GNUmakefile
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#!smake -k
# --------------------------------------------------------------------
# Copyright (C) 1997,1998 Nintendo. (Originated by SGI)
#
# $RCSfile: GNUmakefile,v $
# $Revision: 1.1 $
# $Date: 2003/04/04 17:50:34 $
# --------------------------------------------------------------------
#
# This demo has the following features
#
# CPU vertex morphing
# mipmap texture tiling
#
# Bill Mark
#
include $(ROOT)/usr/include/make/PRdefs
APP = morphdemo
#FINAL =
#ifdef FINAL
OPTIMIZER = -O2
LCDEFS = -D_FINALROM -DNDEBUG -DF3DEX_GBI_2
N64LIB = -lultra_rom
#else
OPTIMIZER = -g
LCDEFS = -DDEBUG -DF3DEX_GBI_2
N64LIB = -lultra_d
#endif
TARGETS = rom
HFILES = morphdemo.h
CODEFILES = morphdemo.c morph.c makeverts.c dram_stack.c
CODEOBJECTS = $(CODEFILES:.c=.o)
CODESEGMENT = codesegment.o
DATAFILES = static.c dynamic.c zbuf.c cfb.c
DATAOBJECTS = $(DATAFILES:.c=.o)
OBJECTS = $(CODESEGMENT) $(DATAOBJECTS)
LCINCS = -I. -I$(ROOT)/usr/include/PR
LCOPTS = -D_DEBUG -Wall -non_shared -G 0 -mips2
LDFLAGS = $(MKDEPOPT) -L$(ROOT)/usr/lib -L$(ROOT)/usr/lib/PR \
$(N64LIB) -lgcc
LDIRT = $(APP) ppm2cTex mariotex.h load.map
default: $(TARGETS)
include $(COMMONRULES)
install: default
$(INSTALL) -m 444 -F /usr/src/PR/demos/morphcube \
$(HFILES) $(CODEFILES) $(DATAFILES) Makefile spec \
ppm2cTex.c \
mario.ppm
$(CODESEGMENT): mariotex.h $(CODEOBJECTS)
$(LD) -o $(CODESEGMENT) -r $(CODEOBJECTS) $(LDFLAGS)
#ifdef FINAL
$(TARGETS) $(APP): spec $(OBJECTS) $(MAKEROM)
$(MAKEROM) -s 9 -r $(TARGETS) spec
#ifndef NOMAKEMASK
makemask $(TARGETS)
#endif
#else
$(TARGETS) $(APP): spec $(OBJECTS) $(MAKEROM)
$(MAKEROM) -r $(TARGETS) spec
#endif
mariotex.h: ppm2cTex mario.ppm
./ppm2cTex -m -s < mario.ppm > mariotex.h
ppm2cTex: ppm2cTex.c
$(CC) -o ppm2cTex ppm2cTex.c
static.o: mariotex.h