vram.h
635 Bytes
/*============================================================================
NINTENDO64 TECHNICAL SUPPORT CENTER
NINTENDO64 SAMPLE PROGRAM 2
Copyright (C) 1997, NINTENDO Co,Ltd.
============================================================================*/
#ifndef VRAM_H
#define VRAM_H
extern u16 cfb[2][SCREEN_WD*SCREEN_HT]; /* color frame buffer */
extern u64 rdp_output[GFX_RDP_OUTPUT_SIZE]; /* RSP writes back RDP data */
extern u64 dram_stack[]; /* used for matrix stack */
extern unsigned short zbuffer[SCREEN_WD*SCREEN_HT]; /* Z-buffer */
extern u64 gfxYieldBuf[];
#endif /* VRAM_H */