssStart[];
extern char _bufferSegmentBssEnd[];
extern OSThread userThread;
extern char userThreadStack[];
extern void userMain(void *);
extern void userCleanupThread(void);
extern u32 userThread1Count;
extern u32 userThread2Count;
extern u32 userCtxtSwHi, userCtxtSwLo, userCtxtSwAvg;
extern u32 __osSetJmp(u32 *);
extern void __osRestoreJmp(u32 *, OSThread *);
extern s32 tlbTest(void);
extern s32 fpTest(void);
/**************************************************************************
*
* Function prototypes
*
*/
static void faultMain(void *);
static void timerMain(void *);
static void fpMain(void *);
static void dumpThread(char *, OSThread *);
/**************************************************************************
*
* Functions
*
*/
/*
* Increment global error counter
*/
void
IncrementErrorCount(u32 error)
{
u32 saveMask;
/*
* Now, we turn off interrupts to increment global counter
*/
saveMask = __osDisableInt();
CpuErrorCount += error;
__osRestoreInt(saveMask);
} /* IncrementErrorCount */
static void
loadUserSegment(void)
{
/*
* Just to be safe, we unmap all TLBs first
*/
osUnmapTLBAll();
/*
* Map 128 KB starting at APP_PADDR to be used for user thread
*/
osMapTLB(0, OS_PM_64K, _userSegmentStart, APP_PADDR, APP_PADDR+_64K, -1);
/*
* Here, we invalidate I-cache and D-cache areas that point to
* the user segment
*/
osInvalICache(_userSegmentTextStart,
_userSegmentTextEnd-_userSegmentTextStart);
osInvalDCache(_userSegmentDataStart,
_userSegmentDataEnd-_userSegmentDataStart);
#ifdef __sgi__
osPiRawStartDma(OS_READ, (u32)_userSegmentRomStart, _userSegmentStart,
_userSegmentRomEnd-_userSegmentRomStart);
#else
__osPiRawStartDma(OS_READ, (u32)_userSegmentRomStart, _userSegmentStart,
_userSegmentRomEnd-_userSegmentRomStart);
#endif
while(osPiGetStatus() & PI_STATUS_DMA_BUSY);
bzero(_userSegmentBssStart, _userSegmentBssEnd-_userSegmentBssStart);
} /* loadUserSegment */
static void
installExceptionHandler(void)
{
u32 saveMask;
/*
* Now, we turn off interrupts to replace exception handler
*/
saveMask = __osDisableInt();
osWritebackDCache((void*)UT_VEC,
E_VEC - UT_VEC + sizeof(__osExceptionVector));
osInvalICache((void*)UT_VEC,
E_VEC - UT_VEC + sizeof(__osExceptionVector));
*(__osExceptionVector *)UT_VEC =
*(__osExceptionVector *)__osExceptionPreamble2;
*(__osExceptionVector *)XUT_VEC =
*(__osExceptionVector *)__osExceptionPreamble2;
*(__osExceptionVector *)ECC_VEC =
*(__osExceptionVector *)__osExceptionPreamble2;
*(__osExceptionVector *)E_VEC =
*(__osExceptionVector *)__osExceptionPreamble2;
osWritebackDCache((void*)UT_VEC,
E_VEC - UT_VEC + sizeof(__osExceptionVector));
osInvalICache((void*)UT_VEC,
E_VEC - UT_VEC + sizeof(__osExceptionVector));
__osRestoreInt(saveMask);
} /* installExceptionHandler */
static void
restoreExceptionHandler(void)
{
u32 saveMask;
/*
* Now, we turn off interrupts to restore original exception handler
*/
saveMask = __osDisableInt();
/*
* Restore FPU state
* Turn on FS bit to flush denormalized number to zero;
* enable "invalid operation" faulting to catch generation of NaNs.
*/
__osSetSR(__osGetSR() | SR_CU1);
__osSetFpcCsr(FPCSR_FS | FPCSR_EV);
osWritebackDCache((void*)UT_VEC,
E_VEC - UT_VEC + sizeof(__osExceptionVector));
osInvalICache((void*)UT_VEC,
E_VEC - UT_VEC + sizeof(__osExceptionVector));
*(__osExceptionVector *)UT_VEC =
*(__osExceptionVector *)__osExceptionPreamble;
*(__osExceptionVector *)XUT_VEC =
*(__osExceptionVector *)__osExceptionPreamble;
*(__osExceptionVector *)ECC_VEC =
*(__osExceptionVector *)__osExceptionPreamble;
*(__osExceptionVector *)E_VEC =
*(__osExceptionVector *)__osExceptionPreamble;
osWritebackDCache((void*)UT_VEC,
E_VEC - UT_VEC + sizeof(__osExceptionVector));
osInvalICache((void*)UT_VEC,
E_VEC - UT_VEC + sizeof(__osExceptionVector));
__osRestoreInt(saveMask);
} /* restoreExceptionHandler */
int
CpuTest(void)
{
OSMesg mesg;
u32 i;
u32 saveMask;
XDEBUG(PRINTF("CpuTest\n"));
/*
* Create fault handler thread
*/
osCreateThread(&faultThread, 3, faultMain, (void *)0,
faultThreadStack+STACKSIZE, (OSPri)FAULT_THREAD_PRI);
osStartThread(&faultThread);
/*
* Install new exception handler
*/
installExceptionHandler();
/*
* Here, we can run the TLB test
*/
XDEBUG(PRINTF("Start TLB test...\n"));
CpuErrorCount = tlbTest();
if (CpuErrorCount != 0) {
/*
* We don't need to restore original exception handler because
* the new one works just fine.
*/
PRINTF("CPU: TLB test FAILED!\n");
return(CpuErrorCount);
}
XDEBUG(PRINTF("Start timer thread...\n"));
/*
* Create timer thread
*/
osCreateThread(&timerThread, 4, timerMain, (void *)0,
timerThreadStack+STACKSIZE, (OSPri)TIMER_THREAD_PRI);
osStartThread(&timerThread);
/*
* Create user-space thread
* First, we need to map the TLB and then dma the user segment into RDRAM.
*/
loadUserSegment();
XDEBUG(PRINTF("Start user thread!\n"));
osCreateThread(&userThread, 6, userMain, (void *)0,
userThreadStack+STACKSIZE, (OSPri)USER_THREAD_PRI);
/* Set bits to enable CP0 access and user mode */
userThread.context.sr |= (SR_CU0| SR_KSU_USR);
userThread.context.ra = (u64)userCleanupThread;
osStartThread(&userThread);
/*
* Create fp thread
*/
XDEBUG(PRINTF("Start fp thread!\n"));
osCreateThread(&fpThread, 5, fpMain, (void *)0,
fpThreadStack+STACKSIZE, (OSPri)FP_THREAD_PRI);
osStartThread(&fpThread);
XDEBUG(PRINTF("Get control back!\n"));
/*
* Here, we get control back which means that all user and fp threads are
* done. We check to make sure that the user threads executed correctly.
*/
if ((userThread1Count != NUM_ITERATIONS) ||
(userThread2Count != NUM_ITERATIONS)) {
CpuErrorCount++;
PRINTF("CPU: User thread FAILED!\n");
}
XDEBUG(PRINTF("interrupt latency (cycles) average %d high %d low %d\n",
userCtxtSwAvg, userCtxtSwHi, userCtxtSwLo));
XDEBUG(PRINTF(
"interrupt latency (ns) average %lld high %lld low %lld\n",
OS_CYCLES_TO_NSEC(userCtxtSwAvg),
OS_CYCLES_TO_NSEC(userCtxtSwHi),
OS_CYCLES_TO_NSEC(userCtxtSwLo)));
/*
* Need to kill fault handler and timer handler
*/
osStopTimer(&timer);
osDestroyThread(&timerThread);
osDestroyThread(&faultThread);
/*
* Here, we unmap all TLBs, flush the D-cache, and restore
* the original exception handler
*/
osUnmapTLBAll();
osWritebackDCacheAll();
restoreExceptionHandler();
PRINTF("CPU: return with error=%d\n", CpuErrorCount);
return(CpuErrorCount);
} /* main */
static void
faultMain(void *arg)
{
OSThread *tptr;
OSMesg mesg;
int i;
XDEBUG(PRINTF("faultMain\n"));
osCreateMesgQueue(&faultMesgQueue, faultMesgBuf, 5);
osSetEventMesg(OS_EVENT_FAULT, &faultMesgQueue, (OSMesg)MSG_FAULT);
while (1) {
(void)osRecvMesg(&faultMesgQueue, (OSMesg *)&mesg, OS_MESG_BLOCK);
/* If nofault is defined via a setjmp call */
/*
* Search for faulted thread
* If faulted thread is same as nofault thread
* set thread pc to jmp_buffer pc
* set thread to OS_STATE_RUNNABLE
* reset thread state flag
* clear nofault
* enqueue thread again
*/
tptr = FindFaultedThread();
if (tptr) {
dumpThread("faulted thread", tptr);
}
if (__osFault.nofault) {
if (__osFault.thread == tptr) {
/* Assume that caller has called __osSetJmp */
__osRestoreJmp(__osFault.nofault, tptr);
tptr->state = OS_STATE_STOPPED;
tptr->flags = 0;
tptr->context.sr |= SR_EXL;
tptr->next = (OSThread *)NULL;
tptr->queue = (OSThread **)NULL;
osStartThread(tptr);
}
}
} /* while */
} /* faultMain */
static void
timerMain(void *arg)
{
OSTime timeSlice, delta;
OSThread *tptr;
OSMesg mesg;
int i;
XDEBUG(PRINTF("timerMain\n"));
delta = 0;
timeSlice = TIMESLICE_INTERVAL;
osCreateMesgQueue(&timerMesgQueue, timerMesgBuf, 2);
osSetTimer(&timer, 0, timeSlice, &timerMesgQueue, (OSMesg)MSG_TIMER_EXP);
while (1) {
/* Wait for timer to expired */
(void)osRecvMesg(&timerMesgQueue, (OSMesg *)&mesg, OS_MESG_BLOCK);
/* Stop current timer */
osStopTimer(&timer);
/* Calculate new time slice value */
delta = osGetTime() % TIMER_MOD;
timeSlice = TIMESLICE_INTERVAL + delta;
/* Reset timer */
osSetTimer(&timer, 0, timeSlice, &timerMesgQueue,
(OSMesg)MSG_TIMER_EXP);
} /* while */
} /* timerMain */
static void
fpMain(void *arg)
{
int i, error;
u32 saveMask;
float f1, f2, f3;
XDEBUG(PRINTF("fpMain\n"));
/*
* We perform floating point operations here to tell OS to save
* proper floating registers before we start the real test.
*
*/
f1 = 1000.0;
f2 = 10.0;
f3 = f1/f2;
error = 0;
for (i = 0; i < NUM_ITERATIONS; i++) {
error += fpTest();
}
if (error != 0) {
PRINTF("CPU: FP test FAILED, error=%d!\n", error);
}
IncrementErrorCount(error);
} /* fpMain */
void
dumpThread(char *name, OSThread *t)
{
#ifdef _DUMP_THREAD
PRINTF("******** Thread `%s`: 0x%x ********\n", name, t);
PRINTF("\tid\t= %d\n", t->id);
PRINTF("\tpri\t= %d\n", t->priority);
PRINTF("\tnext\t= 0x%x\n", t->next);
PRINTF("\tqueue\t= 0x%x\n", t->queue);
PRINTF("\tpc\t= 0x%x\n", t->context.pc);
PRINTF("\ta0\t= 0x%llx\n", t->context.a0);
PRINTF("\tsp\t= 0x%llx\n", t->context.sp);
PRINTF("\tra\t= 0x%llx\n", t->context.ra);
PRINTF("\tsr\t= 0x%x\n", t->context.sr);
PRINTF("\tcause\t= 0x%x\n", t->context.cause);
PRINTF("\tbadvaddr= 0x%x\n", t->context.badvaddr);
PRINTF("\trcp\t= 0x%x\n", t->context.rcp);
PRINTF("\tfpcsr\t= 0x%x\n", t->context.fpcsr);
PRINTF("\tfp\t= 0x%x\n", t->fp);
PRINTF("\tstate\t= 0x%x\n", t->state);
PRINTF("\tflags\t= 0x%x\n", t->flags);
PRINTF("******** END *******\n");
#endif
}