sndpdelete.c
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/*====================================================================
* sndpdelete.c
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
#include "sndp.h"
#include <os_internal.h>
#include <ultraerror.h>
void alSndpDelete(ALSndPlayer *sndp)
{
/*
* Remove client from synthesizer. Note application is responsible
* for making sure all sounds have been stopped beforehand.
*/
#ifdef _DEBUG
{
int i, notStopped = 0;
ALSoundState *sState = sndp->sndState;
for (i=0; i<sndp->maxSounds; i++)
if ((sState + i)->state != AL_STOPPED)
notStopped = 1;
ALFailIf(notStopped, ERR_ALSNDPDELETE);
}
#endif
alSynRemovePlayer(&alGlobals->drvr, &sndp->node);
}