sprite.h
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/*
* sprite.h --
*
* Common constants and type declarations for Sprite.
*
* Copyright 1985, 1988 Regents of the University of California
* Permission to use, copy, modify, and distribute this
* software and its documentation for any purpose and without
* fee is hereby granted, provided that the above copyright
* notice appear in all copies. The University of California
* makes no representations about the suitability of this
* software for any purpose. It is provided "as is" without
* express or implied warranty.
*
* $Header: /root/leakn64/depot/rf/sw/bbplayer/simos/apps/unix/ethersim/sun/sprite.h,v 1.1.1.1 2002/05/29 01:09:09 blythe Exp $ SPRITE (Berkeley)
*/
#ifndef _SPRITE
#define _SPRITE
#include "cfuncproto.h"
/*
* A boolean type is defined as an integer, not an enum. This allows a
* boolean argument to be an expression that isn't strictly 0 or 1 valued.
*/
#ifndef TRUE
#define TRUE 1
#endif
#ifndef FALSE
#define FALSE 0
#endif
#ifndef _ASM
typedef int Boolean;
/*
* Functions that must return a status can return a ReturnStatus to
* indicate success or type of failure.
*/
typedef int ReturnStatus;
#endif /* _ASM */
/*
* The following statuses overlap with the first 2 generic statuses
* defined in status.h:
*
* SUCCESS There was no error.
* FAILURE There was a general error.
*/
#define SUCCESS 0x00000000
#define FAILURE 0x00000001
/*
* A nil pointer must be something that will cause an exception if
* referenced. There are two nils: the kernels nil and the nil used
* by user processes.
*/
#define NIL 0xFFFFFFFF
#define USER_NIL 0
#ifndef NULL
#define NULL 0
#endif
#ifndef _ASM
/*
* An address is just a pointer in C. It is defined as a character pointer
* so that address arithmetic will work properly, a byte at a time.
*/
typedef char *Address;
/*
* ClientData is an uninterpreted word. It is defined as an int so that
* kdbx will not interpret client data as a string. Unlike an "Address",
* client data will generally not be used in arithmetic.
*/
#ifndef _CLIENTDATA
typedef int *ClientData;
#define _CLIENTDATA
#endif
#ifndef __STDC__
#define volatile
#define const
#endif
extern void panic();
#endif /* !_ASM */
#endif /* _SPRITE */