sndpdelete.c 1.47 KB
/*====================================================================
 * sndpdelete.c
 *
 * Copyright 1995, Silicon Graphics, Inc.
 * All Rights Reserved.
 *
 * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
 * Inc.; the contents of this file may not be disclosed to third
 * parties, copied or duplicated in any form, in whole or in part,
 * without the prior written permission of Silicon Graphics, Inc.
 *
 * RESTRICTED RIGHTS LEGEND:
 * Use, duplication or disclosure by the Government is subject to
 * restrictions as set forth in subdivision (c)(1)(ii) of the Rights
 * in Technical Data and Computer Software clause at DFARS
 * 252.227-7013, and/or in similar or successor clauses in the FAR,
 * DOD or NASA FAR Supplement. Unpublished - rights reserved under the
 * Copyright Laws of the United States.
 *====================================================================*/

#include "sndp.h"
#include <os_internal.h>
#include <ultraerror.h>

void alSndpDelete(ALSndPlayer *sndp)
{
    /*
     * Remove client from synthesizer. Note application is responsible
     * for making sure all sounds have been stopped beforehand.
     */
#ifdef _DEBUG
    {
        int i, notStopped = 0;
        ALSoundState *sState = sndp->sndState;

        for (i=0; i<sndp->maxSounds; i++)
            if ((sState + i)->state != AL_STOPPED)
                notStopped = 1;
        ALFailIf(notStopped, ERR_ALSNDPDELETE);
    }
#endif    
    alSynRemovePlayer(&alGlobals->drvr, &sndp->node);
}