block.c
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/**************************************************************************
* *
* Copyright (C) 1995, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
*************************************************************************/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: block.c,v $
$Revision: 1.2 $
$Date: 2003/04/04 18:13:54 $
*---------------------------------------------------------------------*/
/*
* File: block.c
* Create Date: Tue Sep 19 16:20:26 PDT 1995
* Creator: Kevin Luster, kluster@sgi.com
*
*/
#include <ultra64.h>
#include <PR/ramrom.h> /* needed for argument passing into the app */
#include <assert.h>
#include <os.h>
#include "controller.h"
#include "block.h"
#include "static.h"
#include "subcube.h"
#include "subplane.h"
#include "timer.h"
#include "mario-small.h"
/*
* Symbol genererated by "makerom" to indicate the end of the code segment
* in virtual (and physical) memory
*/
extern char _codeSegmentEnd[];
/*
* Symbols generated by "makerom" to tell us where the static segment is
* in ROM.
*/
/*
* Stacks for the threads as well as message queues for synchronization
* This stack is ridiculously large, and could also be reclaimed once
* the main thread is started.
*/
u64 bootStack[STACKSIZE/sizeof(u64)];
static void idle(void *);
static void main(void *);
static OSThread idleThread;
static u64 idleThreadStack[STACKSIZE/sizeof(u64)];
static OSThread mainThread;
static u64 mainThreadStack[STACKSIZE/sizeof(u64)];
/* this number (the depth of the message queue) needs to be equal
* to the maximum number of possible overlapping PI requests.
* For this app, 1 or 2 is probably plenty, other apps might
* require a lot more.
*/
#define NUM_PI_MSGS 8
static OSMesg PiMessages[NUM_PI_MSGS];
static OSMesgQueue PiMessageQ;
OSMesgQueue dmaMessageQ, rspMessageQ, rdpMessageQ, retraceMessageQ;
OSMesg dmaMessageBuf, rspMessageBuf, rdpMessageBuf, retraceMessageBuf;
OSMesg dummyMessage;
OSIoMesg dmaIOMessageBuf;
OSMesg dummyMesg;
OSTask *tlistp;
Dynamic *dynamicp;
int ActiveController;
int ControllerInput = 1;
int CreateNewCubes = 1;
int CreateNewPlanes = 1;
int UseAAMode = 0;
int UseZMode = 0;
int SelfScaleTimer = 1;
int EyeZPosition = 0;
int TranslateHorizontal = 0;
int TranslateVertical = 0;
int RotateGlobalXAxis = 0;
int RotateGlobalYAxis = 0;
int ClipRatio = 1;
int TimerTicks = 7;
int UseTextureMode = 0;
int UseGlobalTransforms = 1;
int UseViModeX = 0;
int ScreenWidth = SCREEN_WD_320;
int ScreenWidthDelta = 0;
float TimePerFrame = 0;
float TicksPerSec;
OSTime t1, t2;
/*
* Dynamic data.
*/
Dynamic dynamic;
/*
* Turbo data.
*/
/* init dp state, clear screen: */
Gfx dpGlobDPBlock[] =
{
gsDPPipeSync(),
gsDPSetScissor(G_SC_NON_INTERLACE, 0, 0, SCREEN_WD, SCREEN_HT),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsDPPipeSync(),
gsDPSetColorImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WD, cfb_16_a),
gsDPSetFillColor((GPACK_RGBA5551(64,0,64,1) << 16 |
GPACK_RGBA5551(64,0,64,1))),
gsDPFillRectangle(0, 0, SCREEN_WD, SCREEN_HT-1),
gsDPPipeSync(),
gsDPEndDisplayList(),
gsDPNoOp(),
gsDPNoOp(),
gsDPNoOp(),
gsDPNoOp(),
gsDPNoOp(),
gsDPNoOp(),
gsDPNoOp(),
gsDPNoOp(),
gsDPNoOp(),
gsDPNoOp(),
gsDPNoOp(),
gsDPNoOp(),
};
/* global data */
gtGlobState dpGlobObjState =
{
0xffff, /* perspNorm */
0x0, 0x0, /* pad0, pad1 */
gsDPClearOtherMode(), /* rdpOthermode */
{ 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, /* segBases */
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0
},
{ SCREEN_WD*2, SCREEN_HT*2, G_MAXZ/2, 0, /* viewport */
SCREEN_WD*2, SCREEN_HT*2, G_MAXZ/2, 0,
},
&(dpGlobDPBlock[0])
};
gtGlobState *ggsp = &(dpGlobObjState);
#if __GNUC__ /* { */
/* for GNU compiler */
u64 dram_stack[SP_DRAM_STACK_SIZE64] __attribute__((aligned (16))); /* used for matrix stack */
#else /* }{ */
/* for SGI compiler */
u64 dram_stack[SP_DRAM_STACK_SIZE64]; /* used for matrix stack */
#endif /* } */
/*
* Task descriptor.
*/
OSTask tlist =
{
M_GFXTASK, /* task type */
OS_TASK_DP_WAIT, /* task flags */
NULL, /* boot ucode pointer (fill in later) */
0, /* boot ucode size (fill in later) */
NULL, /* task ucode pointer (fill in later) */
SP_UCODE_SIZE, /* task ucode size */
NULL, /* task ucode data pointer (fill in later) */
SP_UCODE_DATA_SIZE, /* task ucode data size */
&(dram_stack[0]), /* task dram stack pointer */
SP_DRAM_STACK_SIZE8, /* task dram stack size */
NULL, /* task output buffer ptr (not always used) */
NULL, /* task output buffer size ptr */
NULL, /* task data pointer (fill in later) */
0, /* task data size (fill in later) */
NULL, /* task yield buffer ptr (not used here) */
0 /* task yield buffer size (not used here) */
};
gtGfx *gtlistp;
Gfx *glistp; /* global for test case procs */
/*
* global variables
*/
int draw_buffer = 0;
void *cfb_ptrs[2];
#ifdef DEBUG
void parse_args(char *);
#endif
OSViMode viModeXpn1; /* Structure for test Vi mode Xpn1
which is based on Lpn1 */
OSPiHandle *handler;
void boot(void)
{
#ifdef DEBUG
int i;
u32 *argp;
u32 argbuf[16];
#endif
/* notice that you can't call osSyncPrintf() until you have
* an idle thread.
*/
osInitialize();
handler = osCartRomInit();
#ifdef DEBUG
argp = (u32 *)RAMROM_APP_WRITE_ADDR;
for (i=0; i<sizeof(argbuf)/4; i++, argp++)
{
osEPiReadIo(handler, (u32)argp, &argbuf[i]); /* Assume no DMA */
}
parse_args((char *) argbuf);
#endif
osCreateThread(&idleThread, 1, idle, (void *)0,
idleThreadStack+STACKSIZE/sizeof(u64), 10);
osStartThread(&idleThread);
/* never reached */
}
#ifdef DEBUG
void parse_args(char *argstring)
{
int argc = 1;
char *arglist[32], **argv = arglist; /* max 32 args */
char *ptr;
if (argstring == NULL || argstring[0] == '\0')
return;
/* re-organize argstring to be like main(argv,argc) */
ptr = argstring;
while (*ptr != '\0') {
while (*ptr != '\0' && (*ptr == ' '))
{
*ptr = '\0';
ptr++;
}
if (*ptr != '\0')
arglist[argc++] = ptr;
while (*ptr != '\0' && (*ptr != ' '))
{
ptr++;
}
}
/* process the arguments: */
while ((argc > 1) && (argv[1][0] == '-'))
{
switch(argv[1][1])
{
case 's':
SelfScaleTimer = 0;
break;
default:
break;
}
argc--;
argv++;
}
}
#endif
static void idle(void *arg)
{
/* Initialize video */
osCreateViManager(OS_PRIORITY_VIMGR);
if (UseAAMode)
osViSetMode(&osViModeTable[OS_VI_NTSC_LAN1]);
else
osViSetMode(&osViModeTable[OS_VI_NTSC_LPN1]);
ScreenWidth = SCREEN_WD_320;
/*
* Replicate Lpn1 mode to Xpn1
*/
bcopy((char *)&osViModeNtscLpn1, (char *)&viModeXpn1,
sizeof(osViModeNtscLpn1));
osViSetSpecialFeatures(OS_VI_DITHER_FILTER_ON);
/*
* Start PI Mgr for access to cartridge
*/
osCreatePiManager((OSPri)OS_PRIORITY_PIMGR, &PiMessageQ, PiMessages,
NUM_PI_MSGS);
/*
* Create main thread
*/
osCreateThread(&mainThread, 3, main, arg,
mainThreadStack+STACKSIZE/sizeof(u64), 10);
osStartThread(&mainThread);
/*
* Become the idle thread
*/
osSetThreadPri(0, 0);
for (;;);
}
void CreateMessageQueues(void)
{
osCreateMesgQueue(&dmaMessageQ, &dmaMessageBuf, 1);
osCreateMesgQueue(&rspMessageQ, &rspMessageBuf, 1);
osSetEventMesg(OS_EVENT_SP, &rspMessageQ, dummyMessage);
osCreateMesgQueue(&rdpMessageQ, &rdpMessageBuf, 1);
osSetEventMesg(OS_EVENT_DP, &rdpMessageQ, dummyMessage);
osCreateMesgQueue(&retraceMessageQ, &retraceMessageBuf, 1);
osViSetEvent(&retraceMessageQ, dummyMessage, 1);
}
void CreateTaskStructure(void)
{
/* Build graphics task */
tlistp->t.ucode_boot = (u64 *) rspbootTextStart;
tlistp->t.ucode_boot_size = (u32)rspbootTextEnd - (u32)rspbootTextStart;
/* choose which ucode to run */
tlistp->t.ucode = (u64 *) gspTurbo3DTextStart;
tlistp->t.ucode_data = (u64 *) gspTurbo3DDataStart;
/* initial display list: */
tlistp->t.data_ptr = (u64 *) &(dynamicp->gtlist[0]);
}
static void SwapViBuffer(void)
{
/* setup to swap buffers */
osViSwapBuffer(cfb_ptrs[draw_buffer]);
/* Make sure there isn't an old retrace in queue */
if (MQ_IS_FULL(&retraceMessageQ))
(void)osRecvMesg(&retraceMessageQ, NULL, OS_MESG_BLOCK);
/* Wait for Vertical retrace to finish swap buffers */
(void)osRecvMesg(&retraceMessageQ, NULL, OS_MESG_BLOCK);
draw_buffer ^= 1;
}
void ApplyGlobalTransformations(void)
{
guTranslate(&dynamicp->Translation,
TranslateHorizontal/320.0 * ScreenWidth,
TranslateVertical/240.0 * SCREEN_HT,
0.0);
guRotate(&dynamicp->RotationX, RotateGlobalXAxis, 1.0F, 0.0F, 0.0F);
guRotate(&dynamicp->RotationY, RotateGlobalYAxis, 0.0F, 1.0F, 0.0F);
guTranslate(&dynamicp->TranslateOut,
+(XMAX+XMIN)/2.0,
+(YMAX+YMIN)/2.0,
-(ZMAX+ZMIN)/2.0);
guTranslate(&dynamicp->TranslateIn,
-(XMAX+XMIN)/2.0,
-(YMAX+YMIN)/2.0,
+(ZMAX+ZMIN)/2.0);
guMtxCatL(&dynamicp->TranslateOut, &dynamicp->Translation,
&dynamicp->AA);
guMtxCatL(&dynamicp->RotationX, &dynamicp->AA,
&dynamicp->BB);
guMtxCatL(&dynamicp->RotationY, &dynamicp->BB,
&dynamicp->AA);
guMtxCatL(&dynamicp->TranslateIn, &dynamicp->AA,
&dynamicp->BB);
guMtxCatL(&dynamicp->BB, &dynamicp->viewing,
&dynamicp->viewing);
}
static void SetupViewing(void)
{
/* compute single model-view-projection matrix: */
guPerspective(&dynamicp->projection, &(ggsp->sp.perspNorm),
33, 320.0/240.0, 1, 2000, 1.0);
guLookAt(&dynamicp->viewing,
160, 120, 400 - EyeZPosition,
160, 120, -EyeZPosition,
0, 1, 0);
guMtxCatL(&dynamicp->viewing, &dynamicp->projection,
&dynamicp->viewing);
}
unsigned int xseed = (7789<<16)+13399;
unsigned int xrand(void)
{
unsigned int x;
x = (xseed<<2) + 2;
x *= (x+1);
x = x >> 2;
xseed = x;
return( x );
}
float frand(void)
{
return((xrand()%32767) / 32768.0);
}
static void doPolyFuncs(void)
{
/* Setup display modes antialiased in 1 cycle */
SetupViewing();
if (UseGlobalTransforms)
ApplyGlobalTransformations();
/*
CreatePlanes();
*/
CreateBlocks();
}
static void InitRsp(int clearScreen)
{
static Vp vp;
Gfx *gptr;
vp.vp.vscale[0] = ScreenWidth*2;
vp.vp.vscale[1] = SCREEN_HT*2;
vp.vp.vscale[2] = G_MAXZ/2;
vp.vp.vscale[3] = 0;
vp.vp.vtrans[0] = ScreenWidth*2;
vp.vp.vtrans[1] = SCREEN_HT*2;
vp.vp.vtrans[2] = G_MAXZ/2;
vp.vp.vtrans[3] = 0;
/* handle variable viewport based on screen size: */
bcopy((char *)&(vp.vp), (char *)&(ggsp->sp.viewport), sizeof(Vp_t));
/* init global state: */
ggsp->sp.segBases[0] = 0x0; /* physical mapping */
/* set rendermode and cycletype for clear object: */
gtStateSetOthermode(&(ggsp->sp.rdpOthermode), GT_RENDERMODE,
(G_RM_OPA_SURF | G_RM_OPA_SURF2));
gtStateSetOthermode(&(ggsp->sp.rdpOthermode), GT_CYCLETYPE,
G_CYC_FILL);
gptr = (Gfx *) &(ggsp->sp.rdpCmds[0]);
gDPPipeSync(gptr++);
if (clearScreen) {
gDPSetScissor(gptr++, G_SC_NON_INTERLACE, 0, 0, ScreenWidth, SCREEN_HT);
gDPSetCombineMode(gptr++, G_CC_SHADE, G_CC_SHADE);
gDPPipeSync(gptr++);
gDPSetColorImage(gptr++, G_IM_FMT_RGBA, G_IM_SIZ_16b, ScreenWidth,
cfb_ptrs[draw_buffer]);
gDPSetFillColor(gptr++, (GPACK_RGBA5551(64,0,64,1) << 16 |
GPACK_RGBA5551(64,0,64,1)));
gDPFillRectangle(gptr++, 0, 0, ScreenWidth, SCREEN_HT-1);
if (UseTextureMode) {
gDPLoadTextureBlock(gptr++, mario_small, G_IM_FMT_RGBA, G_IM_SIZ_16b,
32, 32, 0,
G_TX_WRAP | G_TX_NOMIRROR,
G_TX_WRAP | G_TX_NOMIRROR,
G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
gDPSetCombineMode(gptr++, G_CC_DECALRGB, G_CC_DECALRGB);
}
gDPPipeSync(gptr++);
}
gDPEndDisplayList(gptr++);
}
static void UpdateViMode(void)
{
u32 xScale;
OSIntMask im;
ScreenWidth = SCREEN_WD_MIN+ScreenWidthDelta;
if (ScreenWidth < SCREEN_WD_MIN)
ScreenWidth = SCREEN_WD_MIN;
if (ScreenWidth > SCREEN_WD_MAX)
ScreenWidth = SCREEN_WD_MAX;
xScale = (u32)((ScreenWidth * XSCALE_MAX) / SCREEN_WD_MAX);
/* Change width, xScale, and origin */
im = osSetIntMask(OS_IM_VI);
viModeXpn1.comRegs.width = ScreenWidth;
viModeXpn1.comRegs.xScale = xScale;
viModeXpn1.fldRegs[0].origin = ScreenWidth*2;
viModeXpn1.fldRegs[1].origin = ScreenWidth*2;
(void)osSetIntMask(im);
if (!UseViModeX)
{
if (UseAAMode)
osViSetMode(&osViModeNtscLan1);
else
osViSetMode(&osViModeNtscLpn1);
ScreenWidth = SCREEN_WD_320;
}
else
{
osViSetMode(&viModeXpn1);
}
}
static void InitDisplayLists(int clearScreen)
{
/* pointers to build the display list */
glistp = dynamicp->glist;
gtlistp = &(dynamicp->gtlist[0]);
/* Initialize RSP state */
InitRsp(clearScreen);
}
static void CleanupAndSendDisplayList(void)
{
/* global state: */
gtlistp->obj.gstatep = (gtGlobState *) NULL;
gtlistp->obj.statep = &dpFinalObj;
gtlistp->obj.vtxp = (Vtx *) NULL;
gtlistp->obj.trip = (gtTriN *) NULL;
gtlistp++;
gtlistp->obj.gstatep = (gtGlobState *) NULL;
gtlistp->obj.statep = (gtState *) NULL; /* signal end of object list */
gtlistp->obj.vtxp = (Vtx *) NULL;
gtlistp->obj.trip = (gtTriN *) NULL;
gtlistp++;
tlistp->t.data_size = (u32)((gtlistp - dynamicp->gtlist) * sizeof(gtGfx));
/* Write back dirty cache lines that need to be read by the RCP */
osWritebackDCache(&dynamic, sizeof(dynamic));
/* start up the RSP task */
CreateTaskStructure();
osSpTaskLoad(tlistp);
t1 = osGetTime();
osSpTaskStartGo(tlistp);
(void)osRecvMesg(&rdpMessageQ, NULL, OS_MESG_BLOCK);
t2 = osGetTime();
}
#ifdef DEBUG
static void PrintStatNumbers(int DisplayListLength)
{
NumCubePolys = 12 * NumSubCubes * NumCubesPerAxis * NumCubesPerAxis * NumCubesPerAxis;
NumPlanePolys = 2 * NumSubPlanes;
osSyncPrintf("AA %3s ZB %3s\t\t",
UseAAMode ? "on" : "off",
UseZMode ? "on" : "off");
osSyncPrintf("Cubes Per Row %d\tCube Divisions {%d,%d,%d} \n",
NumCubesPerAxis,
CubeDivisions[0], CubeDivisions[1], CubeDivisions[2]);
osSyncPrintf("Cube Width %3d\t\tCube tris %d\t\tPlane tris %d\n\n",
BlockWidth, NumCubePolys, NumPlanePolys);
osSyncPrintf("Plane Dimensions X -> {%4d,%4d} \n",
(int) PlaneMinMax[0][0], (int) PlaneMinMax[0][1]);
osSyncPrintf("Plane Dimensions Z -> {%4d,%3d} \n",
(int) PlaneMinMax[1][0], (int) PlaneMinMax[1][1]);
osSyncPrintf("Plane Divisions -> {%d, %d} \n",
PlaneDivisions[0], PlaneDivisions[1]);
osSyncPrintf("Current Vi Mode -> ");
if (UseViModeX) {
osSyncPrintf("Xpn1 (%dx240) \n", viModeXpn1.comRegs.width);
}
else {
osSyncPrintf("Lpn1/Lan1 (320x240)\n");
}
osSyncPrintf(
" Xpn1: (%dx240), width=0x%x, x_scale=0x%x, origin=0x%x\n",
viModeXpn1.comRegs.width,
viModeXpn1.comRegs.width,
viModeXpn1.comRegs.xScale,
viModeXpn1.fldRegs[0].origin);
osSyncPrintf("\nDisplay List Length %d\t\t\tClip Ratio %d \n",
DisplayListLength, ClipRatio);
osSyncPrintf("Controller Mode %d\tGlobal Transforms %3s \tTexture %3s\n",
ControllerMode,
UseGlobalTransforms ? "on" : "off",
UseTextureMode ? "on" : "off");
}
static void PrintController0Instructions(void)
{
osSyncPrintf("---------------------------------------------------------- \n");
osSyncPrintf("Up Pad -> blockwidths ++ \n");
osSyncPrintf("Down Pad -> blockwidths -- \n");
osSyncPrintf("Right Pad -> planesize ++ \n");
osSyncPrintf("Left Pad -> planesize -- \n");
osSyncPrintf("A Button -> toggle AA \n");
osSyncPrintf("B Button -> toggle ZB \n");
osSyncPrintf("Arrow Right -> Cube Divisions ++ \n");
osSyncPrintf("Arrow Left -> Cube Divisions -- \n");
osSyncPrintf("Arrow Up -> Plane Divisions ++ \n");
osSyncPrintf("Arrow Down -> Plane Divisions -- \n");
osSyncPrintf("Right -> Cubes Per Axis ++ \n");
osSyncPrintf("Left -> Cubes Per Axis -- \n");
osSyncPrintf("G button -> toggle mode (0,1,2) \n");
osSyncPrintf("START button -> reset parameters \n");
}
static void PrintController1Instructions(void)
{
osSyncPrintf("---------------------------------------------------------- \n");
osSyncPrintf("stick -> translate objects (%s) \n",
UseGlobalTransforms ? "Enabled" : "Disabled");
osSyncPrintf("Up Pad -> move eye in \n");
osSyncPrintf("Down Pad -> move eye out \n");
osSyncPrintf("A Button -> toggle global transformations \n");
osSyncPrintf("B Button -> toggle texture \n");
osSyncPrintf("Arrow Right -> positive rotation about Y axis (%s) \n",
UseGlobalTransforms ? "Enabled" : "Disabled");
osSyncPrintf("Arrow Left -> negative rotation about Y axis (%s) \n",
UseGlobalTransforms ? "Enabled" : "Disabled");
osSyncPrintf("Arrow Up -> positive rotation about X axis (%s) \n",
UseGlobalTransforms ? "Enabled" : "Disabled");
osSyncPrintf("Arrow Down -> negative rotation about X axis (%s) \n",
UseGlobalTransforms ? "Enabled" : "Disabled");
osSyncPrintf("Right -> clip ratio ++ \n");
osSyncPrintf("Left -> clip ratio -- \n");
osSyncPrintf("G button -> toggle mode (0,1,2) \n");
osSyncPrintf("START button -> reset parameters \n");
}
static void PrintController2Instructions(void)
{
osSyncPrintf("---------------------------------------------------------- \n");
osSyncPrintf("Up -> toggle VI mode (Lpn1 and Xpn1) \n");
osSyncPrintf("Right -> Xpn1 screen width +4 \n");
osSyncPrintf("Left -> Xpn1 screen width -4 \n");
osSyncPrintf("G button -> toggle mode (0,1,2) \n");
osSyncPrintf("START button -> reset parameters \n");
}
static void PrintStats(int DisplayListLength)
{
osSyncPrintf("%c%c%c%c%c%c\n", 27, 91, 72, 27, 91, 74);
PrintStatNumbers(DisplayListLength);
if (ControllerMode == 0)
PrintController0Instructions();
else if (ControllerMode == 1)
PrintController1Instructions();
else
PrintController2Instructions();
ControllerInput = 0;
}
#endif
static void doPoly(void *arg)
{
/* Main game loop */
ActiveController = initControllers();
while (1)
{
int DisplayListLength;
osContStartReadData(&controllerMsgQ);
ReadController();
UpdateViMode();
if (CreateNewCubes)
{
CreateSubCubes();
CreateNewCubes = 0;
}
/*
if (CreateNewPlanes)
{
CreateSubPlanes();
CreateNewPlanes = 0;
}
*/
InitDisplayLists(1);
/* create/send objects */
gtlistp->obj.gstatep = ggsp;
gtlistp->obj.statep = &dpInitClearObj;
gtlistp->obj.vtxp = (Vtx *) NULL;
gtlistp->obj.trip = (gtTriN *) NULL;
gtlistp++;
doPolyFuncs();
CleanupAndSendDisplayList();
DisplayListLength = glistp - dynamicp->glist;
TimePerFrame = 1000.0 * (float) (t2 - t1) / ((OSTime) (TicksPerSec));
/* Now write out timer bar */
InitDisplayLists(0);
WriteTimerBar();
CleanupAndSendDisplayList();
if (ControllerInput)
#ifdef DEBUG
PrintStats(DisplayListLength);
#else
;
#endif
SwapViBuffer();
}
}
static void ComputeClockSpeed(void)
{
u32 count0, count1;
/* wait for a few */
osRecvMesg(&retraceMessageQ, 0, OS_MESG_BLOCK);
osRecvMesg(&retraceMessageQ, 0, OS_MESG_BLOCK);
osRecvMesg(&retraceMessageQ, 0, OS_MESG_BLOCK);
osRecvMesg(&retraceMessageQ, 0, OS_MESG_BLOCK);
osRecvMesg(&retraceMessageQ, 0, OS_MESG_BLOCK);
osRecvMesg(&retraceMessageQ, 0, OS_MESG_BLOCK);
count0 = osGetCount();
osRecvMesg(&retraceMessageQ, 0, OS_MESG_BLOCK);
count1 = osGetCount();
TicksPerSec = ((osTvType == 0) ? 50.0 : 60.0) * (count1 - count0);
}
static void main(void *arg)
{
tlistp = &tlist;
dynamicp = &dynamic;
cfb_ptrs[0] = cfb_16_a;
cfb_ptrs[1] = cfb_16_b;
CreateMessageQueues();
InitCubeRotations();
ComputeClockSpeed();
doPoly(arg);
}