texture.h
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/**************************************************************************
* *
* Copyright (C) 1995, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
*************************************************************************/
/*
* File: texture.h
* Creator: hal@sgi.com
* Create Date: Wed Sep 27 17:40:23 PDT 1995
* Purpose:
*
* External declarations for texture data which is to be loaded at a fixed,
* known location (0x80196000) by makerom, so that we'll know
* where to load this data when we go to generate .rdram files.
*
* If you feel the urge to modify a test, see the comment at
* the top of main.c for details.
*/
extern unsigned short RGBA16checkerMM[];
extern unsigned char spacer[];
extern unsigned short RGBA16data[];
extern unsigned short RGBA16longspan[];
extern unsigned short loadTlut[];
extern unsigned short RGBA16data_bar[];
extern unsigned short map_a5[];
extern unsigned short map_rand[];
extern unsigned short map_5a[];
extern unsigned short map_rand_comp[];
extern unsigned long map_rand32[];
extern unsigned short RGBA16powersOfTwoMM[];
extern unsigned short cc_texture[];
extern unsigned char cc_lerp_texture[];
extern unsigned char YUVbars[];
extern unsigned char TF_multiplicands[];
extern unsigned char tf_lerp_texture[];
extern unsigned char RGBA32pattern[];
extern unsigned short RGBA16dana[];
extern unsigned short map_cs16_rand[];