morphdemo.h
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/*
* Header file for 'morphdemo' program
*
* Included by: morphdemo.c; makeverts.c; morph.c; static.c;
* cfb.c; zbuf.c; spec
*
* This file #include's <ultra64.h> as soon as it gets past the
* stuff which has to be used by the spec file
*
*/
#ifndef __MORPHDEMO_H__
#define __MORPHDEMO_H__
/*
* Configuration stuff...
*/
/*
* Set this to do lighting
*/
#define DO_LIGHTING
/*
* Set this to do textures
*/
#define DOTEX
/*
* Set this to do mip-mapping (DOTEX must already be #defined!)
*/
#define DOMM
/*
* Set this to change sphere size so that sphere radius is equal to distance
* to corners of cube instead of distance to center of face of cube.
* Note that you can begin to see the verticies along the silhouette of the
* sphere when you turn this on.
*/
/* #define BIGSPHERE */
/*
* Set this to turn on Z-buffered rendering, which is not strictly required
* for this demo, but gives better quality images because the delta-Z values
* are used for anti-aliasing on the non-silhouette cube edges.
* Performance is reduced somewhat by Z-buffered rendering.
*/
#define DOZBUF
/*
* Now, do the #define's required by the 'spec' file first. The spec file
* does not agree well with C code, which comes later in this file.
*/
/*
* Define stack size for R4300 threads
* This definition is in a header file because it is required by both
* morphdemo.c (for declaring the stacks), and by the spec file for
* indicating the top of the stack.
*
*/
/* Stacksize in bytes */
#define STACKSIZE 0x2000
/*
* Define RSP segment numbers
* These definitions are required both by the 'spec' file, and by the
* code in 'morphdemo.c' which sets up the RSP segment table.
*/
#define STATIC_SEG 1
#define DYNAMIC_SEG 2
/*
* Now do the stuff only required by .c files, and not by the spec file
*/
#ifdef _LANGUAGE_C
#include <ultra64.h>
/*
* Define screensize.
* This definition is in a header file because it is required by the
* cfb.c and zbuf.c files, as well as the morphdemo.c and static.c files.
* Note that changing these variables is not sufficient to change the
* screen size -- the video modes must be changed as well in morphdemo.c,
* and probably some of the init stuff in static.c.
*/
#define SCREEN_HT 240
#define SCREEN_WD 320
/*
* Define dynamic data structure
* This definition is required both by 'morphdemo.c' and by 'dynamic.c'
* The R4300 addressible version (and the one that reserves physical memory)
* is defined in morphdemo.c. The RSP addressible version is defined in
* dynamic.c
*/
/* See makeverts.c for details...
* Currently NVE can't be > 8 */
#define NVE 8
#define VCNT (NVE*NVE*6)
#define GLIST_SIZE 2048
typedef struct {
Mtx projection;
Mtx modeling_translate;
Mtx modeling_rotate1;
Mtx modeling_rotate2;
Mtx viewing; /* Currently unused */
Mtx identity; /* Currently unset and unused */
Gfx glist[GLIST_SIZE];
Vtx mvlist[VCNT]; /* Verticies for morph */
} dynamic_stuff;
extern u64 dram_stack[];
#endif /* _LANGUAGE_C */
#endif /* __MORPHDEMO_H__ */