test_rom.h
1.51 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
/*************************************************************
test_rom.h : Nintendo 64 Music Tools Library Sample
(c) Copyright 1998, Software Creations (Holdings) Ltd.
Version 3.11
PAUSE demo main header file.
**************************************************************/
#ifndef _TEST_ROM_H_
#define _TEST_ROM_H_
/* Stacksize in bytes */
#define STACKSIZE 0x2000
/* RSP segments */
#define CFB_SEG 1
/* ignore following section if in makerom */
#ifndef SPECFILE
#ifndef F3DEX_GBI
#define F3DEX_GBI
#endif
#include <ultra64.h>
#include <sched.h>
/* Message queue lengths */
#define MAX_MESGS 8
#define PI_MSGQUEUE_SIZE 8
#define DMA_MSGQUEUE_SIZE 1
#define RDPDONE_MSGQUEUE_SIZE 1
#define RETRACE_MSGQUEUE_SIZE 1
/* Thread priorities */
#define MAIN_PRIORITY 10
#define GAME_PRIORITY 10
#define SCHEDULER_PRIORITY 127
/* screen size */
#define SCREEN_XSIZE 320
#define SCREEN_YSIZE 240
/* fifo buffer size */
#define FIFO_DATA_SIZE (16*1024)
/* externals from 'test_workspace.c' */
extern unsigned short cfb_A[];
extern unsigned short cfb_B[];
extern u64 yield_buffer[];
extern u64 fifo_buffer[];
/* externals necessary for 'test_music.c' */
extern OSSched sc;
extern OSMesgQueue dma_queue;
/* function prototypes from 'test_music.c' */
void InitMusicDriver (void);
void FadeSongStart (void *song);
void FadeSongProcess (void);
/* vars from 'test_music.c' */
extern unsigned int tune_buf1[];
#endif /* SPECFILE */
#endif /* _TEST_ROM_H_ */
/* end of file */